/* SPDX-License-Identifier: GPL-2.0 */ /* * Support for Intel Camera Imaging ISP subsystem. * Copyright (c) 2015, Intel Corporation. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. */ #ifndef __IA_CSS_XNR3_TYPES_H #define __IA_CSS_XNR3_TYPES_H /* @file * CSS-API header file for Extra Noise Reduction (XNR) parameters. */ /** * \brief Scale of the XNR sigma parameters. * \details The define specifies which fixed-point value represents 1.0. */ #define IA_CSS_XNR3_SIGMA_SCALE BIT(10) /** * \brief Scale of the XNR coring parameters. * \details The define specifies which fixed-point value represents 1.0. */ #define IA_CSS_XNR3_CORING_SCALE BIT(15) /** * \brief Scale of the XNR blending parameter. * \details The define specifies which fixed-point value represents 1.0. */ #define IA_CSS_XNR3_BLENDING_SCALE BIT(11) /** * \brief XNR3 Sigma Parameters. * \details Sigma parameters define the strength of the XNR filter. * A higher number means stronger filtering. There are two values for each of * the three YUV planes: one for dark areas and one for bright areas. All * sigma parameters are fixed-point values between 0.0 and 1.0, scaled with * IA_CSS_XNR3_SIGMA_SCALE. */ struct ia_css_xnr3_sigma_params { int y0; /** Sigma for Y range similarity in dark area */ int y1; /** Sigma for Y range similarity in bright area */ int u0; /** Sigma for U range similarity in dark area */ int u1; /** Sigma for U range similarity in bright area */ int v0; /** Sigma for V range similarity in dark area */ int v1; /** Sigma for V range similarity in bright area */ }; /** * \brief XNR3 Coring Parameters * \details Coring parameters define the "coring" strength, which is a soft * thresholding technique to avoid false coloring. There are two values for * each of the two chroma planes: one for dark areas and one for bright areas. * All coring parameters are fixed-point values between 0.0 and 1.0, scaled * with IA_CSS_XNR3_CORING_SCALE. The ineffective value is 0. */ struct ia_css_xnr3_coring_params { int u0; /** Coring threshold of U channel in dark area */ int u1; /** Coring threshold of U channel in bright area */ int v0; /** Coring threshold of V channel in dark area */ int v1; /** Coring threshold of V channel in bright area */ }; /** * \brief XNR3 Blending Parameters * \details Blending parameters define the blending strength of filtered * output pixels with the original chroma pixels from before xnr3. The * blending strength is a fixed-point value between 0.0 and 1.0 (inclusive), * scaled with IA_CSS_XNR3_BLENDING_SCALE. * A higher number applies xnr filtering more strongly. A value of 1.0 * disables the blending and returns the xnr3 filtered output, while a * value of 0.0 bypasses the entire xnr3 filter. */ struct ia_css_xnr3_blending_params { int strength; /** Blending strength */ }; /** * \brief XNR3 public parameters. * \details Struct with all parameters for the XNR3 kernel that can be set * from the CSS API. */ struct ia_css_xnr3_config { struct ia_css_xnr3_sigma_params sigma; /** XNR3 sigma parameters */ struct ia_css_xnr3_coring_params coring; /** XNR3 coring parameters */ struct ia_css_xnr3_blending_params blending; /** XNR3 blending parameters */ }; #endif /* __IA_CSS_XNR3_TYPES_H */