/* Open Tracker License Terms and Conditions Copyright (c) 1991-2000, Be Incorporated. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice applies to all licensees and shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of Be Incorporated shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from Be Incorporated. Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks of Be Incorporated in the United States and other countries. Other brand product names are registered trademarks or trademarks of their respective holders. All rights reserved. */ #include "BarView.h" #include #include #include #include #include #include #include #include #include #include #include "icons.h" #include "BarApp.h" #include "BarMenuBar.h" #include "BarWindow.h" #include "DeskbarMenu.h" #include "DeskbarUtils.h" #include "ExpandoMenuBar.h" #include "FSUtils.h" #include "InlineScrollView.h" #include "ResourceSet.h" #include "StatusView.h" #include "TeamMenuItem.h" const int32 kDefaultRecentDocCount = 10; const int32 kDefaultRecentAppCount = 10; const int32 kMenuTrackMargin = 20; const float kMinTeamItemHeight = 20.0f; const float kScrollerDimension = 12.0f; const uint32 kUpdateOrientation = 'UpOr'; class BarViewMessageFilter : public BMessageFilter { public: BarViewMessageFilter(TBarView* barView); virtual ~BarViewMessageFilter(); virtual filter_result Filter(BMessage* message, BHandler** target); private: TBarView* fBarView; }; BarViewMessageFilter::BarViewMessageFilter(TBarView* barView) : BMessageFilter(B_ANY_DELIVERY, B_ANY_SOURCE), fBarView(barView) { } BarViewMessageFilter::~BarViewMessageFilter() { } filter_result BarViewMessageFilter::Filter(BMessage* message, BHandler** target) { if (message->what == B_MOUSE_DOWN || message->what == B_MOUSE_MOVED) { BPoint where = message->FindPoint("be:view_where"); uint32 transit = message->FindInt32("be:transit"); BMessage* dragMessage = NULL; if (message->HasMessage("be:drag_message")) { dragMessage = new BMessage(); message->FindMessage("be:drag_message", dragMessage); } switch (message->what) { case B_MOUSE_DOWN: fBarView->MouseDown(where); break; case B_MOUSE_MOVED: fBarView->MouseMoved(where, transit, dragMessage); break; } delete dragMessage; } return B_DISPATCH_MESSAGE; } // #pragma mark - TBarView TBarView::TBarView(BRect frame, bool vertical, bool left, bool top, int32 state, float) : BView(frame, "BarView", B_FOLLOW_ALL_SIDES, B_WILL_DRAW), fBarApp(static_cast(be_app)), fBarWindow(NULL), fInlineScrollView(NULL), fBarMenuBar(NULL), fExpandoMenuBar(NULL), fTrayLocation(1), fIsRaised(false), fMouseDownOutside(false), fVertical(vertical), fTop(top), fLeft(left), fState(state), fRefsRcvdOnly(true), fDragMessage(NULL), fCachedTypesList(NULL), fMaxRecentDocs(kDefaultRecentDocCount), fMaxRecentApps(kDefaultRecentAppCount), fLastDragItem(NULL), fMouseFilter(NULL), fTabHeight(kMenuBarHeight) { // get window tab height BWindow* tmpWindow = new(std::nothrow) BWindow(BRect(), NULL, B_TITLED_WINDOW, 0); if (tmpWindow != NULL) { BMessage settings; if (tmpWindow->GetDecoratorSettings(&settings) == B_OK) { BRect tabRect; if (settings.FindRect("tab frame", &tabRect) == B_OK) fTabHeight = tabRect.Height(); } delete tmpWindow; } // determine the initial Be menu size // (will be updated later) BRect menuFrame(frame); if (fVertical) menuFrame.bottom = menuFrame.top + fTabHeight - 1; else menuFrame.bottom = menuFrame.top + TeamMenuItemHeight(); // create and add the Be menu fBarMenuBar = new TBarMenuBar(menuFrame, "BarMenuBar", this); AddChild(fBarMenuBar); // create the status tray fReplicantTray = new