SubDir HAIKU_TOP src servers app ; UseLibraryHeaders agg ; UsePrivateHeaders app graphics input interface kernel shared storage support ; UseHeaders [ FDirName $(HAIKU_TOP) src servers app drawing ] ; UseHeaders [ FDirName $(HAIKU_TOP) src servers app drawing Painter ] ; UseHeaders [ FDirName $(HAIKU_TOP) src servers app drawing Painter drawing_modes ] ; UseHeaders [ FDirName $(HAIKU_TOP) src servers app drawing interface local ] ; UseHeaders [ FDirName $(HAIKU_TOP) src servers app drawing interface remote ] ; UseHeaders [ FDirName $(HAIKU_TOP) src servers app stackandtile ] ; UseHeaders [ FDirName $(HAIKU_TOP) src servers app decorator ] ; local decorator_src = DecorManager.cpp Decorator.cpp DefaultDecorator.cpp DefaultWindowBehaviour.cpp MagneticBorder.cpp TabDecorator.cpp WindowBehaviour.cpp ; UseHeaders [ FDirName $(HAIKU_TOP) src servers app font ] ; local font_src = FontCache.cpp FontCacheEntry.cpp FontEngine.cpp FontFamily.cpp FontManager.cpp FontStyle.cpp GlobalFontManager.cpp AppFontManager.cpp ; UseBuildFeatureHeaders freetype ; if [ FIsBuildFeatureEnabled fontconfig ] { SubDirC++Flags -DFONTCONFIG_ENABLED ; UseBuildFeatureHeaders fontconfig ; Includes [ FGristFiles AppServer.cpp BitmapManager.cpp Canvas.cpp ClientMemoryAllocator.cpp Desktop.cpp DesktopSettings.cpp DrawState.cpp DrawingEngine.cpp Layer.cpp PictureBoundingBoxPlayer.cpp ServerApp.cpp ServerBitmap.cpp ServerCursor.cpp ServerFont.cpp ServerPicture.cpp ServerWindow.cpp View.cpp Window.cpp WorkspacesView.cpp $(decorator_src) $(font_src) ] : [ BuildFeatureAttribute freetype : headers ] [ BuildFeatureAttribute fontconfig : headers ] ; } else { Includes [ FGristFiles AppServer.cpp BitmapManager.cpp Canvas.cpp ClientMemoryAllocator.cpp Desktop.cpp DesktopSettings.cpp DrawState.cpp DrawingEngine.cpp Layer.cpp PictureBoundingBoxPlayer.cpp ServerApp.cpp ServerBitmap.cpp ServerCursor.cpp ServerFont.cpp ServerPicture.cpp ServerWindow.cpp View.cpp Window.cpp WorkspacesView.cpp $(decorator_src) $(font_src) ] : [ BuildFeatureAttribute freetype : headers ] ; } Server app_server : Angle.cpp AppServer.cpp #BitfieldRegion.cpp BitmapManager.cpp Canvas.cpp ClientMemoryAllocator.cpp CursorData.cpp CursorManager.cpp CursorSet.cpp DelayedMessage.cpp Desktop.cpp DesktopListener.cpp DesktopSettings.cpp DirectWindowInfo.cpp DrawState.cpp EventDispatcher.cpp EventStream.cpp InputManager.cpp IntPoint.cpp IntRect.cpp Layer.cpp MessageLooper.cpp MultiLocker.cpp OffscreenServerWindow.cpp OffscreenWindow.cpp PictureBoundingBoxPlayer.cpp ProfileMessageSupport.cpp RGBColor.cpp RegionPool.cpp Screen.cpp ScreenConfigurations.cpp ScreenManager.cpp ServerApp.cpp ServerBitmap.cpp ServerCursor.cpp ServerFont.cpp ServerPicture.cpp ServerWindow.cpp SystemPalette.cpp View.cpp VirtualScreen.cpp Window.cpp WindowList.cpp Workspace.cpp WorkspacesView.cpp $(decorator_src) $(font_src) # libraries : libtranslation.so libbe.so libbnetapi.so libaslocal.a libasremote.a libasdrawing.a libpainter.a libagg.a [ BuildFeatureAttribute freetype : library ] [ BuildFeatureAttribute fontconfig : library ] libstackandtile.a liblinprog.a libtextencoding.so shared [ TargetLibstdc++ ] : app_server.rdef ; SEARCH on [ FGristFiles $(decorator_src) ] = [ FDirName $(HAIKU_TOP) src servers app decorator ] ; SEARCH on [ FGristFiles $(font_src) ] = [ FDirName $(HAIKU_TOP) src servers app font ] ; SubInclude HAIKU_TOP src servers app drawing ; SubInclude HAIKU_TOP src servers app stackandtile ;