/* Open Tracker License Terms and Conditions Copyright (c) 1991-2000, Be Incorporated. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice applies to all licensees and shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of Be Incorporated shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from Be Incorporated. Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks of Be Incorporated in the United States and other countries. Other brand product names are registered trademarks or trademarks of their respective holders. All rights reserved. */ #define USE_RESOURCES 1 #include "ResourceSet.h" #include #include #include #include #include #include #include #include #include #include #include #include #if USE_RESOURCES #include #endif #if USE_RESOURCES #define RESOURCES_ONLY(x) x #else #define RESOURCES_ONLY(x) #endif namespace TResourcePrivate { class TypeObject { public: TypeObject() : fDeleteOK(false) { } virtual ~TypeObject() { if (!fDeleteOK) debugger("deleting object owned by BResourceSet"); } void Delete() { fDeleteOK = true; } private: TypeObject(const TypeObject &); TypeObject &operator=(const TypeObject &); bool operator==(const TypeObject &); bool operator!=(const TypeObject &); bool fDeleteOK; }; class BitmapTypeItem : public BBitmap, public TypeObject { public: BitmapTypeItem(BRect bounds, uint32 flags, color_space depth, int32 bytesPerRow = B_ANY_BYTES_PER_ROW, screen_id screenID = B_MAIN_SCREEN_ID) : BBitmap(bounds, flags, depth, bytesPerRow, screenID) { } BitmapTypeItem(const BBitmap* source, bool accepts_views = false, bool need_contiguous = false) : BBitmap(source, accepts_views, need_contiguous) { } BitmapTypeItem(BMessage* data) : BBitmap(data) { } virtual ~BitmapTypeItem() { } }; class StringBlockTypeItem : public TStringBlock, public TypeObject { public: StringBlockTypeItem(BDataIO* data) : TStringBlock(data) { } StringBlockTypeItem(const void* block, size_t size) : TStringBlock(block, size) { } virtual ~StringBlockTypeItem() { } }; class TypeItem { public: TypeItem(int32 id, const char* name, const void* data, size_t size) : fID(id), fName(name), fData(const_cast(data)), fSize(size), fObject(0), fOwnData(false), fSourceIsFile(false) { } TypeItem(int32 id, const char* name, BFile* file) : fID(id), fName(name), fData(NULL), fSize(0), fObject(NULL), fOwnData(true), fSourceIsFile(false) { off_t size; if (file->GetSize(&size) == B_OK) { fSize = (size_t)size; fData = malloc(fSize); if (file->ReadAt(0, fData, fSize) < B_OK ) { free(fData); fData = NULL; fSize = 0; } } } virtual ~TypeItem() { if (fOwnData) { free(fData); fData = NULL; fSize = 0; } SetObject(NULL); } int32 ID() const { return fID; } const char* Name() const { return fName.String(); } const void* Data() const { return fData; } size_t Size() const { return fSize; } void SetObject(TypeObject* object) { if (object == fObject) return; if (fObject) fObject->Delete(); fObject = object; } TypeObject* Object() const { return fObject; } void SetSourceIsFile(bool state) { fSourceIsFile = state; } bool SourceIsFile() const { return fSourceIsFile; } private: int32 fID; BString fName; void* fData; size_t fSize; TypeObject* fObject; bool fOwnData; bool fSourceIsFile; }; static bool FreeTypeItemFunc(void* item) { delete reinterpret_cast(item); return false; } class TypeList { public: TypeList(type_code type) : fType(type) { } virtual ~TypeList() { fItems.DoForEach(FreeTypeItemFunc); fItems.MakeEmpty(); } type_code Type() const { return fType; } TypeItem* FindItemByID(int32 id) { for (int32 i = fItems.CountItems() - 1; i >= 0; i--) { TypeItem* it = (TypeItem*)fItems.ItemAt(i); if (it->ID() == id) return it; } return