TReplicantTray(this); // create the resize control fResizeControl = new TResizeControl(this); // create the drag region and add the resize control // and replicant tray to it fDragRegion = new TDragRegion(this, fReplicantTray); fDragRegion->AddChild(fResizeControl); fDragRegion->AddChild(fReplicantTray); // Add the drag region if (fTrayLocation != 0) AddChild(fDragRegion); // create and add the expando menu bar fExpandoMenuBar = new TExpandoMenuBar( fVertical ? B_ITEMS_IN_COLUMN : B_ITEMS_IN_ROW, this); fInlineScrollView = new TInlineScrollView(fExpandoMenuBar, fVertical ? B_VERTICAL : B_HORIZONTAL); AddChild(fInlineScrollView); // hide the expando menu bar in mini-mode if (state == kMiniState) fInlineScrollView->Hide(); // if auto-hide is on and we're not already hidden, hide ourself if (fBarApp->Settings()->autoHide && !IsHidden()) Hide(); } TBarView::~TBarView() { delete fDragMessage; delete fCachedTypesList; delete fBarMenuBar; } void TBarView::AttachedToWindow() { BView::AttachedToWindow(); fBarWindow = dynamic_cast(Window()); SetViewUIColor(B_MENU_BACKGROUND_COLOR); SetFont(be_plain_font); fMouseFilter = new BarViewMessageFilter(this); Window()->AddCommonFilter(fMouseFilter); fTrackingHookData.fTrackingHook = MenuTrackingHook; fTrackingHookData.fTarget = BMessenger(this); fTrackingHookData.fDragMessage = new BMessage(B_REFS_RECEIVED); if (!fVertical) UpdatePlacement(); // update MenuBarHeight } void TBarView::DetachedFromWindow() { Window()->RemoveCommonFilter(fMouseFilter); delete fMouseFilter; fMouseFilter = NULL; delete fTrackingHookData.fDragMessage; fTrackingHookData.fDragMessage = NULL; } void TBarView::Draw(BRect) { BRect bounds(Bounds()); rgb_color hilite = tint_color(ViewColor(), B_DARKEN_1_TINT); SetHighColor(hilite); if (AcrossTop()) StrokeLine(bounds.LeftBottom(), bounds.RightBottom()); else if (AcrossBottom()) StrokeLine(bounds.LeftTop(), bounds.RightTop()); if (fVertical && fState == kExpandoState) { SetHighColor(hilite); BRect frame(fExpandoMenuBar->Frame()); StrokeLine(BPoint(frame.left, frame.top - 1), BPoint(frame.right, frame.top -1)); } } void TBarView::MessageReceived(BMessage* message) { switch (message->what) { case B_LOCALE_CHANGED: case kRealignReplicants: case kShowHideTime: case kShowSeconds: case kShowDayOfWeek: case kShowTimeZone: case kGetClockSettings: fReplicantTray->MessageReceived(message); break; case B_REFS_RECEIVED: // received when an item is selected during DnD // message is targeted here from Be menu HandleDeskbarMenu(message); break; case B_ARCHIVED_OBJECT: { // this message has been retargeted to here // instead of directly to the replicant tray // so that I can follow the common pathway // for adding icons to the tray int32 id; if (AddItem(message, B_DESKBAR_TRAY, &id) == B_OK) Looper()->DetachCurrentMessage(); break; } case kUpdateOrientation: { _ChangeState(message); break; } default: BView::MessageReceived(message); } } void TBarView::MouseDown(BPoint where) { // exit if menu or calendar is showing if (fBarWindow == NULL || fBarWindow->IsShowingMenu() || fReplicantTray->fTime->IsShowingCalendar()) { return BView::MouseDown(where); } // where is relative to status tray while mouse is over it so pull // the screen point out of the message instead BMessage* currentMessage = Window()->CurrentMessage(); if (currentMessage == NULL) return BView::MouseDown(where); desk_settings* settings = fBarApp->Settings(); bool alwaysOnTop = settings->alwaysOnTop; bool autoRaise = settings->autoRaise; bool autoHide = settings->autoHide; BPoint whereScreen = currentMessage->GetPoint("screen_where", ConvertToScreen(where)); fMouseDownOutside = !Window()->Frame().Contains(whereScreen); if (fMouseDownOutside) { // lower Deskbar if (!alwaysOnTop && autoRaise && fIsRaised) RaiseDeskbar(false); // hide Deskbar if (autoHide && !IsHidden()) HideDeskbar(true); } else { // Activate Deskbar on click only if not in auto-raise mode and not // in always-on-top mode. In auto-raise mode click activates through // foreground windows, which we don't want. We don't ever want to // activate Deskbar in always-on-top mode because Deskbar is // already on top and we don't want to change the active window. if (!autoRaise && !alwaysOnTop) Window()->Activate(true); if ((modifiers() & (B_CONTROL_KEY | B_COMMAND_KEY | B_OPTION_KEY | B_SHIFT_KEY)) == (B_CONTROL_KEY | B_COMMAND_KEY)) { // The window key was pressed - enter dragging code fDragRegion->MouseDown(fDragRegion->DragRegion().LeftTop()); return BView::MouseDown(where); } } BView::MouseDown(where); } void TBarView::MouseMoved(BPoint where, uint32 transit, const BMessage* dragMessage) { if (fDragRegion->IsDragging()) return fDragRegion->MouseMoved(where, transit, dragMessage); else if (fResizeControl->IsResizing()) return BView::MouseMoved(where, transit, dragMessage); desk_settings* settings = fBarApp->Settings(); bool alwaysOnTop = settings->alwaysOnTop; bool autoRaise = settings->autoRaise; bool autoHide = settings->autoHide; // exit if both auto-raise and auto-hide are off if (!autoRaise && !autoHide) { // turn off mouse tracking SetEventMask(0); return BView::MouseMoved(where, transit, dragMessage); } else if (EventMask() != B_POINTER_EVENTS) { // track mouse outside view SetEventMask(B_POINTER_EVENTS, B_NO_POINTER_HISTORY); } // exit if menu or calendar is showing if (fBarWindow == NULL || fBarWindow->IsShowingMenu() || fReplicantTray->fTime->IsShowingCalendar()) { return BView::MouseMoved(where, transit, dragMessage); } // where is relative to status tray while mouse is over it so pull // the screen point out of the message instead BMessage* currentMessage = Window()->CurrentMessage(); if (currentMessage == NULL) return BView::MouseMoved(where, transit, dragMessage); BPoint whereScreen = currentMessage->GetPoint("screen_where", ConvertToScreen(where)); BRect screenFrame = (BScreen(Window())).Frame(); bool onScreenEdge = whereScreen.x == screenFrame.left || whereScreen.x == screenFrame.right || whereScreen.y == screenFrame.top || whereScreen.y == screenFrame.bottom; // Auto-Raise and Auto-Hide if (!Window()->Frame().Contains(whereScreen)) { // lower Deskbar if (!alwaysOnTop && autoRaise && fIsRaised && !fMouseDownOutside) RaiseDeskbar(false); // check if cursor to bar distance is below threshold BRect preventHideArea = Window()->Frame().InsetByCopy( -kMaxPreventHidingDist, -kMaxPreventHidingDist); if (!preventHideArea.Contains(whereScreen) && autoHide && !IsHidden()) { // hide Deskbar HideDeskbar(true); } } else if (onScreenEdge) { // cursor is on a screen edge within the window frame // raise Deskbar if (!alwaysOnTop && autoRaise && !fIsRaised && !fMouseDownOutside) RaiseDeskbar(true); // show Deskbar if (autoHide && IsHidden()) HideDeskbar(false); } BView::MouseMoved(where, transit, dragMessage); } void TBarView::MouseUp(BPoint where) { fMouseDownOutside = false; BView::MouseUp(where); } void TBarView::PlaceDeskbarMenu() { float width = 0; float height = 0; // Calculate the size of the deskbar menu BRect menuFrame(Bounds()); if (fVertical) { width = static_cast(be_app)->Settings()->width; height = fTabHeight; } else { // horizontal if (fState == kMiniState) { width = gMinimumWindowWidth; height = std::max(fTabHeight, kGutter + fReplicantTray->MaxReplicantHeight() + kGutter); } else { width = gMinimumWindowWidth / 2 + be_control_look->ComposeSpacing(kIconPadding); height = std::max(TeamMenuItemHeight(), kGutter + fReplicantTray->MaxReplicantHeight() + kGutter); } } menuFrame.bottom = menuFrame.top + height; if (fBarMenuBar == NULL) { // create the Be menu fBarMenuBar = new TBarMenuBar(menuFrame, "BarMenuBar", this); AddChild(fBarMenuBar); } else fBarMenuBar->SmartResize(-1, -1); if (fState == kMiniState) { // vertical or horizontal mini fBarMenuBar->RemoveSeperatorItem(); fBarMenuBar->AddTeamMenu(); } else if (fVertical) { fBarMenuBar->RemoveSeperatorItem(); fBarMenuBar->RemoveTeamMenu(); } else { fBarMenuBar->RemoveTeamMenu(); fBarMenuBar->AddSeparatorItem(); } fBarMenuBar->SmartResize(width, height); fBarMenuBar->MoveTo(B_ORIGIN); } void TBarView::PlaceTray(bool vertSwap, bool leftSwap) { BPoint statusLoc; if (fTrayLocation == 0) { // no replicant tray mode, not used if (!fReplicantTray->IsHidden()) fReplicantTray->Hide(); return; } else if (fReplicantTray->IsHidden()) fReplicantTray->Show(); fReplicantTray->RealignReplicants(); fDragRegion->ResizeToPreferred(); // also resizes replicant tray if (fVertical) { if (fResizeControl->IsHidden()) fResizeControl->Show(); if (fLeft) { // move replicant tray past dragger width on left // also down 1px so it won't cover the border fReplicantTray->MoveTo(gDragWidth + kGutter, kGutter); // shrink width by same amount fReplicantTray->ResizeBy(-(gDragWidth + kGutter), 0); } else { // move replicant tray down 1px so it won't cover the border fReplicantTray->MoveTo(0, kGutter); } statusLoc.x = 0; statusLoc.y = fBarMenuBar->Frame().bottom + 1; } else { // horizontal if (fState == kMiniState) { // horizontal mini statusLoc.x = fLeft ? fBarMenuBar->Frame().right + 1 : 0; statusLoc.y = 0; // move past dragger and top border // and make room for the top and bottom borders fReplicantTray->MoveTo(fLeft ? gDragWidth : 0, kGutter); fReplicantTray->ResizeBy(0, -4); } else { // move tray right and down to not cover border, resize by same fReplicantTray->MoveTo(2, 0); fReplicantTray->ResizeBy(-2, 0); BRect screenFrame = (BScreen(Window())).Frame(); statusLoc.x = screenFrame.right - fDragRegion->Bounds().Width(); statusLoc.y = 0; } } fDragRegion->MoveTo(statusLoc); // make room for top and bottom border fResizeControl->ResizeTo(gDragWidth, fDragRegion->Bounds().Height() - 2); if (fVertical) { // move resize control into place based on width setting fResizeControl->MoveTo( fLeft ? fBarApp->Settings()->width - gDragWidth : 0, 1); if (fResizeControl->IsHidden()) fResizeControl->Show(); } else { // hide resize control if (!fResizeControl->IsHidden()) fResizeControl->Hide(); } fDragRegion->Invalidate(); } void TBarView::PlaceApplicationBar() { BRect screenFrame = (BScreen(Window())).Frame(); if (fState == kMiniState) { if (!fInlineScrollView->IsHidden()) fInlineScrollView->Hide(); SizeWindow(screenFrame); PositionWindow(screenFrame); Window()->UpdateIfNeeded(); if (!fVertical) { // move the menu bar into place after the window has been resized // based on replicant tray fBarMenuBar->MoveTo(fLeft ? 