//------------------------------------------------------------------------------ // UnlockLooperTest.cpp // //------------------------------------------------------------------------------ // Standard Includes ----------------------------------------------------------- // System Includes ------------------------------------------------------------- #include // Project Includes ------------------------------------------------------------ // Local Includes -------------------------------------------------------------- #include "UnlockLooperTest.h" // Local Defines --------------------------------------------------------------- // Globals --------------------------------------------------------------------- //------------------------------------------------------------------------------ /** UnlockLooper() @case handler has no looper @results NONE @note Original implementation apparently doesn't check to see if a looper actually exists before trying to call Unlock() on it. Disabled for TEST_R5. */ void TUnlockLooperTest::UnlockLooper1() { #if !defined(TEST_R5) DEBUGGER_ESCAPE; BHandler Handler; Handler.UnlockLooper(); #endif } //------------------------------------------------------------------------------ /** UnlockLooper() @case handler has a looper which is initially unlocked @results debug message "looper must be locked before proceeding" from BLooper::AssertLock() */ void TUnlockLooperTest::UnlockLooper2() { DEBUGGER_ESCAPE; BLooper Looper; BHandler Handler; Looper.AddHandler(&Handler); if (Looper.IsLocked()) { // Make sure the looper is unlocked Looper.Unlock(); } Handler.UnlockLooper(); } //------------------------------------------------------------------------------ /** UnlockLooper() @case handler has a looper which is initially locked @results NONE */ void TUnlockLooperTest::UnlockLooper3() { BLooper Looper; BHandler Handler; Looper.AddHandler(&Handler); if (!Looper.IsLocked()) { Looper.Lock(); } Handler.UnlockLooper(); } //------------------------------------------------------------------------------ Test* TUnlockLooperTest::Suite() { TestSuite* SuiteOfTests = new TestSuite("BHandler::UnlockLooper"); ADD_TEST4(BHandler, SuiteOfTests, TUnlockLooperTest, UnlockLooper1); ADD_TEST4(BHandler, SuiteOfTests, TUnlockLooperTest, UnlockLooper2); ADD_TEST4(BHandler, SuiteOfTests, TUnlockLooperTest, UnlockLooper3); return SuiteOfTests; } //------------------------------------------------------------------------------ /* * $Log $ * * $Id $ * */