/* File: MBCInteractivePlayer.mm Contains: An agent representing a local human player Copyright: © 2002-2014 by Apple Inc., all rights reserved. IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in consideration of your agreement to the following terms, and your use, installation, modification or redistribution of this Apple software constitutes acceptance of these terms. If you do not agree with these terms, please do not use, install, modify or redistribute this Apple software. 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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #import "MBCInteractivePlayer.h" #import "MBCEngine.h" #import "MBCBoardView.h" #import "MBCBoardWin.h" #import "MBCLanguageModel.h" #import "MBCController.h" #import "MBCDocument.h" #import #include // // Private selector to set the help text in the speech feedback window // #ifndef kSRCommandsDisplayCFPropListRef #define kSRCommandsDisplayCFPropListRef 'cdpl' #endif pascal OSErr HandleSpeechDoneAppleEvent (const AppleEvent *theAEevt, AppleEvent* reply, SRefCon refcon) { long actualSize; DescType actualType; OSErr status = 0; OSErr recStatus = 0; SRRecognitionResult recResult = 0; SRRecognizer recognizer; status = AEGetParamPtr(theAEevt,keySRSpeechStatus,typeSInt16, &actualType, (Ptr)&recStatus, sizeof(status), &actualSize); if (!status) status = recStatus; if (!status) status = AEGetParamPtr(theAEevt,keySRRecognizer, typeSRRecognizer, &actualType, (Ptr)&recognizer, sizeof(SRRecognizer), &actualSize); if (!status) status = AEGetParamPtr(theAEevt,keySRSpeechResult, typeSRSpeechResult, &actualType, (Ptr)&recResult, sizeof(SRRecognitionResult), &actualSize); if (!status) { Size sz = sizeof(refcon); status = SRGetProperty(recognizer, kSRRefCon, &refcon, &sz); } if (!status) { [reinterpret_cast(refcon) recognized:recResult]; SRReleaseObject(recResult); } return status; } void SpeakStringWhenReady(NSSpeechSynthesizer * synth, NSString * text) { static NSSpeechSynthesizer * sLastSynth; static NSMutableArray * sSynthQueue; if (synth) { if (!sSynthQueue) sSynthQueue = [[NSMutableArray alloc] initWithCapacity:1]; [sSynthQueue addObject:[NSArray arrayWithObjects:synth, text, nil]]; } if (sLastSynth) { if ([sLastSynth isSpeaking]) { dispatch_after(dispatch_time(DISPATCH_TIME_NOW, [sSynthQueue count] ? 100*NSEC_PER_MSEC : NSEC_PER_SEC), dispatch_get_main_queue(), ^{ SpeakStringWhenReady(nil, nil); }); return; } else { [sLastSynth release]; sLastSynth = nil; } } if ([sSynthQueue count]) { NSArray * job = [sSynthQueue objectAtIndex:0]; sLastSynth = [[job objectAtIndex:0] retain]; [sLastSynth startSpeakingString:[job objectAtIndex:1]]; [sSynthQueue removeObjectAtIndex:0]; } } @implementation MBCInteractivePlayer - (void) makeSpeechHelp { NSPropertyListFormat format; NSString * path = [[NSBundle mainBundle] pathForResource: @"SpeechHelp" ofType: @"plist"]; NSData * help = [NSData dataWithContentsOfFile:path]; NSMutableDictionary * prop = [NSPropertyListSerialization propertyListFromData: help mutabilityOption: NSPropertyListMutableContainers format: &format errorDescription:nil]; ProcessSerialNumber psn; GetCurrentProcess(&psn); [prop setObject:[NSNumber numberWithLong:psn.highLongOfPSN] forKey:@"ProcessPSNHigh"]; [prop setObject:[NSNumber numberWithLong:psn.lowLongOfPSN] forKey:@"ProcessPSNLow"]; fSpeechHelp = [[NSPropertyListSerialization dataFromPropertyList:prop format: NSPropertyListXMLFormat_v1_0 errorDescription:nil] retain]; } - (void) initSR { if (SROpenRecognitionSystem(&fRecSystem, kSRDefaultRecognitionSystemID)) return; SRNewRecognizer(fRecSystem, &fRecognizer, kSRDefaultSpeechSource); SRSetProperty(fRecognizer, kSRRefCon, &self, sizeof(self)); short