/* * Copyright 2012, Ingo Weinhold, ingo_weinhold@gmx.de. * Distributed under the terms of the MIT License. */ #include "CliContinueCommand.h" #include #include #include "CliContext.h" #include "MessageCodes.h" #include "Team.h" #include "UserInterface.h" CliContinueCommand::CliContinueCommand() : CliCommand("continue the current thread", "%s\n" "Continues the current thread.") { } void CliContinueCommand::Execute(int argc, const char* const* argv, CliContext& context) { AutoLocker teamLocker(context.GetTeam()); Thread* thread = context.CurrentThread(); if (thread == NULL) { printf("Error: No current thread.\n"); return; } if (thread->State() != THREAD_STATE_STOPPED) { printf("Error: The current thread is not stopped.\n"); return; } context.GetUserInterfaceListener()->ThreadActionRequested(thread->ID(), MSG_THREAD_RUN); }