/* * Copyright 2001-2005, Haiku. * Distributed under the terms of the MIT License. * * Authors: * Michael Lotz * DarkWyrm * Stephan Aßmus */ /** Accelerant based HWInterface implementation */ #include #include #include #include #include #include #include #include #include #include #include #include "AccelerantHWInterface.h" //#include "AccelerantBuffer.h" //#include "MallocBuffer.h" using std::nothrow; #define DEBUG_DRIVER_MODULE #ifdef DEBUG_DRIVER_MODULE # include # define ATRACE(x) printf x #else # define ATRACE(x) ; #endif // constructor AccelerantHWInterface::AccelerantHWInterface() : //HWInterface(), fCardFD(-1), fAccelerantImage(-1), fAccelerantHook(NULL), fEngineToken(NULL), fSyncToken(), // required hooks fAccAcquireEngine(NULL), fAccReleaseEngine(NULL), fAccSyncToToken(NULL), fAccGetModeCount(NULL), fAccGetModeList(NULL), fAccGetFrameBufferConfig(NULL), fAccSetDisplayMode(NULL), fAccGetDisplayMode(NULL), fAccGetPixelClockLimits(NULL), // optional accelerant hooks fAccGetTimingConstraints(NULL), fAccProposeDisplayMode(NULL), fAccFillRect(NULL), fAccInvertRect(NULL), fAccScreenBlit(NULL), fAccSetCursorShape(NULL), fAccMoveCursor(NULL), fAccShowCursor(NULL)//, // dpms hooks /* fAccDPMSCapabilities(NULL), fAccDPMSMode(NULL), fAccSetDPMSMode(NULL), fModeCount(0), fModeList(NULL),*/ // fBackBuffer(NULL), // fFrontBuffer(new(nothrow) AccelerantBuffer()) { /* fDisplayMode.virtual_width = 640; fDisplayMode.virtual_height = 480; fDisplayMode.space = B_RGB32;*/ // NOTE: I have no clue what I'm doing here. // fSyncToken.counter = 0; // fSyncToken.engine_id = 0; memset(&fSyncToken, 0, sizeof(sync_token)); } // destructor AccelerantHWInterface::~AccelerantHWInterface() { // delete fBackBuffer; // delete fFrontBuffer; // delete[] fModeList; } /*! \brief Opens the first available graphics device and initializes it \return B_OK on success or an appropriate error message on failure. */ status_t AccelerantHWInterface::Initialize() { status_t ret = B_OK;//HWInterface::Initialize(); if (ret >= B_OK) { for (int32 i = 1; fCardFD != B_ENTRY_NOT_FOUND; i++) { fCardFD = _OpenGraphicsDevice(i); if (fCardFD < 0) { ATRACE(("Failed to open graphics device\n")); continue; } if (_OpenAccelerant(fCardFD) == B_OK) break; close(fCardFD); // _OpenAccelerant() failed, try to open next graphics card } return fCardFD >= 0 ? B_OK : fCardFD; } return ret; } /*! \brief Opens a graphics device for read-write access \param deviceNumber Number identifying which graphics card to open (1 for first card) \return The file descriptor for the opened graphics device The deviceNumber is relative to the number of graphics devices that can be successfully opened. One represents the first card that can be successfully opened (not necessarily the first one listed in the directory). Graphics drivers must be able to be opened more than once, so we really get the first working entry. */ int AccelerantHWInterface::_OpenGraphicsDevice(int deviceNumber) { DIR *directory = opendir("/dev/graphics"); if (!directory) return -1; // ToDo: the former R5 "stub" driver is called "vesa" under Haiku; however, // we do not need to avoid this driver this way when is has been ported // to the new driver architecture - the special case here can then be // removed. int count = 0; struct dirent *entry; int current_card_fd = -1; char path[PATH_MAX]; while (count < deviceNumber && (entry = readdir(directory)) != NULL) { if (!strcmp(entry->d_name, ".") || !strcmp(entry->d_name, "..") || !strcmp(entry->d_name, "stub") || !strcmp(entry->d_name, "vesa")) continue; if (current_card_fd >= 0) { close(current_card_fd); current_card_fd = -1; } sprintf(path, "/dev/graphics/%s", entry->d_name); current_card_fd = open(path, B_READ_WRITE); if (current_card_fd >= 0) count++; } // Open VESA driver if we were not able to get a better one if (count < deviceNumber) { if (deviceNumber == 1) { sprintf(path, "/dev/graphics/vesa"); current_card_fd = open(path, B_READ_WRITE); } else { close(current_card_fd); current_card_fd = B_ENTRY_NOT_FOUND; } } fCardNameInDevFS = entry->d_name; return current_card_fd; } status_t AccelerantHWInterface::_OpenAccelerant(int device) { char signature[1024]; if (ioctl(device, B_GET_ACCELERANT_SIGNATURE, &signature, sizeof(signature)) != B_OK) return B_ERROR; ATRACE(("accelerant signature is: %s\n", signature)); struct stat accelerant_stat; const static directory_which dirs[] = { B_USER_NONPACKAGED_ADDONS_DIRECTORY, B_USER_ADDONS_DIRECTORY, B_SYSTEM_NONPACKAGED_ADDONS_DIRECTORY, B_SYSTEM_ADDONS_DIRECTORY }; fAccelerantImage = -1; for (int32 i = 0; i < sizeof(dirs) / sizeof(directory_which); i++) { char path[PATH_MAX]; if (find_directory(dirs[i], -1, false, path, PATH_MAX) != B_OK) continue; strcat(path, "/accelerants/"); strcat(path, signature); if (stat(path, &accelerant_stat) != 0) continue; fAccelerantImage = load_add_on(path); if (fAccelerantImage >= 0) { if (get_image_symbol(fAccelerantImage, B_ACCELERANT_ENTRY_POINT, B_SYMBOL_TYPE_ANY, (void**)(&fAccelerantHook)) != B_OK ) { ATRACE(("unable to get B_ACCELERANT_ENTRY_POINT\n")); unload_add_on(fAccelerantImage); fAccelerantImage = -1; return B_ERROR; } accelerant_clone_info_size cloneInfoSize; cloneInfoSize = (accelerant_clone_info_size)fAccelerantHook(B_ACCELERANT_CLONE_INFO_SIZE, NULL); if (!cloneInfoSize) { ATRACE(("unable to get B_ACCELERANT_CLONE_INFO_SIZE (%s)\n", path)); unload_add_on(fAccelerantImage); fAccelerantImage = -1; return B_ERROR; } ssize_t cloneSize = cloneInfoSize(); void* cloneInfoData = malloc(cloneSize); // get_accelerant_clone_info getCloneInfo; // getCloneInfo = (get_accelerant_clone_info)fAccelerantHook(B_GET_ACCELERANT_CLONE_INFO, NULL); // if (!getCloneInfo) { // ATRACE(("unable to get B_GET_ACCELERANT_CLONE_INFO (%s)\n", path)); // unload_add_on(fAccelerantImage); // fAccelerantImage = -1; // return B_ERROR; // } // printf("getCloneInfo: %p\n", getCloneInfo); // // getCloneInfo(cloneInfoData); // TODO: this is what works for the ATI Radeon driver... sprintf((char*)cloneInfoData, "graphics/%s", fCardNameInDevFS.String()); clone_accelerant cloneAccelerant; cloneAccelerant = (clone_accelerant)fAccelerantHook(B_CLONE_ACCELERANT, NULL); if (!cloneAccelerant) { ATRACE(("unable to get B_CLONE_ACCELERANT\n")); unload_add_on(fAccelerantImage); fAccelerantImage = -1; return B_ERROR; } status_t ret = cloneAccelerant(cloneInfoData); if (ret != B_OK) { ATRACE(("Cloning accelerant unsuccessful: %s\n", strerror(ret))); unload_add_on(fAccelerantImage); fAccelerantImage = -1; return B_ERROR; } break; } } if (fAccelerantImage < B_OK) return B_ERROR; if (_SetupDefaultHooks() != B_OK) { ATRACE(("cannot setup default hooks\n")); uninit_accelerant uninitAccelerant = (uninit_accelerant) fAccelerantHook(B_UNINIT_ACCELERANT, NULL); if (uninitAccelerant != NULL) uninitAccelerant(); unload_add_on(fAccelerantImage); return B_ERROR; } return B_OK; } status_t AccelerantHWInterface::_SetupDefaultHooks() { // required fAccAcquireEngine = (acquire_engine)fAccelerantHook(B_ACQUIRE_ENGINE, NULL); fAccReleaseEngine = (release_engine)fAccelerantHook(B_RELEASE_ENGINE, NULL); fAccSyncToToken = (sync_to_token)fAccelerantHook(B_SYNC_TO_TOKEN, NULL); fAccGetModeCount = (accelerant_mode_count)fAccelerantHook(B_ACCELERANT_MODE_COUNT, NULL); fAccGetModeList = (get_mode_list)fAccelerantHook(B_GET_MODE_LIST, NULL); fAccGetFrameBufferConfig = (get_frame_buffer_config)fAccelerantHook(B_GET_FRAME_BUFFER_CONFIG, NULL); fAccSetDisplayMode = (set_display_mode)fAccelerantHook(B_SET_DISPLAY_MODE, NULL); fAccGetDisplayMode = (get_display_mode)fAccelerantHook(B_GET_DISPLAY_MODE, NULL); fAccGetPixelClockLimits = (get_pixel_clock_limits)fAccelerantHook(B_GET_PIXEL_CLOCK_LIMITS, NULL); if (!fAccAcquireEngine || !fAccReleaseEngine || !fAccGetFrameBufferConfig || !fAccGetModeCount || !fAccGetModeList || !fAccSetDisplayMode || !fAccGetDisplayMode || !fAccGetPixelClockLimits) { return B_ERROR; } // optional fAccGetTimingConstraints = (get_timing_constraints)fAccelerantHook(B_GET_TIMING_CONSTRAINTS, NULL); fAccProposeDisplayMode = (propose_display_mode)fAccelerantHook(B_PROPOSE_DISPLAY_MODE, NULL); // cursor fAccSetCursorShape = (set_cursor_shape)fAccelerantHook(B_SET_CURSOR_SHAPE, NULL); fAccMoveCursor = (move_cursor)fAccelerantHook(B_MOVE_CURSOR, NULL); fAccShowCursor = (show_cursor)fAccelerantHook(B_SHOW_CURSOR, NULL); // dpms // fAccDPMSCapabilities = (dpms_capabilities)fAccelerantHook(B_DPMS_CAPABILITIES, NULL); // fAccDPMSMode = (dpms_mode)fAccelerantHook(B_DPMS_MODE, NULL); // fAccSetDPMSMode = (set_dpms_mode)fAccelerantHook(B_SET_DPMS_MODE, NULL); // update acceleration hooks // TODO: would actually have to pass a valid display_mode! fAccFillRect = (fill_rectangle)fAccelerantHook(B_FILL_RECTANGLE, NULL); fAccInvertRect = (invert_rectangle)fAccelerantHook(B_INVERT_RECTANGLE, NULL); fAccScreenBlit = (screen_to_screen_blit)fAccelerantHook(B_SCREEN_TO_SCREEN_BLIT, NULL); return B_OK; } // Shutdown status_t AccelerantHWInterface::Shutdown() { if (fAccelerantHook) { uninit_accelerant UninitAccelerant = (uninit_accelerant)fAccelerantHook(B_UNINIT_ACCELERANT, NULL); if (UninitAccelerant) UninitAccelerant(); } if (fAccelerantImage >= 0) unload_add_on(fAccelerantImage); if (fCardFD >= 0) close(fCardFD); return B_OK; } /* // SetMode status_t AccelerantHWInterface::SetMode(const display_mode &mode) { AutoWriteLocker _(this); // TODO: There are places this function can fail, // maybe it needs to roll back changes in case of an // error. // prevent from doing the unnecessary if (fModeCount > 0 && fBackBuffer && fFrontBuffer && fDisplayMode == mode) { // TODO: better comparison of display modes return B_OK; } // just try to set the mode - we let the graphics driver // approve or deny the request, as it should know best fDisplayMode = mode; if (fAccSetDisplayMode(&fDisplayMode) != B_OK) { ATRACE(("setting display mode failed\n")); fAccGetDisplayMode(&fDisplayMode); // We just keep the current mode and continue. // Note, on startup, this may be different from // what we think is the current display mode } // update frontbuffer fFrontBuffer->SetDisplayMode(fDisplayMode); if (_UpdateFrameBufferConfig() != B_OK) return B_ERROR; // Update the frame buffer used by the on-screen KDL #ifdef __HAIKU__ uint32 depth = (fFrameBufferConfig.bytes_per_row / fDisplayMode.virtual_width) << 3; if (fDisplayMode.space == B_RGB15) depth = 15; _kern_frame_buffer_update(fFrameBufferConfig.frame_buffer, fDisplayMode.virtual_width, fDisplayMode.virtual_height, depth, fFrameBufferConfig.bytes_per_row); #endif // update backbuffer if neccessary if (!fBackBuffer || fBackBuffer->Width() != fDisplayMode.virtual_width || fBackBuffer->Height() != fDisplayMode.virtual_height) { // NOTE: backbuffer is always B_RGBA32, this simplifies the // drawing backend implementation tremendously for the time // being. The color space conversion is handled in CopyBackToFront() delete fBackBuffer; fBackBuffer = NULL; // TODO: Above not true anymore for single buffered mode!!! // -> fall back to double buffer for fDisplayMode.space != B_RGB32 // as intermediate solution... bool doubleBuffered = HWInterface::IsDoubleBuffered(); if ((color_space)fDisplayMode.space != B_RGB32 && (color_space)fDisplayMode.space != B_RGBA32) doubleBuffered = true; if (doubleBuffered) { fBackBuffer = new(nothrow) MallocBuffer(fDisplayMode.virtual_width, fDisplayMode.virtual_height); status_t ret = fBackBuffer ? fBackBuffer->InitCheck() : B_NO_MEMORY; if (ret < B_OK) { delete fBackBuffer; fBackBuffer = NULL; return ret; } // clear out backbuffer, alpha is 255 this way memset(fBackBuffer->Bits(), 255, fBackBuffer->BitsLength()); } } // update acceleration hooks fAccFillRect = (fill_rectangle)fAccelerantHook(B_FILL_RECTANGLE, (void *)&fDisplayMode); fAccInvertRect = (invert_rectangle)fAccelerantHook(B_INVERT_RECTANGLE, (void *)&fDisplayMode); fAccScreenBlit = (screen_to_screen_blit)fAccelerantHook(B_SCREEN_TO_SCREEN_BLIT, (void *)&fDisplayMode); return B_OK; } void AccelerantHWInterface::GetMode(display_mode *mode) { if (mode && ReadLock()) { *mode = fDisplayMode; ReadUnlock(); } } status_t AccelerantHWInterface::_UpdateModeList() { fModeCount = fAccGetModeCount(); if (fModeCount <= 0) return B_ERROR; delete[] fModeList; fModeList = new(nothrow) display_mode[fModeCount]; if (!fModeList) return B_NO_MEMORY; if (fAccGetModeList(fModeList) != B_OK) { ATRACE(("unable to get mode list\n")); return B_ERROR; } return B_OK; } status_t AccelerantHWInterface::_UpdateFrameBufferConfig() { if (fAccGetFrameBufferConfig(&fFrameBufferConfig) != B_OK) { ATRACE(("unable to get frame buffer config\n")); return B_ERROR; } fFrontBuffer->SetFrameBufferConfig(fFrameBufferConfig); return B_OK; } status_t AccelerantHWInterface::GetDeviceInfo(accelerant_device_info *info) { get_accelerant_device_info GetAccelerantDeviceInfo = (get_accelerant_device_info)fAccelerantHook(B_GET_ACCELERANT_DEVICE_INFO, NULL); if (!GetAccelerantDeviceInfo) { ATRACE(("No B_GET_ACCELERANT_DEVICE_INFO hook found\n")); return B_UNSUPPORTED; } return GetAccelerantDeviceInfo(info); } status_t AccelerantHWInterface::GetFrameBufferConfig(frame_buffer_config& config) { config = fFrameBufferConfig; return B_OK; } status_t AccelerantHWInterface::GetModeList(display_mode** modes, uint32 *count) { AutoReadLocker _(this); if (!count || !modes) return B_BAD_VALUE; status_t ret = fModeList ? B_OK : _UpdateModeList(); if (ret >= B_OK) { *modes = new(nothrow) display_mode[fModeCount]; if (*modes) { *count = fModeCount; memcpy(*modes, fModeList, sizeof(display_mode) * fModeCount); } else { *count = 0; ret = B_NO_MEMORY; } } return ret; } status_t AccelerantHWInterface::GetPixelClockLimits(display_mode *mode, uint32 *low, uint32 *high) { AutoReadLocker _(this); if (!mode || !low || !high) return B_BAD_VALUE; return fAccGetPixelClockLimits(mode, low, high); } status_t AccelerantHWInterface::GetTimingConstraints(display_timing_constraints *dtc) { AutoReadLocker _(this); if (!dtc) return B_BAD_VALUE; if (fAccGetTimingConstraints) return fAccGetTimingConstraints(dtc); return