modes = kSRHasFeedbackHasListenModes; SRSetProperty(fRecognizer, kSRFeedbackAndListeningModes, &modes, sizeof(short)); SRNewLanguageModel(fRecSystem, &fModel, "", 7); fLanguageModel = [[MBCLanguageModel alloc] initWithRecognitionSystem:fRecSystem]; if (fSpeechHelp) SRSetProperty(fRecognizer, kSRCommandsDisplayCFPropListRef, [fSpeechHelp bytes], [fSpeechHelp length]); fStartingSR = false; [self updateNeedMouse:self]; } - (void) updateNeedMouse:(id)arg { // // Avoid multiple updates for same board position // fPendingMouseUpdate = YES; dispatch_async(dispatch_get_main_queue(), ^{ if (fPendingMouseUpdate) { fPendingMouseUpdate = NO; [self doUpdateNeedMouse]; } }); } - (void) doUpdateNeedMouse { BOOL wantMouse; if (fLastSide == kBlackSide) wantMouse = fSide == kWhiteSide || fSide == kBothSides; else wantMouse = fSide == kBlackSide || fSide == kBothSides; if (wantMouse && [fDocument gameDone]) wantMouse = NO; [[fController gameView] wantMouse:wantMouse]; [[NSApp delegate] updateApplicationBadge]; if ([fController listenForMoves]) { // // Work with speech recognition // if (wantMouse) { if (fStartingSR) { ; // Current starting, will update later } else if (!fRecSystem) { static dispatch_once_t sInitOnce; static dispatch_queue_t sInitQueue; dispatch_once(&sInitOnce, ^{ sInitQueue = dispatch_queue_create("InitSR", DISPATCH_QUEUE_SERIAL); AEInstallEventHandler(kAESpeechSuite, kAESpeechDone, NewAEEventHandlerUPP(HandleSpeechDoneAppleEvent), NULL, false); }); fStartingSR = true; dispatch_async(sInitQueue, ^{ [self initSR]; }); } else { if (!fSpeechHelp) { [self makeSpeechHelp]; SRSetProperty(fRecognizer, kSRCommandsDisplayCFPropListRef, [fSpeechHelp bytes], [fSpeechHelp length]); } SRStopListening(fRecognizer); MBCMoveCollector * moves = [MBCMoveCollector new]; MBCMoveGenerator generateMoves(moves, fVariant, 0); generateMoves.Generate(fLastSide==kBlackSide, *[[fController board] curPos]); [fLanguageModel buildLanguageModel:fModel fromMoves:[moves collection] takeback:[[fController board] canUndo]]; SRSetLanguageModel(fRecognizer, fModel); SRStartListening(fRecognizer); [moves release]; } } else if (fRecSystem) SRStopListening(fRecognizer); } else if (fRecSystem && !fStartingSR) { // // Time to take the recognition system down // SRStopListening(fRecognizer); [fLanguageModel release]; fLanguageModel = nil; SRReleaseObject(fRecognizer); SRCloseRecognitionSystem(fRecSystem); fRecSystem = 0; } } - (void)allowedToListen:(BOOL)allowed { [self updateNeedMouse:self]; if (fRecSystem && !allowed) SRStopListening(fRecognizer); } - (void) removeChessObservers { if (!fHasObservers) return; NSNotificationCenter * notificationCenter = [NSNotificationCenter defaultCenter]; [notificationCenter removeObserver:self name:MBCWhiteMoveNotification object:nil]; [notificationCenter removeObserver:self name:MBCBlackMoveNotification object:nil]; [notificationCenter removeObserver:self name:MBCIllegalMoveNotification object:nil]; [notificationCenter removeObserver:self name:MBCTakebackNotification object:nil]; [notificationCenter removeObserver:self name:MBCGameEndNotification object:nil]; [fDocument removeObserver:self forKeyPath:@"Result"]; fHasObservers = NO; } - (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { [self updateNeedMouse:self]; } - (void)dealloc { [self removeChessObservers]; [fSpeechHelp release]; [fLanguageModel release]; [super dealloc]; } - (void) startGame:(MBCVariant)variant playing:(MBCSide)sideToPlay { fVariant = variant; fLastSide = ([[fController