/* * Copyright 2015, Rene Gollent, rene@gollent.com. * Distributed under the terms of the MIT License. */ #include "SignalInfo.h" #include SignalInfo::SignalInfo() : fSignal(0), fDeadly(false) { memset(&fHandler, 0, sizeof(fHandler)); } SignalInfo::SignalInfo(const SignalInfo& other) : fSignal(other.fSignal), fDeadly(other.fDeadly) { memcpy(&fHandler, &other.fHandler, sizeof(fHandler)); } SignalInfo::SignalInfo(int signal, const struct sigaction& handler, bool deadly) : fSignal(signal), fDeadly(deadly) { memcpy(&fHandler, &handler, sizeof(fHandler)); } void SignalInfo::SetTo(int signal, const struct sigaction& handler, bool deadly) { fSignal = signal; fDeadly = deadly; memcpy(&fHandler, &handler, sizeof(fHandler)); }