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All rights reserved. */ #include "AttributeStream.h" #include #include #include "Utilities.h" // ToDo: // lazy Rewind from Drive, only if data is available // BMessage node // partial feeding (part, not the whole buffer) // #pragma mark - AttributeInfo AttributeInfo::AttributeInfo() : fName("") { fInfo.type = B_RAW_TYPE; fInfo.size = 0; } AttributeInfo::AttributeInfo(const AttributeInfo& other) : fName(other.fName), fInfo(other.fInfo) { } AttributeInfo::AttributeInfo(const char* name, attr_info info) : fName(name), fInfo(info) { } AttributeInfo::AttributeInfo(const char* name, uint32 type, off_t size) : fName(name) { fInfo.type = type; fInfo.size = size; } const char* AttributeInfo::Name() const { return fName.String(); } uint32 AttributeInfo::Type() const { return fInfo.type; } off_t AttributeInfo::Size() const { return fInfo.size; } void AttributeInfo::SetTo(const AttributeInfo& other) { fName = other.fName; fInfo = other.fInfo; } void AttributeInfo::SetTo(const char* name, attr_info info) { fName = name; fInfo = info; } void AttributeInfo::SetTo(const char* name, uint32 type, off_t size) { fName = name; fInfo.type = type; fInfo.size = size; } // #pragma mark - AttributeStreamNode AttributeStreamNode::AttributeStreamNode() : fReadFrom(NULL), fWriteTo(NULL) { } AttributeStreamNode::~AttributeStreamNode() { Detach(); } AttributeStreamNode& AttributeStreamNode::operator<<(AttributeStreamNode &source) { fReadFrom = &source; fReadFrom->fWriteTo = this; if (fReadFrom->CanFeed()) fReadFrom->Start(); return source; } void AttributeStreamNode::Rewind() { if (fReadFrom != NULL) fReadFrom->Rewind(); } void AttributeStreamFileNode::MakeEmpty() { TRESPASS(); } off_t AttributeStreamNode::Contains(const char* name, uint32 type) { if (fReadFrom == NULL) return 0; return fReadFrom->Contains(name, type); } off_t AttributeStreamNode::Read(const char* name, const char* foreignName, uint32 type, off_t size, void* buffer, void (*swapFunc)(void*)) { if (fReadFrom == NULL) return 0; return fReadFrom->Read(name, foreignName, type, size, buffer, swapFunc); } off_t AttributeStreamNode::Write(const char* name, const char* foreignName, uint32 type, off_t size, const void* buffer) { if (fWriteTo == NULL) return 0; return fWriteTo->Write(name, foreignName, type, size, buffer); } bool AttributeStreamNode::Drive() { ASSERT(CanFeed()); if (fReadFrom == NULL) return false; Rewind(); return true; } const AttributeInfo* AttributeStreamNode::Next() { if (fReadFrom != NULL) return fReadFrom->Next(); return NULL; } const char* AttributeStreamNode::Get() { ASSERT(fReadFrom != NULL); return fReadFrom->Get(); } bool AttributeStreamNode::Fill(char* buffer) const { ASSERT(fReadFrom != NULL); return fReadFrom->Fill(buffer); } bool AttributeStreamNode::Start() { if (fWriteTo == NULL) { // we are at the head of the stream, start drivin' return Drive(); } return fWriteTo->Start(); } void AttributeStreamNode::Detach() { AttributeStreamNode* tmpFrom = fReadFrom; AttributeStreamNode* tmpTo = fWriteTo; fReadFrom = NULL; fWriteTo = NULL; if (tmpFrom != NULL) tmpFrom->Detach(); if (tmpTo != NULL) tmpTo->Detach(); } // #pragma mark - AttributeStreamFileNode AttributeStreamFileNode::AttributeStreamFileNode() : fNode(NULL) { } AttributeStreamFileNode::AttributeStreamFileNode(BNode* node) : fNode(node) { ASSERT(fNode != NULL); } void AttributeStreamFileNode::Rewind() { _inherited::Rewind(); fNode->RewindAttrs(); } void AttributeStreamFileNode::SetTo(BNode* node) { fNode = node; } off_t AttributeStreamFileNode::Contains(const char* name, uint32 