/* * Copyright 2003-2013 Haiku, Inc. All rights reserved. * Distributed under the terms of the MIT License. * * Authors: * Axel Dörfler, axeld@pinc-software.de * Jérôme Duval, jerome.duval@free.fr * Michael Phipps * John Scipione, jscipione@gmail.com */ #ifndef SCREEN_SAVER_WINDOW_H #define SCREEN_SAVER_WINDOW_H #include #include "PasswordWindow.h" #include "ScreenSaverSettings.h" class BMessage; class BRect; class FadeView; class ModulesView; class TabView; class ScreenSaverWindow : public BWindow { public: ScreenSaverWindow(); virtual ~ScreenSaverWindow(); virtual void MessageReceived(BMessage* message); virtual void ScreenChanged(BRect frame, color_space space); virtual bool QuitRequested(); void LoadSettings(); private: float fMinWidth; float fMinHeight; ScreenSaverSettings fSettings; PasswordWindow* fPasswordWindow; FadeView* fFadeView; ModulesView* fModulesView; TabView* fTabView; }; static const int32 kMsgUpdateList = 'UPDL'; #endif // SCREEN_SAVER_WINDOW_H