/* Open Tracker License Terms and Conditions Copyright (c) 1991-2000, Be Incorporated. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice applies to all licensees and shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of Be Incorporated shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from Be Incorporated. Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks of Be Incorporated in the United States and other countries. Other brand product names are registered trademarks or trademarks of their respective holders. All rights reserved. */ #include #include #include #include #include #include #include "EntryIterator.h" // #pragma mark - TWalkerWrapper TWalkerWrapper::TWalkerWrapper(BTrackerPrivate::TWalker* walker) : fWalker(walker), fStatus(B_OK) { } TWalkerWrapper::~TWalkerWrapper() { delete fWalker; } status_t TWalkerWrapper::InitCheck() const { return fStatus; } status_t TWalkerWrapper::GetNextEntry(BEntry* entry, bool traverse) { fStatus = fWalker->GetNextEntry(entry, traverse); return fStatus; } status_t TWalkerWrapper::GetNextRef(entry_ref* ref) { fStatus = fWalker->GetNextRef(ref); return fStatus; } int32 TWalkerWrapper::GetNextDirents(struct dirent* buffer, size_t length, int32 count) { int32 result = fWalker->GetNextDirents(buffer, length, count); fStatus = result < B_OK ? result : (result ? B_OK : B_ENTRY_NOT_FOUND); return result; } status_t TWalkerWrapper::Rewind() { return fWalker->Rewind(); } int32 TWalkerWrapper::CountEntries() { return fWalker->CountEntries(); } // #pragma mark - EntryListBase EntryListBase::EntryListBase() : fStatus(B_OK) { } status_t EntryListBase::InitCheck() const { return fStatus; } dirent* EntryListBase::Next(dirent* ent) { return (dirent*)((char*)ent + ent->d_reclen); } // #pragma mark - CachedEntryIterator CachedEntryIterator::CachedEntryIterator(BEntryList* iterator, int32 numEntries, bool sortInodes) : fIterator(iterator), fEntryRefBuffer(NULL), fCacheSize(numEntries), fNumEntries(0), fIndex(0), fDirentBuffer(NULL), fCurrentDirent(NULL), fSortInodes(sortInodes), fSortedList(NULL), fEntryBuffer(NULL) { } CachedEntryIterator::~CachedEntryIterator() { delete[] fEntryRefBuffer; free(fDirentBuffer); delete fSortedList; delete[] fEntryBuffer; } status_t CachedEntryIterator::GetNextEntry(BEntry* result, bool traverse) { ASSERT(fDirentBuffer == NULL); ASSERT(fEntryRefBuffer == NULL); if (fEntryBuffer == NULL) { fEntryBuffer = new BEntry [fCacheSize]; ASSERT(fIndex == 0 && fNumEntries == 0); } if (fIndex >= fNumEntries) { // fill up the buffer or stop if error; keep error around // and return it when appropriate fStatus = B_OK; for (fNumEntries = 0; fNumEntries < fCacheSize; fNumEntries++) { fStatus = fIterator->GetNextEntry(&fEntryBuffer[fNumEntries], traverse); if (fStatus != B_OK) break; } fIndex = 0; } *result = fEntryBuffer[fIndex++]; if (fIndex > fNumEntries) { // we are at the end of the cache we loaded up, time to return // an error, if we had one return fStatus; } return B_OK; } status_t CachedEntryIterator::GetNextRef(entry_ref* ref) { ASSERT(fDirentBuffer == NULL); ASSERT(fEntryBuffer == NULL); if (fEntryRefBuffer == NULL) { fEntryRefBuffer = new entry_ref[fCacheSize]; ASSERT(fIndex == 0 && fNumEntries == 0); } if (fIndex >= fNumEntries) { // fill up the buffer or stop if error; keep error around // and return it when appropriate fStatus = B_OK; for (fNumEntries = 0; fNumEntries < fCacheSize; fNumEntries++) { fStatus = fIterator->GetNextRef(&fEntryRefBuffer[fNumEntries]); if (fStatus != B_OK) break; } fIndex = 0; } *ref = fEntryRefBuffer[fIndex++]; if (fIndex > fNumEntries) { // we are at the end of the cache we loaded up, time to return // an error, if we had one return fStatus; } return B_OK; } /*static*/ int CachedEntryIterator::_CompareInodes(const dirent* ent1, const dirent* ent2) { if (ent1->d_ino < ent2->d_ino) return -1; if (ent1->d_ino == ent2->d_ino) return 0; return 1; } int32 CachedEntryIterator::GetNextDirents(struct dirent* ent, size_t size, int32 count) { ASSERT(fEntryRefBuffer == NULL); if (fDirentBuffer == NULL) { fDirentBuffer = (dirent*)malloc(kDirentBufferSize); ASSERT(fIndex == 0 && fNumEntries == 0); ASSERT(size > offsetof(struct dirent, d_name) + B_FILE_NAME_LENGTH); } if (count == 0) return 0; if (fIndex >= fNumEntries) { // we are out of stock, cache em up fCurrentDirent = fDirentBuffer; int32 bufferRemain = kDirentBufferSize; for (fNumEntries = 0; fNumEntries < fCacheSize; ) { int32 count = fIterator->GetNextDirents(fCurrentDirent, bufferRemain, 1); if (count <= 0) break; fNumEntries += count; int32 currentDirentSize = fCurrentDirent->d_reclen; bufferRemain -= currentDirentSize; ASSERT(bufferRemain >= 