/* * Copyright (c) 1999-2000, Eric Moon. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions, and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // InfoWindow.cpp #include "InfoWindow.h" // Interface Kit #include #include #include __USE_CORTEX_NAMESPACE #include #define D_ALLOC(x) //PRINT (x) #define D_HOOK(x) //PRINT (x) #define D_INTERNAL(x) //PRINT (x) #define D_MESSAGE(x) //PRINT (x) // -------------------------------------------------------- // // ctor/dtor // -------------------------------------------------------- // InfoWindow::InfoWindow( BRect frame) : BWindow(frame, "", B_DOCUMENT_WINDOW, 0), m_zoomed(false), m_zooming(false) { D_ALLOC(("InfoWindow::InfoWindow()\n")); } InfoWindow::~InfoWindow() { D_ALLOC(("InfoWindow::~InfoWindow()\n")); } // -------------------------------------------------------- // // BWindow impl // -------------------------------------------------------- // void InfoWindow::FrameResized( float width, float height) { D_HOOK(("InfoWindow::FrameResized()\n")); if (!m_zooming) { m_zoomed = false; } else { m_zooming = false; } } void InfoWindow::Show() { D_HOOK(("InfoWindow::Show()\n")); _constrainToScreen(); m_manualSize = Bounds().OffsetToCopy(0.0, 0.0); BWindow::Show(); } void InfoWindow::Zoom( BPoint origin, float width, float height) { D_HOOK(("InfoWindow::Zoom()\n")); m_zooming = true; BScreen screen(this); if (!screen.Frame().Contains(Frame())) { m_zoomed = false; } if (!m_zoomed) { // resize to the ideal size m_manualSize = Bounds(); float width, height; FindView("InfoView")->GetPreferredSize(&width, &height); width += B_V_SCROLL_BAR_WIDTH; ResizeTo(width, height); _constrainToScreen(); m_zoomed = true; } else { // resize to the most recent manual size ResizeTo(m_manualSize.Width(), m_manualSize.Height()); m_zoomed = false; } } // -------------------------------------------------------- // // internal operations // -------------------------------------------------------- // void InfoWindow::_constrainToScreen() { D_INTERNAL(("InfoWindow::_constrainToScreen()\n")); BScreen screen(this); BRect screenRect = screen.Frame(); BRect windowRect = Frame(); // if the window is outside the screen rect // move it to the default position if (!screenRect.Intersects(windowRect)) { windowRect.OffsetTo(screenRect.LeftTop()); MoveTo(windowRect.LeftTop()); windowRect = Frame(); } // if the window is larger than the screen rect // resize it to fit at each side if (!screenRect.Contains(windowRect)) { if (windowRect.left < screenRect.left) { windowRect.left = screenRect.left + 5.0; MoveTo(windowRect.LeftTop()); windowRect = Frame(); } if (windowRect.top < screenRect.top) { windowRect.top = screenRect.top + 5.0; MoveTo(windowRect.LeftTop()); windowRect = Frame(); } if (windowRect.right > screenRect.right) { windowRect.right = screenRect.right - 5.0; } if (windowRect.bottom > screenRect.bottom) { windowRect.bottom = screenRect.bottom - 5.0; } ResizeTo(windowRect.Width(), windowRect.Height()); } } // END -- InfoWindow.cpp --