NULL; } TypeItem* FindItemByName(const char* name) { for (int32 i = fItems.CountItems() - 1; i >= 0; i--) { TypeItem* it = (TypeItem*)fItems.ItemAt(i); if (strcmp(it->Name(), name) == 0) return it; } return NULL; } void AddItem(TypeItem* item) { fItems.AddItem(item); } private: type_code fType; BList fItems; }; } using namespace TResourcePrivate; // #pragma mark - // ----------------------------- TStringBlock ----------------------------- TStringBlock::TStringBlock(BDataIO* data) : fNumEntries(0), fIndex(0), fStrings(NULL), fOwnData(true) { fStrings = (char*)malloc(1024); size_t pos = 0; ssize_t amount; while ((amount = data->Read(fStrings + pos, 1024)) == 1024) { pos += amount; fStrings = (char*)realloc(fStrings, pos + 1024); } if (amount > 0) pos += amount; fNumEntries = PreIndex(fStrings, amount); fIndex = (size_t*)malloc(sizeof(size_t) * fNumEntries); MakeIndex(fStrings, amount, fNumEntries, fIndex); } TStringBlock::TStringBlock(const void* block, size_t size) : fNumEntries(0), fIndex(0), fStrings(NULL), fOwnData(false) { fIndex = (size_t*)const_cast(block); fStrings = (char*)const_cast(block); // Figure out how many entries there are. size_t last_off = 0; while (fIndex[fNumEntries] > last_off && fIndex[fNumEntries] < size ) { last_off = fIndex[fNumEntries]; fNumEntries++; } } TStringBlock::~TStringBlock() { if (fOwnData) { free(fIndex); free(fStrings); } fIndex = 0; fStrings = NULL; } const char* TStringBlock::String(size_t index) const { if (index >= fNumEntries) return NULL; return fStrings + fIndex[index]; } size_t TStringBlock::PreIndex(char* strings, ssize_t len) { size_t count = 0; char* orig = strings; char* end = strings + len; bool in_cr = false; bool first = true; bool skipping = false; while (orig < end) { if (*orig == '\n' || *orig == '\r' || *orig == 0) { if (!in_cr && *orig == '\r') in_cr = true; if (in_cr && *orig == '\n') { orig++; continue; } first = true; skipping = false; *strings = 0; count++; } else if (first && *orig == '#') { skipping = true; first = false; orig++; continue; } else if (skipping) { orig++; continue; } else if (*orig == '\\' && (orig + 1) < end) { orig++; switch (*orig) { case '\\': *strings = '\\'; break; case '\n': *strings = '\n'; break; case '\r': *strings = '\r'; break; case '\t': *strings = '\t'; break; default: *strings = *orig; break; } } else *strings = *orig; orig++; strings++; } return count; } void TStringBlock::MakeIndex(const char* strings, ssize_t len, size_t indexLength, size_t* resultingIndex) { *resultingIndex++ = 0; indexLength--; ssize_t pos = 0; while (pos < len && indexLength > 0) { if (strings[pos] == 0 ) { *resultingIndex++ = (size_t)pos + 1; indexLength--; } pos++; } } // #pragma mark - #if USE_RESOURCES static bool FreeResourcesFunc(void* item) { delete reinterpret_cast(item); return false; } #endif static bool FreePathFunc(void* item) { delete reinterpret_cast(item); return false; } static bool FreeTypeFunc(void* item) { delete reinterpret_cast(item); return false; } // #pragma mark - // ----------------------------- TResourceSet ----------------------------- TResourceSet::TResourceSet() { } TResourceSet::~TResourceSet() { BAutolock lock(&fLock); #if USE_RESOURCES fResources.DoForEach(FreeResourcesFunc); fResources.MakeEmpty(); #endif fDirectories.DoForEach(FreePathFunc); fDirectories.MakeEmpty(); fTypes.DoForEach(FreeTypeFunc); fTypes.MakeEmpty(); } status_t TResourceSet::AddResources(BResources* RESOURCES_ONLY(resources)) { #if USE_RESOURCES if (!resources) return B_BAD_VALUE; BAutolock lock(&fLock); status_t err = fResources.AddItem(resources) ? B_OK : B_ERROR; if (err != B_OK) delete resources; return err; #else return B_ERROR; #endif } status_t TResourceSet::AddDirectory(const char* fullPath) { if (!fullPath) return B_BAD_VALUE; BPath* path = new BPath(fullPath); status_t err = path->InitCheck(); if (err != B_OK) { delete path; return err; } BAutolock lock(&fLock); err = fDirectories.AddItem(path) ? B_OK : B_ERROR; if (err != B_OK) delete path; return err; } status_t TResourceSet::AddEnvDirectory(const char* in, const char* defaultValue) { BString buf; status_t err = ExpandString(&buf, in); if (err != B_OK) { if (defaultValue) return AddDirectory(defaultValue); return err; } return AddDirectory(buf.String()); } status_t TResourceSet::ExpandString(BString* out, const char* in) { const char* start = in; while (*in) { if (*in == '$') { if (start < in) out->Append(start, (int32)(in - start)); in++; char variableName[1024]; size_t i = 0; if (*in == '{') { in++; while (*in && *in != '}' && i < sizeof(variableName) - 1) variableName[i++] = *in++; if (*in) in++; } else { while ((isalnum(*in) || *in == '_') && i < sizeof(variableName) - 1) variableName[i++] = *in++; } start = in; variableName[i] = '\0'; const char* val = getenv(variableName); if (!val) { PRINT(("Error: env var %s not found.\n", &variableName[0])); return B_NAME_NOT_FOUND; } status_t err = ExpandString(out, val); if (err != B_OK) return err; } else if (*in == '\\') { if (start < in) out->Append(start, (int32)(in - start)); in++; start = in; in++; } else in++; } if (start < in) out->Append(start, (int32)(in - start)); return B_OK; } const void* TResourceSet::FindResource(type_code type, int32 id, size_t* outSize) { TypeItem* item = FindItemID(type, id); if (outSize) *outSize = item ? item->Size() : 0; return item ? item->Data() : NULL; } const void* TResourceSet::FindResource(type_code type, const char* name, size_t* outSize) { TypeItem* item = FindItemName(type, name); if (outSize) *outSize = item ? item->Size() : 0; return item ? item->Data() : NULL; } const BBitmap* TResourceSet::FindBitmap(type_code type, int32 id) { return ReturnBitmapItem(type, FindItemID(type, id)); } const BBitmap* TResourceSet::FindBitmap(type_code type, const char* name) { return ReturnBitmapItem(type, FindItemName(type, name)); } const TStringBlock* TResourceSet::FindStringBlock(type_code type, int32 id) { return ReturnStringBlockItem(FindItemID(type, id)); } const TStringBlock* TResourceSet::FindStringBlock(type_code type, const char* name) { return ReturnStringBlockItem(FindItemName(type, name)); } const char* TResourceSet::FindString(type_code type, int32 id, uint32 index) { const TStringBlock* stringBlock = FindStringBlock(type, id); if (!stringBlock) return NULL; return stringBlock->String(index); } const char* TResourceSet::FindString(type_code type, const char* name, uint32 index) { const TStringBlock* stringBlock = FindStringBlock(type, name); if (!stringBlock) return NULL; return stringBlock->String(index); } TypeList* TResourceSet::FindTypeList(type_code type) { BAutolock lock(&fLock); for (int32 i = fTypes.CountItems() - 1; i >= 0; i--) { TypeList* list = (TypeList*)fTypes.ItemAt(i); if (list && list->Type() == type) return list; } return NULL; } TypeItem* TResourceSet::FindItemID(type_code type, int32 id) { TypeList* list = FindTypeList(type); TypeItem* item = NULL; if (list) item = list->FindItemByID(id); if (!item) item = LoadResource(type, id, 0, &list); return item; } TypeItem* TResourceSet::FindItemName(type_code type, const char* name) { TypeList* list = FindTypeList(type); TypeItem* item = NULL; if (list) item = list->FindItemByName(name); if (!item) item = LoadResource(type, -1, name, &list); return item; } TypeItem* TResourceSet::LoadResource(type_code type, int32 id, const