board] numMoves] & 1) ? kWhiteSide : kBlackSide; [self removeChessObservers]; NSNotificationCenter * notificationCenter = [NSNotificationCenter defaultCenter]; switch (fSide = sideToPlay) { case kWhiteSide: [notificationCenter addObserver:self selector:@selector(humanMoved:) name:MBCWhiteMoveNotification object:fDocument]; [notificationCenter addObserver:self selector:@selector(opponentMoved:) name:MBCBlackMoveNotification object:fDocument]; break; case kBlackSide: [notificationCenter addObserver:self selector:@selector(opponentMoved:) name:MBCWhiteMoveNotification object:fDocument]; [notificationCenter addObserver:self selector:@selector(humanMoved:) name:MBCBlackMoveNotification object:fDocument]; break; case kBothSides: [notificationCenter addObserver:self selector:@selector(humanMoved:) name:MBCWhiteMoveNotification object:fDocument]; [notificationCenter addObserver:self selector:@selector(humanMoved:) name:MBCBlackMoveNotification object:fDocument]; break; case kNeitherSide: [notificationCenter addObserver:self selector:@selector(opponentMoved:) name:MBCWhiteMoveNotification object:fDocument]; [notificationCenter addObserver:self selector:@selector(opponentMoved:) name:MBCBlackMoveNotification object:fDocument]; break; } [notificationCenter addObserver:self selector:@selector(reject:) name:MBCIllegalMoveNotification object:fDocument]; [notificationCenter addObserver:self selector:@selector(takeback:) name:MBCTakebackNotification object:fDocument]; [notificationCenter addObserver:self selector:@selector(gameEnded:) name:MBCGameEndNotification object:fDocument]; [fDocument addObserver:self forKeyPath:@"Result" options:NSKeyValueObservingOptionNew context:nil]; fHasObservers = YES; [self updateNeedMouse:self]; } - (void) reject:(NSNotification *)n { NSBeep(); [[fController gameView] unselectPiece]; } - (void) takeback:(NSNotification *)n { [self updateNeedMouse:self]; } - (void) switchSides:(NSNotification *)n { fLastSide = fLastSide==kBlackSide ? kWhiteSide : kBlackSide; [self updateNeedMouse:self]; } - (BOOL)useAlternateSynthForMove:(MBCMove *)move { if (fSide == kBothSides || fSide == kNeitherSide) return [[fController board] sideOfMove:move] == kBlackSide; else return fSide == [[fController board] sideOfMove:move]; } - (NSString *)stringFromMove:(MBCMove *)move { NSDictionary * localization = [self useAlternateSynthForMove:move] ? [fController alternateLocalization] : [fController primaryLocalization]; return [[fController board] stringFromMove:move withLocalization:localization]; } - (NSString *)stringForCheck:(MBCMove *)move { NSDictionary * localization = [self useAlternateSynthForMove:move] ? [fController alternateLocalization] : [fController primaryLocalization]; return LOC(@"check", @"Check!"); } - (void) speakMove:(MBCMove *)move text:(NSString *)text check:(BOOL)check { NSSpeechSynthesizer * synth = [self useAlternateSynthForMove:move] ? [fController alternateSynth] : [fController primarySynth]; if (!check || (move->fCheck && !move->fCheckMate)) SpeakStringWhenReady(synth, text); if (!check && move->fCheck) dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 200*NSEC_PER_MSEC), dispatch_get_main_queue(), ^{ [self speakMove:move text:[self stringForCheck:move] check:YES]; }); } - (void) speakMove:(NSNotification *)notification { MBCMove * move = reinterpret_cast([notification userInfo]); NSString * text = [self stringFromMove:move]; [self speakMove:move text:text check:NO]; } - (void) gameEnded:(NSNotification *)notification { MBCSide humanSide = [fDocument humanSide]; BOOL wasHumanMove; if (humanSide == kBothSides) { wasHumanMove = YES; } else if (humanSide == kNeitherSide) { wasHumanMove = NO; } else { MBCMove * move = reinterpret_cast([notification userInfo]); wasHumanMove = [[fController board] sideOfMove:move] == humanSide; } if (wasHumanMove ? [fController speakHumanMoves] : [fController speakMoves]) if (![fDocument gameDone]) // Game was not previously finished [self speakMove:notification]; } - (void) speakMove:(MBCMove *) move withWrapper:(NSString *)wrapper { if (move && ([fController speakHumanMoves] || [fController speakMoves])) { NSString * text = [self stringFromMove:move]; NSString * wrapped = [NSString stringWithFormat:wrapper, text]; [self speakMove:move text:wrapped check:NO]; } } - (void) announceHint:(MBCMove *) move { if (!move) return; NSDictionary * localization = [self useAlternateSynthForMove:move] ? [fController alternateLocalization] : [fController primaryLocalization]; [self speakMove:move withWrapper:LOC(@"suggest_fmt", @"I would suggest \"%@\"")]; } - (void) announceLastMove:(MBCMove *) move { if (!move) return; NSDictionary * localization = [self useAlternateSynthForMove:move] ? [fController alternateLocalization] : [fController primaryLocalization]; [self speakMove:move withWrapper:LOC(@"last_move_fmt", @"The last move was \"%@\"")]; } - (void) opponentMoved:(NSNotification *)notification { dispatch_async(dispatch_get_main_queue(), ^{ if ([fController speakMoves]) [self speakMove:notification]; [self switchSides:notification]; }); } - (void) humanMoved:(NSNotification *)notification { dispatch_async(dispatch_get_main_queue(), ^{ if ([fController speakHumanMoves]) [self speakMove:notification]; [self switchSides:notification]; }); } - (void) startSelection:(MBCSquare)square { MBCPiece piece; if (square > kInHandSquare) { piece = square-kInHandSquare; if (fVariant!=kVarCrazyhouse || ![[fController board] curInHand:piece]) return; } else if (square == kWhitePromoSquare || square == kBlackPromoSquare) return; else piece = [[fController board] oldContents:square]; if (!piece) return; if (Color(piece) == (fLastSide==kBlackSide ? kWhitePiece : kBlackPiece)) { fFromSquare = square; [[fController gameView] selectPiece:piece at:square]; } } - (void) endSelection:(MBCSquare)square animate:(BOOL)animate { if (fFromSquare == square) { [[fController gameView] clickPiece]; return; } else if (square > kSyntheticSquare) { [[fController gameView] unselectPiece]; return; } MBCMove * move = [MBCMove moveWithCommand:kCmdMove]; if (fFromSquare > kInHandSquare) { move->fCommand = kCmdDrop; move->fPiece = fFromSquare-kInHandSquare; } else { move->fFromSquare = fFromSquare; } move->fToSquare = square; move->fAnimate = animate; // // Fill in promotion info // [[fController board] tryPromotion:move]; [[NSNotificationCenter defaultCenter] postNotificationName: (fLastSide==kBlackSide ? MBCUncheckedWhiteMoveNotification : MBCUncheckedBlackMoveNotification) object:fDocument userInfo:(id)move]; } - (void) recognized:(SRRecognitionResult)result { if (MBCMove * move = [fLanguageModel recognizedMove:result]) { if (move->fCommand == kCmdUndo) { [fController takeback:self]; } else { // // Fill in promotion info if missing // [[fController board] tryPromotion:move]; NSString * notification; if (fLastSide==kBlackSide) notification = MBCUncheckedWhiteMoveNotification; else notification = MBCUncheckedBlackMoveNotification; [[NSNotificationCenter defaultCenter] postNotificationName:notification object:fDocument userInfo:(id)move]; } } } - (void) removeController { // // Avoid crashes from delayed methods // fController = nil; } @end // Local Variables: // mode:ObjC // End: