/*****************************************************************************/ // BeUtilsTranslation.cpp // // Version: 1.0.0d1 // // Several utilities for writing applications for the BeOS. It are small // very specific functions, but generally useful (could be here because of a // lack in the APIs, or just sheer lazyness :)) // // // Author // Ithamar R. Adema // Michael Pfeiffer // // This application and all source files used in its construction, except // where noted, are licensed under the MIT License, and have been written // and are: // // Copyright (c) 2001, 2002 Haiku Project // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. /*****************************************************************************/ #include #include #include #include #include #include #include "BeUtils.h" BBitmap* LoadBitmap(const char* name, uint32 type_code) { if (type_code == B_TRANSLATOR_BITMAP) { return BTranslationUtils::GetBitmap(type_code, name); } else { BResources *res = BApplication::AppResources(); if (res != NULL) { BMessage m; size_t length; const void *bits = res->LoadResource(type_code, name, &length); if (bits && m.Unflatten((char*)bits) == B_OK) { return (BBitmap*)BBitmap::Instantiate(&m); } } return NULL; } } BPicture *BitmapToPicture(BView* view, BBitmap *bitmap) { if (bitmap) { view->BeginPicture(new BPicture()); view->DrawBitmap(bitmap); return view->EndPicture(); } return NULL; } BPicture *BitmapToGrayedPicture(BView* view, BBitmap *bitmap) { if (bitmap) { BRect rect(bitmap->Bounds()); view->BeginPicture(new BPicture()); view->DrawBitmap(bitmap); view->SetHighColor(255, 255, 255, 128); view->SetDrawingMode(B_OP_ALPHA); view->FillRect(rect); return view->EndPicture(); } return NULL; }