B_UNSUPPORTED; } status_t AccelerantHWInterface::ProposeMode(display_mode *candidate, const display_mode *low, const display_mode *high) { AutoReadLocker _(this); if (!candidate || !low || !high) return B_BAD_VALUE; if (!fAccProposeDisplayMode) return B_UNSUPPORTED; // avoid const issues display_mode this_high, this_low; this_high = *high; this_low = *low; return fAccProposeDisplayMode(candidate, &this_low, &this_high); } // RetraceSemaphore sem_id AccelerantHWInterface::RetraceSemaphore() { accelerant_retrace_semaphore AccelerantRetraceSemaphore = (accelerant_retrace_semaphore)fAccelerantHook(B_ACCELERANT_RETRACE_SEMAPHORE, NULL); if (!AccelerantRetraceSemaphore) return B_UNSUPPORTED; return AccelerantRetraceSemaphore(); } // WaitForRetrace status_t AccelerantHWInterface::WaitForRetrace(bigtime_t timeout) { AutoReadLocker _(this); accelerant_retrace_semaphore AccelerantRetraceSemaphore = (accelerant_retrace_semaphore)fAccelerantHook(B_ACCELERANT_RETRACE_SEMAPHORE, NULL); if (!AccelerantRetraceSemaphore) return B_UNSUPPORTED; sem_id sem = AccelerantRetraceSemaphore(); if (sem < 0) return B_ERROR; return acquire_sem_etc(sem, 1, B_RELATIVE_TIMEOUT, timeout); } // SetDPMSMode status_t AccelerantHWInterface::SetDPMSMode(const uint32 &state) { AutoWriteLocker _(this); if (!fAccSetDPMSMode) return B_UNSUPPORTED; return fAccSetDPMSMode(state); } // DPMSMode uint32 AccelerantHWInterface::DPMSMode() { AutoReadLocker _(this); if (!fAccDPMSMode) return B_UNSUPPORTED; return fAccDPMSMode(); } // DPMSCapabilities uint32 AccelerantHWInterface::DPMSCapabilities() { AutoReadLocker _(this); if (!fAccDPMSCapabilities) return B_UNSUPPORTED; return fAccDPMSCapabilities(); } */ // AvailableHardwareAcceleration uint32 AccelerantHWInterface::AvailableHWAcceleration() const { uint32 flags = 0; /* if (!IsDoubleBuffered()) { if (fAccScreenBlit) flags |= HW_ACC_COPY_REGION; if (fAccFillRect) flags |= HW_ACC_FILL_REGION; if (fAccInvertRect) flags |= HW_ACC_INVERT_REGION; }*/ return flags; } // CopyRegion void AccelerantHWInterface::CopyRegion(const clipping_rect* sortedRectList, uint32 count, int32 xOffset, int32 yOffset) { if (fAccScreenBlit && fAccAcquireEngine) { if (fAccAcquireEngine(B_2D_ACCELERATION, 0xff, &fSyncToken, &fEngineToken) >= B_OK) { // convert the rects blit_params* params = new blit_params[count]; for (uint32 i = 0; i < count; i++) { params[i].src_left = (uint16)sortedRectList[i].left; params[i].src_top = (uint16)sortedRectList[i].top; params[i].dest_left = (uint16)sortedRectList[i].left + xOffset; params[i].dest_top = (uint16)sortedRectList[i].top + yOffset; // NOTE: width and height are expressed as distance, not pixel count! params[i].width = (uint16)(sortedRectList[i].right - sortedRectList[i].left); params[i].height = (uint16)(sortedRectList[i].bottom - sortedRectList[i].top); } // go fAccScreenBlit(fEngineToken, params, count); // done if (fAccReleaseEngine) fAccReleaseEngine(fEngineToken, &fSyncToken); // sync if (fAccSyncToToken) fAccSyncToToken(&fSyncToken); delete[] params; } } } // FillRegion void AccelerantHWInterface::FillRegion(/*const*/ BRegion& region, const rgb_color& color) { if (fAccFillRect && fAccAcquireEngine) { if (fAccAcquireEngine(B_2D_ACCELERATION, 0xff, &fSyncToken, &fEngineToken) >= B_OK) { // convert the region uint32 count; fill_rect_params* fillParams; _RegionToRectParams(®ion, &fillParams, &count); // go fAccFillRect(fEngineToken, _NativeColor(color), fillParams, count); // done if (fAccReleaseEngine) fAccReleaseEngine(fEngineToken, &fSyncToken); // sync