/* * Copyright (c) 1999-2000, Eric Moon. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions, and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // BasicThread.h // based on ThreadPrimitive from the Be Newsletter // // HISTORY // e.moon 12jul99: now in cortex namespace // - The stop mechanism has changed a bit; it's now up to the // run() implementation to indicate that it has completed by // calling done(). // // e.moon 11may99: brought into the beDub support kit #ifndef __BasicThread_H__ #define __BasicThread_H__ #include #include #include #include "cortex_defs.h" __BEGIN_CORTEX_NAMESPACE class BasicThread { protected: // hooks virtual void run()=0; public: // ctor/dtor virtual ~BasicThread() { if(m_thread > 0) { kill(); } } BasicThread( int32 priority=B_LOW_PRIORITY, const char* name=0, bool killOnDelete=true) : m_thread(-1), m_priority(priority), m_name(name ? name : "BasicThread [?]"), m_running(false), m_stopping(false) {} bool running() const { return m_running; } bool stopping() const { return m_stopping; } thread_id thread() const { return m_thread; } const char* name() const { return m_name.String(); } public: // operations status_t start() { if(running()) return B_ERROR; m_thread = spawn_thread( &BasicThread::Run, m_name.String(), m_priority, this); status_t err = resume_thread(m_thread); if(err == B_OK) m_running = true; return err; } // reworked 12jul99 e.moon status_t stop(bool wait=true) { if(!running()) return B_ERROR; thread_id thread = m_thread; // +++++ is this safe? if(thread <= 0) return B_OK; // signal stop m_stopping = true; if(wait) { status_t ret; while(wait_for_thread(thread, &ret) == B_INTERRUPTED) { PRINT(("stopping thread %" B_PRId32 ": B_INTERRUPTED\n", thread)); } } return B_OK; } protected: // internal methods // Blunt force trauma. // added 12jul99 e.moon status_t kill() { if(m_thread <= 0) return B_ERROR; kill_thread(m_thread); m_thread = -1; m_running = false; m_stopping = false; return B_OK; } // Call this method at the end of your run() implementation. // added 12jul99 e.moon void done() { m_running = false; m_stopping = false; m_thread = -1; } private: // static impl. methods static status_t Run(void* user) { BasicThread* instance = static_cast(user); instance->run(); return B_OK; } private: // impl members thread_id m_thread; int32 m_priority; BString m_name; bool m_running; bool m_stopping; }; __END_CORTEX_NAMESPACE #endif /* __BasicThread_H__ */