type) { ThrowOnAssert(fNode != NULL); attr_info info; if (fNode->GetAttrInfo(name, &info) != B_OK) return 0; if (info.type != type) return 0; return info.size; } off_t AttributeStreamFileNode::Read(const char* name, const char* foreignName, uint32 type, off_t size, void* buffer, void (*swapFunc)(void*)) { if (name != NULL && fNode->ReadAttr(name, type, 0, buffer, (size_t)size) == size) { return size; } // didn't find the attribute under the native name, try the foreign name if (foreignName != NULL && fNode->ReadAttr(foreignName, type, 0, buffer, (size_t)size) == size) { // foreign attribute, swap the data if (swapFunc != NULL) (swapFunc)(buffer); return size; } return 0; } off_t AttributeStreamFileNode::Write(const char* name, const char* foreignName, uint32 type, off_t size, const void* buffer) { ThrowOnAssert(fNode != NULL); off_t result = fNode->WriteAttr(name, type, 0, buffer, (size_t)size); if (result == size && foreignName != NULL) { // the write operation worked fine, remove the foreign attribute // to not let stale data hang around fNode->RemoveAttr(foreignName); } return result; } bool AttributeStreamFileNode::Drive() { if (!_inherited::Drive()) return false; ThrowOnAssert(fNode != NULL); const AttributeInfo* attr; while ((attr = fReadFrom->Next()) != 0) { const char* data = fReadFrom->Get(); off_t result = fNode->WriteAttr(attr->Name(), attr->Type(), 0, data, (size_t)attr->Size()); if (result < attr->Size()) return true; } return true; } const char* AttributeStreamFileNode::Get() { ASSERT(fNode != NULL); TRESPASS(); return NULL; } bool AttributeStreamFileNode::Fill(char* buffer) const { ThrowOnAssert(fNode != NULL); return fNode->ReadAttr(fCurrentAttr.Name(), fCurrentAttr.Type(), 0, buffer, (size_t)fCurrentAttr.Size()) == (ssize_t)fCurrentAttr.Size(); } const AttributeInfo* AttributeStreamFileNode::Next() { ASSERT(fReadFrom == NULL); ThrowOnAssert(fNode != NULL); char attrName[256]; if (fNode->GetNextAttrName(attrName) != B_OK) return NULL; attr_info info; if (fNode->GetAttrInfo(attrName, &info) != B_OK) return NULL; fCurrentAttr.SetTo(attrName, info); return &fCurrentAttr; } // #pragma mark - AttributeStreamMemoryNode AttributeStreamMemoryNode::AttributeStreamMemoryNode() : fAttributes(5, true), fCurrentIndex(-1) { } void AttributeStreamMemoryNode::MakeEmpty() { fAttributes.MakeEmpty(); } void AttributeStreamMemoryNode::Rewind() { _inherited::Rewind(); fCurrentIndex = -1; } int32 AttributeStreamMemoryNode::Find(const char* name, uint32 type) const { int32 count = fAttributes.CountItems(); for (int32 index = 0; index < count; index++) { if (strcmp(fAttributes.ItemAt(index)->fAttr.Name(), name) == 0 && fAttributes.ItemAt(index)->fAttr.Type() == type) { return index; } } return -1; } off_t AttributeStreamMemoryNode::Contains(const char* name, uint32 type) { int32 index = Find(name, type); return index < 0 ? 0 : fAttributes.ItemAt(index)->fAttr.Size(); } off_t AttributeStreamMemoryNode::Read(const char* name, const char* DEBUG_ONLY(foreignName), uint32 type, off_t bufferSize, void* buffer, void (*DEBUG_ONLY(swapFunc))(void*)) { ASSERT(foreignName == NULL); ASSERT(swapFunc == NULL); AttrNode* attrNode = NULL; int32 index = Find(name, type); if (index < 0) { if (fReadFrom == NULL) return 0; off_t size = fReadFrom->Contains(name, type); if (size == 0) return 0; attrNode = BufferingGet(name, type, size); if (attrNode == NULL) return 0; } else attrNode = fAttributes.ItemAt(index); if (attrNode->fAttr.Size() > bufferSize) return 0; memcpy(buffer, attrNode->fData, (size_t)attrNode->fAttr.Size()); return attrNode->fAttr.Size(); } off_t AttributeStreamMemoryNode::Write(const char* name, const char*, uint32 type, off_t size, const void* buffer) { char* newBuffer = new char[size]; memcpy(newBuffer, buffer, (size_t)size); AttrNode* attrNode = new AttrNode(name, type, size, newBuffer); fAttributes.AddItem(attrNode); return size; } bool AttributeStreamMemoryNode::Drive() { if (!