/*****************************************************************************/ // FolderWatcher // // Author // Michael Pfeiffer // // This application and all source files used in its construction, except // where noted, are licensed under the MIT License, and have been written // and are: // // Copyright (c) 2002 Haiku Project // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. /*****************************************************************************/ #include "FolderWatcher.h" #include // BeOS #include #include #include #include // Implementation of FolderWatcher FolderWatcher::FolderWatcher(BLooper* looper, const BDirectory& folder, bool watchAttrChanges) : fFolder(folder) , fListener(NULL) , fWatchAttrChanges(watchAttrChanges) { // add this handler to the application for node monitoring if (looper->Lock()) { looper->AddHandler(this); looper->Unlock(); } // start attribute change watching for existing files if (watchAttrChanges) { BEntry entry; node_ref node; while (fFolder.GetNextEntry(&entry) == B_OK && entry.GetNodeRef(&node) == B_OK) { StartAttrWatching(&node); } } // start watching the spooler directory node_ref ref; fFolder.GetNodeRef(&ref); watch_node(&ref, B_WATCH_DIRECTORY, this); } FolderWatcher::~FolderWatcher() { // stop node watching for spooler directory node_ref ref; fFolder.GetNodeRef(&ref); watch_node(&ref, B_STOP_WATCHING, this); // stop sending notifications to this handler stop_watching(this); if (LockLooper()) { BLooper* looper = Looper(); // and remove it looper->RemoveHandler(this); looper->Unlock(); } } void FolderWatcher::SetListener(FolderListener* listener) { fListener = listener; } bool FolderWatcher::BuildEntryRef(BMessage* msg, const char* dirName, entry_ref* entry) { const char* name; if (msg->FindInt32("device", &entry->device) == B_OK && msg->FindInt64(dirName, &entry->directory) == B_OK && msg->FindString("name", &name) == B_OK) { entry->set_name(name); return true; } return false; } bool FolderWatcher::BuildNodeRef(BMessage* msg, node_ref* node) { return (msg->FindInt32("device", &node->device) == B_OK && msg->FindInt64("node", &node->node) == B_OK); } void FolderWatcher::HandleCreatedEntry(BMessage* msg, const char* dirName) { node_ref node; entry_ref entry; if (BuildEntryRef(msg, dirName, &entry) && BuildNodeRef(msg, &node)) { if (fWatchAttrChanges) StartAttrWatching(&node); fListener->EntryCreated(&node, &entry); } } void FolderWatcher::HandleRemovedEntry(BMessage* msg) { node_ref node; if (BuildNodeRef(msg, &node)) { if (fWatchAttrChanges) StopAttrWatching(&node); fListener->EntryRemoved(&node); } } void FolderWatcher::HandleChangedAttr(BMessage* msg) { node_ref node; if (BuildNodeRef(msg, &node)) { fListener->AttributeChanged(&node); } } void FolderWatcher::MessageReceived(BMessage* msg) { int32 opcode; node_ref folder; ino_t dir; if (msg->what == B_NODE_MONITOR) { if (fListener == NULL || msg->FindInt32("opcode", &opcode) != B_OK) return; switch (opcode) { case B_ENTRY_CREATED: HandleCreatedEntry(msg, "directory"); break; case B_ENTRY_REMOVED: HandleRemovedEntry(msg); break; case B_ENTRY_MOVED: fFolder.GetNodeRef(&folder); if (msg->FindInt64("to directory", &dir) == B_OK && folder.node == dir) { // entry moved into this folder HandleCreatedEntry(msg, "to directory"); } else if (msg->FindInt64("from directory", &dir) == B_OK && folder.node == dir) { // entry removed from this folder HandleRemovedEntry(msg); } break; case B_ATTR_CHANGED: HandleChangedAttr(msg); break; default: // nothing to do break; } } else { inherited::MessageReceived(msg); } } status_t FolderWatcher::StartAttrWatching(node_ref* node) { return watch_node(node, B_WATCH_ATTR, this); } status_t FolderWatcher::StopAttrWatching(node_ref* node) { return watch_node(node, B_STOP_WATCHING, this); }