/* * Copyright 2006-2009, Stephan Aßmus . * All rights reserved. Distributed under the terms of the MIT License. */ #include "InputTextView.h" #include #include #include // constructor InputTextView::InputTextView(BRect frame, const char* name, BRect textRect, uint32 resizingMode, uint32 flags) : BTextView(frame, name, textRect, resizingMode, flags), fWasFocus(false), fTextBeforeFocus("") { SetWordWrap(false); } // destructor InputTextView::~InputTextView() { } // MouseDown void InputTextView::MouseDown(BPoint where) { // enforce the behaviour of a typical BTextControl // only let the BTextView handle mouse up/down when // it already had focus fWasFocus = IsFocus(); if (fWasFocus) { BTextView::MouseDown(where); } else { // forward click if (BView* view = Parent()) { view->MouseDown(ConvertToParent(where)); } } } // MouseUp void InputTextView::MouseUp(BPoint where) { // enforce the behaviour of a typical BTextControl // only let the BTextView handle mouse up/down when // it already had focus if (fWasFocus) BTextView::MouseUp(where); } // KeyDown void InputTextView::KeyDown(const char* bytes, int32 numBytes) { bool handled = true; if (numBytes > 0) { switch (bytes[0]) { case B_ESCAPE: // revert any typing changes RevertChanges(); fTextBeforeFocus = Text(); break; case B_RETURN: ApplyChanges(); fTextBeforeFocus = Text(); break; default: handled = false; break; } } if (!handled) BTextView::KeyDown(bytes, numBytes); } // MakeFocus void InputTextView::MakeFocus(bool focus) { if (focus == IsFocus()) return; if (BView* view = Parent()) view->Invalidate(); BTextView::MakeFocus(focus); if (focus) { SelectAll(); fTextBeforeFocus = Text(); } else { // Only pressing ESC is supposed to revert to the previous // value and not invoke, but in that case, the text will already // be the previous value when we lose focus here. if (fTextBeforeFocus != Text()) Invoke(); } } // Invoke status_t InputTextView::Invoke(BMessage* message) { if (!message) message = Message(); if (message) { BMessage copy(*message); copy.AddInt64("when", system_time()); copy.AddPointer("source", (BView*)this); return BInvoker::Invoke(©); } return B_BAD_VALUE; }