0); if ((size_t)bufferRemain < (offsetof(struct dirent, d_name) + B_FILE_NAME_LENGTH)) { // cant fit a big entryRef in the buffer, just bail // and start from scratch break; } fCurrentDirent = (dirent*)((char*)fCurrentDirent + currentDirentSize); } fCurrentDirent = fDirentBuffer; if (fSortInodes) { if (!fSortedList) fSortedList = new BObjectList(fCacheSize); else fSortedList->MakeEmpty(); for (int32 count = 0; count < fNumEntries; count++) { fSortedList->AddItem(fCurrentDirent, 0); fCurrentDirent = Next(fCurrentDirent); } fSortedList->SortItems(&_CompareInodes); fCurrentDirent = fDirentBuffer; } fIndex = 0; } if (fIndex >= fNumEntries) { // we are done, no more dirents left return 0; } if (fSortInodes) fCurrentDirent = fSortedList->ItemAt(fIndex); fIndex++; uint32 currentDirentSize = fCurrentDirent->d_reclen; ASSERT(currentDirentSize <= size); if (currentDirentSize > size) return 0; memcpy(ent, fCurrentDirent, currentDirentSize); if (!fSortInodes) fCurrentDirent = (dirent*)((char*)fCurrentDirent + currentDirentSize); return 1; } status_t CachedEntryIterator::Rewind() { fIndex = 0; fNumEntries = 0; fCurrentDirent = NULL; fStatus = B_OK; delete fSortedList; fSortedList = NULL; return fIterator->Rewind(); } int32 CachedEntryIterator::CountEntries() { return fIterator->CountEntries(); } void CachedEntryIterator::SetTo(BEntryList* iterator) { fIndex = 0; fNumEntries = 0; fStatus = B_OK; fIterator = iterator; } // #pragma mark - CachedDirectoryEntryList CachedDirectoryEntryList::CachedDirectoryEntryList(const BDirectory& directory) : CachedEntryIterator(0, 40, true), fDirectory(directory) { fStatus = fDirectory.InitCheck(); SetTo(&fDirectory); } CachedDirectoryEntryList::~CachedDirectoryEntryList() { } // #pragma mark - DirectoryEntryList DirectoryEntryList::DirectoryEntryList(const BDirectory& directory) : fDirectory(directory) { fStatus = fDirectory.InitCheck(); } status_t DirectoryEntryList::GetNextEntry(BEntry* entry, bool traverse) { fStatus = fDirectory.GetNextEntry(entry, traverse); return fStatus; } status_t DirectoryEntryList::GetNextRef(entry_ref* ref) { fStatus = fDirectory.GetNextRef(ref); return fStatus; } int32 DirectoryEntryList::GetNextDirents(struct dirent* buffer, size_t length, int32 count) { fStatus = fDirectory.GetNextDirents(buffer, length, count); return fStatus; } status_t DirectoryEntryList::Rewind() { fStatus = fDirectory.Rewind(); return fStatus; } int32 DirectoryEntryList::CountEntries() { return fDirectory.CountEntries(); } // #pragma mark - EntryIteratorList EntryIteratorList::EntryIteratorList() : fList(5, true), fCurrentIndex(0) { } EntryIteratorList::~EntryIteratorList() { int32 count = fList.CountItems(); for (;count; count--) { // workaround for BEntryList not having a proper destructor BEntryList* entry = fList.RemoveItemAt(count - 1); EntryListBase* fixedEntry = dynamic_cast(entry); if (fixedEntry != NULL) delete fixedEntry; else delete entry; } } void EntryIteratorList::AddItem(BEntryList* walker) { fList.AddItem(walker); } status_t EntryIteratorList::GetNextEntry(BEntry* entry, bool traverse) { while (true) { if (fCurrentIndex >= fList.CountItems()) { fStatus = B_ENTRY_NOT_FOUND; break; } fStatus = fList.ItemAt(fCurrentIndex)->GetNextEntry(entry, traverse); if (fStatus != B_ENTRY_NOT_FOUND) break; fCurrentIndex++; } return fStatus; } status_t EntryIteratorList::GetNextRef(entry_ref* ref) { while (true) { if (fCurrentIndex >= fList.CountItems()) { fStatus = B_ENTRY_NOT_FOUND; break; } fStatus = fList.ItemAt(fCurrentIndex)->GetNextRef(ref); if (fStatus != B_ENTRY_NOT_FOUND) break; fCurrentIndex++; } return fStatus; } int32 EntryIteratorList::GetNextDirents(struct dirent* buffer, size_t length, int32 count) { int32 result = 0; while (true) { if (fCurrentIndex >= fList.CountItems()) { fStatus = B_ENTRY_NOT_FOUND; break; } result = fList.ItemAt(fCurrentIndex)->GetNextDirents(buffer, length, count); if (result > 0) { fStatus = B_OK; break; } fCurrentIndex++; } return result; } status_t EntryIteratorList::Rewind() { fCurrentIndex = 0; int32 count = fList.CountItems(); for (int32 index = 0; index < count; index++) fStatus = fList.ItemAt(index)->Rewind(); return fStatus; } int32 EntryIteratorList::CountEntries() { int32 result = 0; int32 count = fList.CountItems(); for (int32 index = 0; index < count; index++) result += fList.ItemAt(fCurrentIndex)->CountEntries(); return result; } // #pragma mark - CachedEntryIteratorList CachedEntryIteratorList::CachedEntryIteratorList(bool sortInodes) : CachedEntryIterator(NULL, 10, sortInodes) { fStatus = B_OK; SetTo(&fIteratorList); } void CachedEntryIteratorList::AddItem(BEntryList* walker) { fIteratorList.AddItem(walker); }