/* * Copyright 2010-2012 Haiku, Inc. All rights reserved. * Distributed under the terms of the MIT license. * * Authors: * DarkWyrm * John Scipione */ #ifndef FAKE_SCROLL_BAR_H #define FAKE_SCROLL_BAR_H #include class FakeScrollBar : public BControl { public: FakeScrollBar(bool drawArrows, bool doubleArrows, BMessage* message); ~FakeScrollBar(void); virtual void MouseDown(BPoint point); virtual void MouseMoved(BPoint point, uint32 transit, const BMessage *message); virtual void MouseUp(BPoint point); virtual void Draw(BRect updateRect); virtual void SetValue(int32 value); void SetDoubleArrows(bool doubleArrows); void SetKnobStyle(uint32 knobStyle); void SetFromScrollBarInfo(const scroll_bar_info &info); private: void _DrawArrowButton(int32 direction, BRect r, const BRect& updateRect); bool fDrawArrows; bool fDoubleArrows; int32 fKnobStyle; }; #endif // FAKE_SCROLL_BAR_H