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All rights reserved. */ // PoseList is a commonly used instance of BObjectList // Defines convenience find and iteration calls #ifndef _POSE_LIST_H #define _POSE_LIST_H #include #include "Pose.h" struct node_ref; struct entry_ref; namespace BPrivate { class Model; class PoseList : public BObjectList { public: PoseList(int32 itemsPerBlock = 20, bool owning = false) : BObjectList(itemsPerBlock, owning) { } PoseList(const PoseList &list) : BObjectList(list) { } BPose* FindPose(const node_ref* node, int32* index = NULL) const; BPose* FindPose(const entry_ref* entry, int32* index = NULL) const; BPose* FindPose(const Model* model, int32* index = NULL) const; BPose* DeepFindPose(const node_ref* node, int32* index = NULL) const; // same as FindPose, node can be a target of the actual // pose if the pose is a symlink PoseList* FindAllPoses(const node_ref* node) const; BPose* FindPoseByFileName(const char* name, int32* _index = NULL) const; }; // iteration glue, add permutations as needed template void EachPoseAndModel(PoseList* list, void (*eachFunction)(BPose*, Model*, EachParam1), EachParam1 eachParam1) { for (int32 index = list->CountItems() - 1; index >= 0; index--) { BPose* pose = list->ItemAt(index); Model* model = pose->TargetModel(); if (model != NULL) (eachFunction)(pose, model, eachParam1); } } template void EachPoseAndModel(PoseList* list, void (*eachFunction)(BPose*, Model*, int32, EachParam1), EachParam1 eachParam1) { for (int32 index = list->CountItems() - 1; index >= 0; index--) { BPose* pose = list->ItemAt(index); Model* model = pose->TargetModel(); if (model != NULL) (eachFunction)(pose, model, index, eachParam1); } } template void EachPoseAndModel(PoseList* list, void (*eachFunction)(BPose*, Model*, EachParam1, EachParam2), EachParam1 eachParam1, EachParam2 eachParam2) { for (int32 index = list->CountItems() - 1; index >= 0; index--) { BPose* pose = list->ItemAt(index); Model* model = pose->TargetModel(); if (model != NULL) (eachFunction)(pose, model, eachParam1, eachParam2); } } template void EachPoseAndModel(PoseList* list, void (*eachFunction)(BPose*, Model*, int32, EachParam1, EachParam2), EachParam1 eachParam1, EachParam2 eachParam2) { for (int32 index = list->CountItems() - 1; index >= 0; index--) { BPose* pose = list->ItemAt(index); Model* model = pose->TargetModel(); if (model != NULL) (eachFunction)(pose, model, index, eachParam1, eachParam2); } } template void EachPoseAndResolvedModel(PoseList* list, void (*eachFunction)(BPose*, Model*, EachParam1), EachParam1 eachParam1) { for (int32 index = list->CountItems() - 1; index >= 0; index--) { BPose* pose = list->ItemAt(index); Model* model = pose->TargetModel()->ResolveIfLink(); if (model != NULL) (eachFunction)(pose, model, eachParam1); } } template void EachPoseAndResolvedModel(PoseList* list, void (*eachFunction)(BPose*, Model*, int32 , EachParam1), EachParam1 eachParam1) { for (int32 index = list->CountItems() - 1; index >= 0; index--) { BPose* pose = list->ItemAt(index); Model* model = pose->TargetModel()->ResolveIfLink(); if (model != NULL) (eachFunction)(pose, model, index, eachParam1); } } template void EachPoseAndResolvedModel(PoseList* list, void (*eachFunction)(BPose*, Model*, EachParam1, EachParam2), EachParam1 eachParam1, EachParam2 eachParam2) { for (int32 index = list->CountItems() - 1; index >= 0; index--) { BPose* pose = list->ItemAt(index); Model* model = pose->TargetModel()->ResolveIfLink(); if (model != NULL) (eachFunction)(pose, model, eachParam1, eachParam2); } } template void EachPoseAndResolvedModel(PoseList* list, void (*eachFunction)(BPose*, Model*, int32, EachParam1, EachParam2), EachParam1 eachParam1, EachParam2 eachParam2) { for (int32 index = list->CountItems() - 1; index >= 0; index--) { BPose* pose = list->ItemAt(index); Model* model = pose->TargetModel()->ResolveIfLink(); if (model != NULL) (eachFunction)(pose, model, index, eachParam1, eachParam2); } } } // namespace BPrivate using namespace BPrivate; #endif // _POSE_LIST_H