// SPDX-License-Identifier: GPL-2.0 #include #include "connect4_dropper.skel.h" #include "cgroup_helpers.h" #include "network_helpers.h" static int run_test(int cgroup_fd, int server_fd, bool classid) { struct network_helper_opts opts = { .must_fail = true, }; struct connect4_dropper *skel; int fd, err = 0; skel = connect4_dropper__open_and_load(); if (!ASSERT_OK_PTR(skel, "skel_open")) return -1; skel->links.connect_v4_dropper = bpf_program__attach_cgroup(skel->progs.connect_v4_dropper, cgroup_fd); if (!ASSERT_OK_PTR(skel->links.connect_v4_dropper, "prog_attach")) { err = -1; goto out; } if (classid && !ASSERT_OK(join_classid(), "join_classid")) { err = -1; goto out; } fd = connect_to_fd_opts(server_fd, &opts); if (fd < 0) err = -1; else close(fd); out: connect4_dropper__destroy(skel); return err; } void test_cgroup_v1v2(void) { struct network_helper_opts opts = {}; int server_fd, client_fd, cgroup_fd; static const int port = 60120; /* Step 1: Check base connectivity works without any BPF. */ server_fd = start_server(AF_INET, SOCK_STREAM, NULL, port, 0); if (!ASSERT_GE(server_fd, 0, "server_fd")) return; client_fd = connect_to_fd_opts(server_fd, &opts); if (!ASSERT_GE(client_fd, 0, "client_fd")) { close(server_fd); return; } close(client_fd); close(server_fd); /* Step 2: Check BPF policy prog attached to cgroups drops connectivity. */ cgroup_fd = test__join_cgroup("/connect_dropper"); if (!ASSERT_GE(cgroup_fd, 0, "cgroup_fd")) return; server_fd = start_server(AF_INET, SOCK_STREAM, NULL, port, 0); if (!ASSERT_GE(server_fd, 0, "server_fd")) { close(cgroup_fd); return; } ASSERT_OK(run_test(cgroup_fd, server_fd, false), "cgroup-v2-only"); setup_classid_environment(); set_classid(); ASSERT_OK(run_test(cgroup_fd, server_fd, true), "cgroup-v1v2"); cleanup_classid_environment(); close(server_fd); close(cgroup_fd); }