/* * Copyright (c) 1999-2000, Eric Moon. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions, and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // AudioAdapterAddOn.h // * PURPOSE // To test the IAudioOp framework, this add-on creates // 'do-nothing' filter nodes. // // * TO DO // +++++ reflect build time in node info // // * HISTORY // e.moon 8sep99 Begun #ifndef AUDIO_ADAPTER_ADD_ON_H #define AUDIO_ADAPTER_ADD_ON_H #include class AudioAdapterAddOn : public BMediaAddOn { typedef BMediaAddOn _inherited; public: //virtual ~AudioAdapterAddOn(); explicit AudioAdapterAddOn(image_id image); public: // BMediaAddOn impl virtual status_t InitCheck(const char** out_failure_text); virtual int32 CountFlavors(); virtual status_t GetFlavorAt(int32 n, const flavor_info** out_info); virtual BMediaNode* InstantiateNodeFor(const flavor_info* info, BMessage* config, status_t* out_error); virtual status_t GetConfigurationFor(BMediaNode* your_node, BMessage* into_message); virtual bool WantsAutoStart() { return false; } virtual status_t AutoStart(int in_count, BMediaNode** out_node, int32* out_internal_id, bool* out_has_more) { return B_OK; } }; #endif // AUDIO_ADAPTER_ADD_ON_H