#include "FileDataIO.h" FileDataIO::FileDataIO(const char *filepath, uint32 open_mode) : file(new BFile(filepath, open_mode)) { } FileDataIO::~FileDataIO() { delete file; } ssize_t FileDataIO::Read(void *buffer, size_t size) { return file->Read(buffer, size); } ssize_t FileDataIO::Write(const void *buffer, size_t size) { return file->Write(buffer, size); }