// SPDX-License-Identifier: GPL-2.0-only /* * step_wise.c - A step-by-step Thermal throttling governor * * Copyright (C) 2012 Intel Corp * Copyright (C) 2012 Durgadoss R * * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */ #include #include #include "thermal_trace.h" #include "thermal_core.h" /* * If the temperature is higher than a trip point, * a. if the trend is THERMAL_TREND_RAISING, use higher cooling * state for this trip point * b. if the trend is THERMAL_TREND_DROPPING, do nothing * If the temperature is lower than a trip point, * a. if the trend is THERMAL_TREND_RAISING, do nothing * b. if the trend is THERMAL_TREND_DROPPING, use lower cooling * state for this trip point, if the cooling state already * equals lower limit, deactivate the thermal instance */ static unsigned long get_target_state(struct thermal_instance *instance, enum thermal_trend trend, bool throttle) { struct thermal_cooling_device *cdev = instance->cdev; unsigned long cur_state; /* * We keep this instance the way it is by default. * Otherwise, we use the current state of the * cdev in use to determine the next_target. */ cdev->ops->get_cur_state(cdev, &cur_state); dev_dbg(&cdev->device, "cur_state=%ld\n", cur_state); if (!instance->initialized) { if (throttle) return clamp(cur_state + 1, instance->lower, instance->upper); return THERMAL_NO_TARGET; } if (throttle) { if (trend == THERMAL_TREND_RAISING) return clamp(cur_state + 1, instance->lower, instance->upper); } else if (trend == THERMAL_TREND_DROPPING) { if (cur_state <= instance->lower) return THERMAL_NO_TARGET; return clamp(cur_state - 1, instance->lower, instance->upper); } return instance->target; } static void thermal_zone_trip_update(struct thermal_zone_device *tz, const struct thermal_trip *trip, int trip_threshold) { enum thermal_trend trend = get_tz_trend(tz, trip); int trip_id = thermal_zone_trip_id(tz, trip); struct thermal_instance *instance; bool throttle = false; if (tz->temperature >= trip_threshold) { throttle = true; trace_thermal_zone_trip(tz, trip_id, trip->type); } dev_dbg(&tz->device, "Trip%d[type=%d,temp=%d]:trend=%d,throttle=%d\n", trip_id, trip->type, trip_threshold, trend, throttle); list_for_each_entry(instance, &tz->thermal_instances, tz_node) { int old_target; if (instance->trip != trip) continue; old_target = instance->target; instance->target = get_target_state(instance, trend, throttle); dev_dbg(&instance->cdev->device, "old_target=%d, target=%ld\n", old_target, instance->target); if (instance->initialized && old_target == instance->target) continue; instance->initialized = true; mutex_lock(&instance->cdev->lock); instance->cdev->updated = false; /* cdev needs update */ mutex_unlock(&instance->cdev->lock); } } static void step_wise_manage(struct thermal_zone_device *tz) { const struct thermal_trip_desc *td; struct thermal_instance *instance; lockdep_assert_held(&tz->lock); /* * Throttling Logic: Use the trend of the thermal zone to throttle. * If the thermal zone is 'heating up', throttle all of the cooling * devices associated with each trip point by one step. If the zone * is 'cooling down', it brings back the performance of the devices * by one step. */ for_each_trip_desc(tz, td) { const struct thermal_trip *trip = &td->trip; if (trip->temperature == THERMAL_TEMP_INVALID || trip->type == THERMAL_TRIP_CRITICAL || trip->type == THERMAL_TRIP_HOT) continue; thermal_zone_trip_update(tz, trip, td->threshold); } list_for_each_entry(instance, &tz->thermal_instances, tz_node) thermal_cdev_update(instance->cdev); } static struct thermal_governor thermal_gov_step_wise = { .name = "step_wise", .manage = step_wise_manage, }; THERMAL_GOVERNOR_DECLARE(thermal_gov_step_wise);