_inherited::Drive()) return false; while (BufferingGet()) ; return true; } AttributeStreamMemoryNode::AttrNode* AttributeStreamMemoryNode::BufferingGet(const char* name, uint32 type, off_t size) { char* newBuffer = new char[size]; if (!fReadFrom->Fill(newBuffer)) { delete[] newBuffer; return NULL; } AttrNode* attrNode = new AttrNode(name, type, size, newBuffer); fAttributes.AddItem(attrNode); return fAttributes.LastItem(); } AttributeStreamMemoryNode::AttrNode* AttributeStreamMemoryNode::BufferingGet() { if (fReadFrom == NULL) return NULL; const AttributeInfo* attr = fReadFrom->Next(); if (attr == NULL) return NULL; return BufferingGet(attr->Name(), attr->Type(), attr->Size()); } const AttributeInfo* AttributeStreamMemoryNode::Next() { if (fReadFrom != NULL) { // the buffer is in the middle of the stream, get // one buffer at a time BufferingGet(); } if (fCurrentIndex + 1 >= fAttributes.CountItems()) return NULL; return &fAttributes.ItemAt(++fCurrentIndex)->fAttr; } const char* AttributeStreamMemoryNode::Get() { ASSERT(fCurrentIndex < fAttributes.CountItems()); return fAttributes.ItemAt(fCurrentIndex)->fData; } bool AttributeStreamMemoryNode::Fill(char* buffer) const { ASSERT(fCurrentIndex < fAttributes.CountItems()); memcpy(buffer, fAttributes.ItemAt(fCurrentIndex)->fData, (size_t)fAttributes.ItemAt(fCurrentIndex)->fAttr.Size()); return true; } // #pragma mark - AttributeStreamTemplateNode AttributeStreamTemplateNode::AttributeStreamTemplateNode( const AttributeTemplate* attrTemplates, int32 count) : fAttributes(attrTemplates), fCurrentIndex(-1), fCount(count) { } off_t AttributeStreamTemplateNode::Contains(const char* name, uint32 type) { int32 index = Find(name, type); if (index < 0) return 0; return fAttributes[index].fSize; } void AttributeStreamTemplateNode::Rewind() { fCurrentIndex = -1; } const AttributeInfo* AttributeStreamTemplateNode::Next() { if (fCurrentIndex + 1 >= fCount) return NULL; ++fCurrentIndex; fCurrentAttr.SetTo(fAttributes[fCurrentIndex].fAttributeName, fAttributes[fCurrentIndex].fAttributeType, fAttributes[fCurrentIndex].fSize); return &fCurrentAttr; } const char* AttributeStreamTemplateNode::Get() { ASSERT(fCurrentIndex < fCount); return fAttributes[fCurrentIndex].fBits; } bool AttributeStreamTemplateNode::Fill(char* buffer) const { ASSERT(fCurrentIndex < fCount); memcpy(buffer, fAttributes[fCurrentIndex].fBits, (size_t)fAttributes[fCurrentIndex].fSize); return true; } int32 AttributeStreamTemplateNode::Find(const char* name, uint32 type) const { for (int32 index = 0; index < fCount; index++) { if (fAttributes[index].fAttributeType == type && strcmp(name, fAttributes[index].fAttributeName) == 0) { return index; } } return -1; } // #pragma mark - AttributeStreamFilterNode bool AttributeStreamFilterNode::Reject(const char*, uint32, off_t) { // simple pass everything filter return false; } const AttributeInfo* AttributeStreamFilterNode::Next() { if (fReadFrom == NULL) return NULL; for (;;) { const AttributeInfo* attr = fReadFrom->Next(); if (attr == NULL) break; if (!Reject(attr->Name(), attr->Type(), attr->Size())) return attr; } return NULL; } off_t AttributeStreamFilterNode::Contains(const char* name, uint32 type) { if (fReadFrom == NULL) return 0; off_t size = fReadFrom->Contains(name, type); if (!Reject(name, type, size)) return size; return 0; } off_t AttributeStreamFilterNode::Read(const char* name, const char* foreignName, uint32 type, off_t size, void* buffer, void (*swapFunc)(void*)) { if (fReadFrom == NULL) return 0; if (!Reject(name, type, size)) { return fReadFrom->Read(name, foreignName, type, size, buffer, swapFunc); } return 0; } off_t AttributeStreamFilterNode::Write(const char* name, const char* foreignName, uint32 type, off_t size, const void* buffer) { if (fWriteTo == NULL) return 0; if (!Reject(name, type, size)) return fWriteTo->Write(name, foreignName, type, size, buffer); return size; } // #pragma mark - NamesToAcceptAttrFilter NamesToAcceptAttrFilter::NamesToAcceptAttrFilter(const char** nameList) : fNameList(nameList) { } bool NamesToAcceptAttrFilter::Reject(const char* name, uint32, off_t) { for (int32 index = 0; ; index++) { if (fNameList[index] == NULL) break; if (strcmp(name, fNameList[index]) == 0) { //PRINT(("filter passing through %s\n", name)); return false; } } //PRINT(("filter rejecting %s\n", name)); return true; } // #pragma mark - SelectiveAttributeTransformer SelectiveAttributeTransformer::SelectiveAttributeTransformer( const char* attributeName, bool (*transformFunc)(const char* , uint32 , off_t, void*, void*), void* params) : fAttributeNameToTransform(attributeName), fTransformFunc(transformFunc), fTransformParams(params), fTransformedBuffers(10, false) { } SelectiveAttributeTransformer::~SelectiveAttributeTransformer() { for (int32 index = fTransformedBuffers.CountItems() - 1; index >= 0; index--) { delete[] fTransformedBuffers.ItemAt(index); } } void SelectiveAttributeTransformer::Rewind() { for (int32 index = fTransformedBuffers.CountItems() - 1; index >= 0; index--) { delete[] fTransformedBuffers.ItemAt(index); } fTransformedBuffers.MakeEmpty(); } off_t SelectiveAttributeTransformer::Read(const char* name, const char* foreignName, uint32 type, off_t size, void* buffer, void (*swapFunc)(void*)) { if (fReadFrom == NULL) return 0; off_t result = fReadFrom->Read(name, foreignName, type, size, buffer, swapFunc); if (WillTransform(name, type, size, (const char*)buffer)) ApplyTransformer(name, type, size, (char*)buffer); return result; } bool SelectiveAttributeTransformer::WillTransform(const char* name, uint32, off_t, const char*) const { return strcmp(name, fAttributeNameToTransform) == 0; } bool SelectiveAttributeTransformer::ApplyTransformer(const char* name, uint32 type, off_t size, char* data) { return (fTransformFunc)(name, type, size, data, fTransformParams); } char* SelectiveAttributeTransformer::CopyAndApplyTransformer(const char* name, uint32 type, off_t size, const char* data) { char* result = NULL; if (data != NULL) { result = new char[size]; memcpy(result, data, (size_t)size); } if (!(fTransformFunc)(name, type, size, result, fTransformParams)) { delete[] result; return NULL; } return result; } const AttributeInfo* SelectiveAttributeTransformer::Next() { const AttributeInfo* result = fReadFrom->Next(); if (result == NULL) return NULL; fCurrentAttr.SetTo(*result); return result; } const char* SelectiveAttributeTransformer::Get() { if (fReadFrom == NULL) return NULL; const char* result = fReadFrom->Get(); if (!WillTransform(fCurrentAttr.Name(), fCurrentAttr.Type(), fCurrentAttr.Size(), result)) { return result; } char* transformedData = CopyAndApplyTransformer(fCurrentAttr.Name(), fCurrentAttr.Type(), fCurrentAttr.Size(), result); // enlist for proper disposal when our job is done if (transformedData != NULL) { fTransformedBuffers.AddItem(transformedData); return transformedData; } return result; }