/* * Copyright 2005, Stephan Aßmus . All rights reserved. * Distributed under the terms of the MIT License. * * DrawingMode implementing B_OP_OVER on B_RGBA32. * */ #ifndef DRAWING_MODE_OVER_H #define DRAWING_MODE_OVER_H #include "DrawingMode.h" // BLEND_OVER #define BLEND_OVER(d, r, g, b, a) \ { \ BLEND(d, r, g, b, a) \ } // ASSIGN_OVER #define ASSIGN_OVER(d, r, g, b) \ { \ d[0] = (b); \ d[1] = (g); \ d[2] = (r); \ d[3] = 255; \ } // blend_pixel_over void blend_pixel_over(int x, int y, const color_type& c, uint8 cover, agg_buffer* buffer, const PatternHandler* pattern) { if (pattern->IsHighColor(x, y)) { uint8* p = buffer->row_ptr(y) + (x << 2); rgb_color color = pattern->HighColor(); if (cover == 255) { ASSIGN_OVER(p, color.red, color.green, color.blue); } else { BLEND_OVER(p, color.red, color.green, color.blue, cover); } } } // blend_hline_over void blend_hline_over(int x, int y, unsigned len, const color_type& c, uint8 cover, agg_buffer* buffer, const PatternHandler* pattern) { if (cover == 255) { rgb_color color = pattern->HighColor(); uint32 v; uint8* p8 = (uint8*)&v; p8[0] = (uint8)color.blue; p8[1] = (uint8)color.green; p8[2] = (uint8)color.red; p8[3] = 255; uint32* p32 = (uint32*)(buffer->row_ptr(y)) + x; do { if (pattern->IsHighColor(x, y)) *p32 = v; p32++; x++; } while(--len); } else { uint8* p = buffer->row_ptr(y) + (x << 2); rgb_color color = pattern->HighColor(); do { if (pattern->IsHighColor(x, y)) { BLEND_OVER(p, color.red, color.green, color.blue, cover); } x++; p += 4; } while(--len); } } // blend_solid_hspan_over void blend_solid_hspan_over(int x, int y, unsigned len, const color_type& c, const uint8* covers, agg_buffer* buffer, const PatternHandler* pattern) { uint8* p = buffer->row_ptr(y) + (x << 2); rgb_color color = pattern->HighColor(); do { if (pattern->IsHighColor(x, y)) { if (*covers) { if (*covers == 255) { ASSIGN_OVER(p, color.red, color.green, color.blue); } else { BLEND_OVER(p, color.red, color.green, color.blue, *covers); } } } covers++; p += 4; x++; } while(--len); } // blend_solid_vspan_over void blend_solid_vspan_over(int x, int y, unsigned len, const color_type& c, const uint8* covers, agg_buffer* buffer, const PatternHandler* pattern) { uint8* p = buffer->row_ptr(y) + (x << 2); rgb_color color = pattern->HighColor(); do { if (pattern->IsHighColor(x, y)) { if (*covers) { if (*covers == 255) { ASSIGN_OVER(p, color.red, color.green, color.blue); } else { BLEND_OVER(p, color.red, color.green, color.blue, *covers); } } } covers++; p += buffer->stride(); y++; } while(--len); } // blend_color_hspan_over void blend_color_hspan_over(int x, int y, unsigned len, const color_type* colors, const uint8* covers, uint8 cover, agg_buffer* buffer, const PatternHandler* pattern) { uint8* p = buffer->row_ptr(y) + (x << 2); if (covers) { // non-solid opacity do { if (*covers && colors->a > 0) { if (*covers == 255) { ASSIGN_OVER(p, colors->r, colors->g, colors->b); } else { BLEND_OVER(p, colors->r, colors->g, colors->b, *covers); } } covers++; p += 4; ++colors; } while(--len); } else { // solid full opcacity if (cover == 255) { do { if (colors->a > 0) { ASSIGN_OVER(p, colors->r, colors->g, colors->b); } p += 4; ++colors; } while(--len); // solid partial opacity } else if (cover) { do { if (colors->a > 0) { BLEND_OVER(p, colors->r, colors->g, colors->b, cover); } p += 4; ++colors; } while(--len); } } } #endif // DRAWING_MODE_OVER_H