char* name, TypeList** inOutList) { TypeItem* item = NULL; if (name) { BEntry entry; // If a named resource, first look in directories. fLock.Lock(); for (int32 i = fDirectories.CountItems() - 1; i >= 0; i--) { BPath* dir = (BPath*)fDirectories.ItemAt(i); if (dir) { fLock.Unlock(); BPath path(dir->Path(), name); if (entry.SetTo(path.Path(), true) == B_OK ) { BFile file(&entry, B_READ_ONLY); if (file.InitCheck() == B_OK ) { item = new TypeItem(id, name, &file); item->SetSourceIsFile(true); } } fLock.Lock(); } } fLock.Unlock(); } #if USE_RESOURCES if (!item) { // Look through resource objects for data. fLock.Lock(); for (int32 i = fResources.CountItems() - 1; i >= 0; i--) { BResources* resource = (BResources*)fResources.ItemAt(i); if (resource) { const void* data = NULL; size_t size = 0; if (id >= 0) data = resource->LoadResource(type, id, &size); else if (name != NULL) data = resource->LoadResource(type, name, &size); if (data && size) { item = new TypeItem(id, name, data, size); item->SetSourceIsFile(false); } } } fLock.Unlock(); } #endif if (item) { TypeList* list = inOutList ? *inOutList : NULL; if (!list) { // Don't currently have a list for this type -- check if there is // already one. list = FindTypeList(type); } BAutolock lock(&fLock); if (!list) { // Need to make a new list for this type. list = new TypeList(type); fTypes.AddItem(list); } if (inOutList) *inOutList = list; list->AddItem(item); } return item; } BBitmap* TResourceSet::ReturnBitmapItem(type_code, TypeItem* from) { if (!from) return NULL; TypeObject* obj = from->Object(); BitmapTypeItem* bitmap = dynamic_cast(obj); if (bitmap) return bitmap; // Can't change an existing object. if (obj) return NULL; // Don't have a bitmap in the item -- we'll try to create one. BMemoryIO stream(from->Data(), from->Size()); // Try to read as an archived bitmap. stream.Seek(0, SEEK_SET); BMessage archive; if (archive.Unflatten(&stream) == B_OK) { bitmap = new BitmapTypeItem(&archive); if (bitmap && bitmap->InitCheck() != B_OK) { bitmap->Delete(); // allows us to delete this bitmap... delete bitmap; bitmap = NULL; } } if (bitmap) { BAutolock lock(&fLock); if (from->Object() != NULL) { // Whoops! Someone snuck in under us. bitmap->Delete(); delete bitmap; bitmap = dynamic_cast(from->Object()); } else from->SetObject(bitmap); } return bitmap; } TStringBlock* TResourceSet::ReturnStringBlockItem(TypeItem* from) { if (!from) return NULL; TypeObject* obj = from->Object(); StringBlockTypeItem* stringBlock = dynamic_cast(obj); if (stringBlock) return stringBlock; // Can't change an existing object. if (obj) return NULL; // Don't have a string block in the item -- we'll create one. if (from->SourceIsFile() ) { BMemoryIO stream(from->Data(), from->Size()); stringBlock = new StringBlockTypeItem(&stream); } else stringBlock = new StringBlockTypeItem(from->Data(), from->Size()); if (stringBlock) { BAutolock lock(&fLock); if (from->Object() != NULL) { // Whoops! Someone snuck in under us. delete stringBlock; stringBlock = dynamic_cast(from->Object()); } else from->SetObject(stringBlock); } return stringBlock; } // #pragma mark - namespace TResourcePrivate { TResourceSet* gResources = NULL; BLocker gResourceLocker; } TResourceSet* AppResSet() { // If already have it, return immediately. if (gResources) return gResources; // Don't have 'em, lock access to make 'em. if (!gResourceLocker.Lock()) return NULL; if (gResources) { // Whoops, somebody else already did. Oh well. gResourceLocker.Unlock(); return gResources; } // Make 'em. gResources = new TResourceSet; gResources->AddResources(BApplication::AppResources()); gResourceLocker.Unlock(); return gResources; }