/* * Copyright (c) 2004-2007 Marcus Overhagen * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, * merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __MAIN_WIN_H #define __MAIN_WIN_H #include #include #include #include #include #include #include "Controller.h" #include "VideoView.h" class MainWin : public BWindow { public: MainWin(BRect rect); ~MainWin(); void FrameResized(float new_width, float new_height); void Zoom(BPoint rec_position, float rec_width, float rec_height); void DispatchMessage(BMessage *message, BHandler *handler); void MessageReceived(BMessage *msg); bool QuitRequested(); void MouseDown(BMessage *msg); void MouseMoved(BMessage *msg); void MouseUp(BMessage *msg); status_t KeyDown(BMessage *msg); void CreateMenu(); void SetupInterfaceMenu(); void SetupChannelMenu(); void SelectInitialInterface(); void SelectInterface(int i); void SelectChannel(int i); void SetInterfaceMenuMarker(); void SetChannelMenuMarker(); void VideoFormatChange(int width, int height, float width_scale, float height_scale); void UpdateWindowTitle(); void AdjustFullscreenRenderer(); void AdjustWindowedRenderer(bool user_resized); void ToggleFullscreen(); void ToggleKeepAspectRatio(); void ToggleAlwaysOnTop(); void ToggleNoBorder(); void ToggleNoMenu(); void ToggleNoBorderNoMenu(); void ShowContextMenu(const BPoint &screen_point); BMenuBar * fMenuBar; BView * fBackground; VideoView * fVideoView; BMenu * fFileMenu; BMenu * fChannelMenu; BMenu * fInterfaceMenu; BMenu * fSettingsMenu; BMenu * fDebugMenu; Controller * fController; volatile bool fIsFullscreen; volatile bool fKeepAspectRatio; volatile bool fAlwaysOnTop; volatile bool fNoMenu; volatile bool fNoBorder; int fSourceWidth; int fSourceHeight; float fWidthScale; float fHeightScale; int fMenuBarHeight; BRect fSavedFrame; bool fMouseDownTracking; BPoint fMouseDownMousePos; BPoint fMouseDownWindowPos; bool fFrameResizedTriggeredAutomatically; bool fIgnoreFrameResized; bool fFrameResizedCalled; }; #endif