/* * Copyright 2012, Rene Gollent, rene@gollent.com. * Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de. * Distributed under the terms of the MIT License. */ #include "ActionMenuItem.h" #include #include // #pragma mark - ActionMenuItem ActionMenuItem::ActionMenuItem(const char* label, BMessage* message, char shortcut, uint32 modifiers) : BMenuItem(label, message, shortcut, modifiers) { } ActionMenuItem::ActionMenuItem(BMenu* menu, BMessage* message) : BMenuItem(menu, message) { } ActionMenuItem::~ActionMenuItem() { } void ActionMenuItem::PrepareToShow(BLooper* parentLooper, BHandler* targetHandler) { SetTarget(targetHandler); } bool ActionMenuItem::Finish(BLooper* parentLooper, BHandler* targetHandler, bool force) { return false; } void ActionMenuItem::ItemSelected() { }