if (fAccSyncToToken) fAccSyncToToken(&fSyncToken); delete[] fillParams; } } } // InvertRegion void AccelerantHWInterface::InvertRegion(/*const*/ BRegion& region) { if (fAccInvertRect && fAccAcquireEngine) { if (fAccAcquireEngine(B_2D_ACCELERATION, 0xff, &fSyncToken, &fEngineToken) >= B_OK) { // convert the region uint32 count; fill_rect_params* fillParams; _RegionToRectParams(®ion, &fillParams, &count); // go fAccInvertRect(fEngineToken, fillParams, count); // done if (fAccReleaseEngine) fAccReleaseEngine(fEngineToken, &fSyncToken); // sync if (fAccSyncToToken) fAccSyncToToken(&fSyncToken); delete[] fillParams; } else { fprintf(stderr, "AcquireEngine failed!\n"); } } else { fprintf(stderr, "AccelerantHWInterface::InvertRegion() called, but hook not available!\n"); } } /* // SetCursor void AccelerantHWInterface::SetCursor(ServerCursor* cursor) { HWInterface::SetCursor(cursor); // if (WriteLock()) { // TODO: implement setting the hard ware cursor // NOTE: cursor should be always B_RGBA32 // NOTE: The HWInterface implementation should // still be called, since it takes ownership of // the cursor. // WriteUnlock(); // } } // SetCursorVisible void AccelerantHWInterface::SetCursorVisible(bool visible) { HWInterface::SetCursorVisible(visible); // if (WriteLock()) { // TODO: update graphics hardware // WriteUnlock(); // } } // MoveCursorTo void AccelerantHWInterface::MoveCursorTo(const float& x, const float& y) { HWInterface::MoveCursorTo(x, y); // if (WriteLock()) { // TODO: update graphics hardware // WriteUnlock(); // } } // FrontBuffer RenderingBuffer * AccelerantHWInterface::FrontBuffer() const { if (!fModeList) return NULL; return fFrontBuffer; } // BackBuffer RenderingBuffer * AccelerantHWInterface::BackBuffer() const { if (!fModeList) return NULL; return fBackBuffer; } // IsDoubleBuffered bool AccelerantHWInterface::IsDoubleBuffered() const { if (fModeList) return fBackBuffer != NULL; return HWInterface::IsDoubleBuffered(); } // _DrawCursor void AccelerantHWInterface::_DrawCursor(BRect area) const { // use the default implementation for now, // until we have a hardware cursor HWInterface::_DrawCursor(area); // TODO: this would only be called, if we don't have // a hardware cursor for some reason } */ // _RegionToRectParams void AccelerantHWInterface::_RegionToRectParams(/*const*/ BRegion* region, fill_rect_params** params, uint32* count) const { *count = region->CountRects(); *params = new fill_rect_params[*count]; for (uint32 i = 0; i < *count; i++) { clipping_rect r = region->RectAtInt(i); (*params)[i].left = (uint16)r.left; (*params)[i].top = (uint16)r.top; (*params)[i].right = (uint16)r.right; (*params)[i].bottom = (uint16)r.bottom; } } // _NativeColor uint32 AccelerantHWInterface::_NativeColor(const rgb_color& c) const { // NOTE: This functions looks somehow suspicios to me. // It assumes that all graphics cards have the same native endianess, no? /* switch (fDisplayMode.space) { case B_CMAP8: case B_GRAY8: return color.GetColor8(); case B_RGB15_BIG: case B_RGBA15_BIG: case B_RGB15_LITTLE: case B_RGBA15_LITTLE: return color.GetColor15(); case B_RGB16_BIG: case B_RGB16_LITTLE: return color.GetColor16(); case B_RGB32_BIG: case B_RGBA32_BIG: case B_RGB32_LITTLE: case B_RGBA32_LITTLE: { rgb_color c = color.GetColor32(); uint32 native = (c.alpha << 24) | (c.red << 16) | (c.green << 8) | (c.blue); return native; } } return 0;*/ uint32 native = (c.alpha << 24) | (c.red << 16) | (c.green << 8) | (c.blue); return native; }