0 : fDragRegion->Bounds().right + 1, 0); } Invalidate(); return; } if (fInlineScrollView->IsHidden()) fInlineScrollView->Show(); BRect expandoFrame(0, 0, 0, 0); if (fVertical) { // left or right expandoFrame.left = fDragRegion->Frame().left; expandoFrame.top = fTrayLocation != 0 ? fDragRegion->Frame().bottom + 1 : fBarMenuBar->Frame().bottom + 1; expandoFrame.right = fBarApp->Settings()->width; expandoFrame.bottom = fState == kFullState ? screenFrame.bottom : Frame().bottom; } else { // top or bottom expandoFrame.top = 0; expandoFrame.bottom = TeamMenuItemHeight(); expandoFrame.left = screenFrame.left + fBarMenuBar->Frame().Width(); expandoFrame.right = screenFrame.right - fDragRegion->Frame().Width() - 1; } fInlineScrollView->DetachScrollers(); fInlineScrollView->MoveTo(expandoFrame.LeftTop()); fInlineScrollView->ResizeTo(expandoFrame.Width(), fVertical ? screenFrame.bottom - expandoFrame.top : expandoFrame.bottom); fExpandoMenuBar->ResizeTo(expandoFrame.Width(), expandoFrame.Height()); fExpandoMenuBar->MoveTo(0, 0); fExpandoMenuBar->BuildItems(); fExpandoMenuBar->SizeWindow(0); } void TBarView::GetPreferredWindowSize(BRect screenFrame, float* width, float* height) { float windowHeight = 0; float windowWidth = 0; bool setToHiddenSize = fBarApp->Settings()->autoHide && IsHidden() && !fDragRegion->IsDragging(); if (setToHiddenSize) { windowHeight = kHiddenDimension; if (fState == kExpandoState && !fVertical) { // top or bottom, full windowWidth = screenFrame.Width(); } else windowWidth = kHiddenDimension; } else if (fVertical) { if (fState == kFullState) { // full state has minimum screen window height windowHeight = std::max(screenFrame.bottom, windowHeight); } else { // mini or expando if (fTrayLocation != 0) windowHeight = fDragRegion->Frame().bottom; else windowHeight = fBarMenuBar->Frame().bottom; if (fState == kExpandoState && fExpandoMenuBar != NULL) { // top left or right windowHeight += fExpandoMenuBar->Bounds().Height(); // use Height() here, not bottom so view can be scrolled } } windowWidth = fBarApp->Settings()->width; } else { // horizontal if (fState == kMiniState) { // four corners horizontal windowHeight = fBarMenuBar->Frame().Height(); windowWidth = fDragRegion->Frame().Width() + fBarMenuBar->Frame().Width() + 1; } else { // horizontal top or bottom windowHeight = std::max(TeamMenuItemHeight(), kGutter + fReplicantTray->MaxReplicantHeight() + kGutter); windowWidth = screenFrame.Width(); } } *width = windowWidth; *height = windowHeight; } void TBarView::SizeWindow(BRect screenFrame) { float windowWidth; float windowHeight; GetPreferredWindowSize(screenFrame, &windowWidth, &windowHeight); Window()->ResizeTo(windowWidth, windowHeight); ResizeTo(windowWidth, windowHeight); } void TBarView::PositionWindow(BRect screenFrame) { float windowWidth; float windowHeight; GetPreferredWindowSize(screenFrame, &windowWidth, &windowHeight); BPoint moveLoc(0, 0); // right, expanded, mini, or full if (!fLeft && (fVertical || fState == kMiniState)) moveLoc.x = screenFrame.right - windowWidth; // bottom, full if (!fTop) moveLoc.y = screenFrame.bottom - windowHeight; Window()->MoveTo(moveLoc); } void TBarView::CheckForScrolling() { if (fInlineScrollView == NULL && fExpandoMenuBar == NULL) return; if (fExpandoMenuBar->CheckForSizeOverrun()) fInlineScrollView->AttachScrollers(); else fInlineScrollView->DetachScrollers(); } void TBarView::SaveSettings() { desk_settings* settings = fBarApp->Settings(); settings->vertical = fVertical; settings->left = fLeft; settings->top = fTop; settings->state = fState; fReplicantTray->SaveTimeSettings(); } void TBarView::UpdatePlacement() { ChangeState(fState, fVertical, fLeft, fTop); } void TBarView::ChangeState(int32 state, bool vertical, bool left, bool top, bool async) { BMessage message(kUpdateOrientation); message.AddInt32("state", state); message.AddBool("vertical", vertical); message.AddBool("left", left); message.AddBool("top", top); if (async) BMessenger(this).SendMessage(&message); else _ChangeState(&message); } void TBarView::_ChangeState(BMessage* message) { int32 state = message->FindInt32("state"); bool vertical = message->FindBool("vertical"); bool left = message->FindBool("left"); bool top = message->FindBool("top"); bool vertSwap = (fVertical != vertical); bool leftSwap = (fLeft != left); bool stateChanged = (fState != state); fState = state; fVertical = vertical; fLeft = left; fTop = top; if (stateChanged || vertSwap) { be_app->PostMessage(kStateChanged); // Send a message to the preferences window to let it know to // enable or disable preference items. TBarWindow* barWindow = dynamic_cast(Window()); if (barWindow != NULL) barWindow->SetSizeLimits(); if (vertSwap && fExpandoMenuBar != NULL) { if (fVertical) { fInlineScrollView->SetOrientation(B_VERTICAL); fExpandoMenuBar->SetMenuLayout(B_ITEMS_IN_COLUMN); fExpandoMenuBar->StartMonitoringWindows(); } else { fInlineScrollView->SetOrientation(B_HORIZONTAL); fExpandoMenuBar->SetMenuLayout(B_ITEMS_IN_ROW); fExpandoMenuBar->StopMonitoringWindows(); } } } PlaceDeskbarMenu(); PlaceTray(vertSwap, leftSwap); PlaceApplicationBar(); } void TBarView::RaiseDeskbar(bool raise) { fIsRaised = raise; // raise or lower Deskbar without changing the active window if (raise) { Window()->SetFeel(B_FLOATING_ALL_WINDOW_FEEL); Window()->SetFeel(B_NORMAL_WINDOW_FEEL); } else Window()->SendBehind(Window()); } void TBarView::HideDeskbar(bool hide) { BRect screenFrame = (BScreen(Window())).Frame(); if (hide) { Hide(); if (fBarWindow != NULL) fBarWindow->SetSizeLimits(); PositionWindow(screenFrame); SizeWindow(screenFrame); } else { Show(); if (fBarWindow != NULL) fBarWindow->SetSizeLimits(); SizeWindow(screenFrame); PositionWindow(screenFrame); } } // #pragma mark - Drag and Drop void TBarView::CacheDragData(const BMessage* incoming) { if (!incoming) return; if (Dragging() && SpringLoadedFolderCompareMessages(incoming, fDragMessage)) return; // disposes then fills cached drag message and // mimetypes list SpringLoadedFolderCacheDragData(incoming, &fDragMessage, &fCachedTypesList); } static void init_tracking_hook(BMenuItem* item, bool (*hookFunction)(BMenu*, void*), void* state) { if (!item) return; BMenu* windowMenu = item->Submenu(); if (windowMenu) { // have a menu, set the tracking hook windowMenu->SetTrackingHook(hookFunction, state); } } status_t TBarView::DragStart() { if (!Dragging()) return B_OK; BPoint loc; uint32 buttons; GetMouse(&loc, &buttons); if (fExpandoMenuBar != NULL && fExpandoMenuBar->Frame().Contains(loc)) { ConvertToScreen(&loc); BPoint expandoLocation = fExpandoMenuBar->ConvertFromScreen(loc); TTeamMenuItem* item = fExpandoMenuBar->TeamItemAtPoint(expandoLocation); if (fLastDragItem) init_tracking_hook(fLastDragItem, NULL, NULL); if (item != NULL) { if (item == fLastDragItem) return B_OK; fLastDragItem = item; } } return B_OK; } bool TBarView::MenuTrackingHook(BMenu* menu, void* castToThis) { // return true if the menu should go away TrackingHookData* data = static_cast(castToThis); if (!data) return false; TBarView* barView = dynamic_cast(data->fTarget.Target(NULL)); if (!barView || !menu->LockLooper()) return false; uint32 buttons; BPoint location; menu->GetMouse(&location, &buttons); bool endMenu = true; BRect frame(menu->Bounds()); frame.InsetBy(-kMenuTrackMargin, -kMenuTrackMargin); if (frame.Contains(location)) { // if current loc is still in the menu // keep tracking endMenu = false; } else { // see if the mouse is in the team/deskbar menu item menu->ConvertToScreen(&location); if (barView->LockLooper()) { TExpandoMenuBar* expandoMenuBar = barView->ExpandoMenuBar(); TBarWindow* barWindow = dynamic_cast(barView->Window()); TDeskbarMenu* deskbarMenu = barWindow->DeskbarMenu(); if (deskbarMenu && deskbarMenu->LockLooper()) { deskbarMenu->ConvertFromScreen(&location); if (deskbarMenu->Frame().Contains(location)) endMenu = false; deskbarMenu->UnlockLooper(); } if (endMenu && expandoMenuBar) { expandoMenuBar->ConvertFromScreen(&location); BMenuItem* item = expandoMenuBar->TeamItemAtPoint(location); if (item) endMenu = false; } barView->UnlockLooper(); } } menu->UnlockLooper(); return endMenu; } // used by WindowMenu and TeamMenu to // set the tracking hook for dragging TrackingHookData* TBarView::GetTrackingHookData() { // all tracking hook data is // preset in AttachedToWindow // data should never change return &fTrackingHookData; } void TBarView::DragStop(bool full) { if (!Dragging()) return; if (fExpandoMenuBar != NULL) { if (fLastDragItem != NULL) { init_tracking_hook(fLastDragItem, NULL, NULL); fLastDragItem = NULL; } } if (full) { delete fDragMessage; fDragMessage = NULL; delete fCachedTypesList; fCachedTypesList = NULL; } } bool TBarView::AppCanHandleTypes(const char* signature) { // used for filtering apps/teams in the ExpandoMenuBar and TeamMenu if (modifiers() & B_CONTROL_KEY) { // control key forces acceptance, just like drag&drop on icons return true; } if (!signature || strlen(signature) == 0 || !fCachedTypesList || fCachedTypesList->CountItems() == 0) return false; if (strcasecmp(signature, kTrackerSignature) == 0) { // tracker should support all types // and should pass them on to the appropriate application return true; } entry_ref hintref; BMimeType appmime(signature); if (appmime.GetAppHint(&hintref) != B_OK) return false; // an app was found, now see if it supports any of // the refs in the message BFile file(&hintref, O_RDONLY); BAppFileInfo fileinfo(&file); // scan the cached mimetype list and see if this app // supports anything in the list // only one item needs to match in the list of refs int32 count = fCachedTypesList->CountItems(); for (int32 i = 0 ; i < count ; i++) { if (fileinfo.IsSupportedType(fCachedTypesList->ItemAt(i)->String())) return true; } return false; } void TBarView::SetDragOverride(bool on) { fRefsRcvdOnly = on; } bool TBarView::DragOverride() { return fRefsRcvdOnly; } status_t TBarView::SendDragMessage(const char* signature, entry_ref* ref) { status_t err = B_ERROR; if (fDragMessage != NULL) { if (fRefsRcvdOnly) { // current message sent to apps is only B_REFS_RECEIVED fDragMessage->what = B_REFS_RECEIVED; } BRoster roster; if (signature != NULL && *signature != '\0' && roster.IsRunning(signature)) { BMessenger messenger(signature); // drag message is still owned by DB, copy is sent // can toss it after send err = messenger.SendMessage(fDragMessage); } else if (ref != NULL) { FSLaunchItem((const entry_ref*)ref, (const BMessage*)fDragMessage, true, true); } else if (signature != NULL && *signature != '\0') roster.Launch(signature, fDragMessage); } return err; } bool TBarView::InvokeItem(const char* signature) { // sent from TeamMenuItem if (Dragging() && AppCanHandleTypes(signature)) { SendDragMessage(signature); // invoking okay to toss memory DragStop(true); return true; } return false; } void TBarView::HandleDeskbarMenu(BMessage* messagewithdestination) { if (!Dragging()) return; // in mini-mode if (fVertical && fState != kExpandoState) { // if drop is in the team menu, bail if (fBarMenuBar->CountItems() >= 2) { uint32 buttons; BPoint location; GetMouse(&location, &buttons); if (fBarMenuBar->ItemAt(1)->Frame().Contains(location)) return; } } if (messagewithdestination) { entry_ref ref; if (messagewithdestination->FindRef("refs", &ref) == B_OK) { BEntry entry(&ref, true); if (entry.IsDirectory()) { // if the ref received (should only be 1) is a directory // then add the drag refs to the directory AddRefsToDeskbarMenu(DragMessage(), &ref); } else SendDragMessage(NULL, &ref); } } else { // adds drag refs to top level in deskbar menu AddRefsToDeskbarMenu(DragMessage(), NULL); } // clean up drag message and types list DragStop(true); } // #pragma mark - Add-ons // shelf is ignored for now, // it exists in anticipation of having other 'shelves' for // storing items status_t TBarView::ItemInfo(int32 id, const char** name, DeskbarShelf* shelf) { *shelf = B_DESKBAR_TRAY; return fReplicantTray->ItemInfo(id, name); } status_t TBarView::ItemInfo(const char* name, int32* id, DeskbarShelf* shelf) { *shelf = B_DESKBAR_TRAY; return fReplicantTray->ItemInfo(name, id); } bool TBarView::ItemExists(int32 id, DeskbarShelf) { return fReplicantTray->IconExists(id); } bool TBarView::ItemExists(const char* name, DeskbarShelf) { return fReplicantTray->IconExists(name); } int32 TBarView::CountItems(DeskbarShelf) { return fReplicantTray->ReplicantCount(); } BSize TBarView::MaxItemSize(DeskbarShelf shelf) { return BSize(fReplicantTray->MaxReplicantWidth(), fReplicantTray->MaxReplicantHeight()); } status_t TBarView::AddItem(BMessage* item, DeskbarShelf, int32* id) { return fReplicantTray->AddIcon(item, id); } status_t TBarView::AddItem(BEntry* entry, DeskbarShelf, int32* id) { return fReplicantTray->LoadAddOn(entry, id); } void TBarView::RemoveItem(int32 id) { fReplicantTray->RemoveIcon(id); } void TBarView::RemoveItem(const char* name, DeskbarShelf) { fReplicantTray->RemoveIcon(name); } BRect TBarView::OffsetIconFrame(BRect rect) const { BRect frame(Frame()); frame.left += fDragRegion->Frame().left + fReplicantTray->Frame().left + rect.left; frame.top += fDragRegion->Frame().top + fReplicantTray->Frame().top + rect.top; frame.right = frame.left + rect.Width(); frame.bottom = frame.top + rect.Height(); return frame; } BRect TBarView::IconFrame(int32 id) const { return OffsetIconFrame(fReplicantTray->IconFrame(id)); } BRect TBarView::IconFrame(const char* name) const { return OffsetIconFrame(fReplicantTray->IconFrame(name)); } float TBarView::TeamMenuItemHeight() const { const int32 iconSize = fBarApp->TeamIconSize(); const float iconPadding = be_control_look->ComposeSpacing(kIconPadding); float iconOnlyHeight = iconSize + iconPadding / 2; const int32 large = be_control_look->ComposeIconSize(B_LARGE_ICON) .IntegerWidth() + 1; font_height fontHeight; if (fExpandoMenuBar != NULL) fExpandoMenuBar->GetFontHeight(&fontHeight); else GetFontHeight(&fontHeight); float labelHeight = fontHeight.ascent + fontHeight.descent; labelHeight = labelHeight < kMinTeamItemHeight ? kMinTeamItemHeight : ceilf(labelHeight * 1.1f); if (fBarApp->Settings()->hideLabels && iconSize > B_MINI_ICON) { // height is determined based solely on icon size return iconOnlyHeight; } else if (!fVertical || (fVertical && iconSize <= large)) { // horizontal or vertical with label on same row as icon: // height based on icon size or font size, whichever is bigger return std::max(iconOnlyHeight, labelHeight); } else if (fVertical && iconSize > large) { // vertical with label below icon: height based on icon and label return ceilf(iconOnlyHeight + labelHeight); } else { // height is determined based solely on label height return labelHeight; } }