/* * Copyright 2005, Stephan Aßmus . * Copyright 2008, Andrej Spielmann . * All rights reserved. Distributed under the terms of the MIT License. * * DrawingMode implementing B_OP_ERASE on B_RGBA32. * */ #ifndef DRAWING_MODE_ERASE_SUBPIX_H #define DRAWING_MODE_ERASE_SUBPIX_H #include "DrawingMode.h" #include "GlobalSubpixelSettings.h" // BLEND_ERASE_SUBPIX #define BLEND_ERASE_SUBPIX(d, r, g, b, a1, a2, a3) \ { \ BLEND_SUBPIX(d, r, g, b, a1, a2, a3); \ } // blend_solid_hspan_erase_subpix void blend_solid_hspan_erase_subpix(int x, int y, unsigned len, const color_type& c, const uint8* covers, agg_buffer* buffer, const PatternHandler* pattern) { uint8* p = buffer->row_ptr(y) + (x << 2); rgb_color color = pattern->LowColor(); const int subpixelL = gSubpixelOrderingRGB ? 2 : 0; const int subpixelM = 1; const int subpixelR = gSubpixelOrderingRGB ? 0 : 2; do { if (pattern->IsHighColor(x, y)) { BLEND_ERASE_SUBPIX(p, color.red, color.green, color.blue, covers[subpixelL], covers[subpixelM], covers[subpixelR]); } covers += 3; p += 4; x++; len -= 3; } while (len); } #endif // DRAWING_MODE_ERASE_SUBPIX_H