/* * Copyright 2009, Axel Dörfler, axeld@pinc-software.de. All rights reserved. * Distributed under the terms of the MIT License. */ #include "CharacterMap.h" #include #include #include #include "CharacterWindow.h" #undef B_TRANSLATION_CONTEXT #define B_TRANSLATION_CONTEXT "CharacterMap" const char* kSignature = "application/x-vnd.Haiku-CharacterMap"; CharacterMap::CharacterMap() : BApplication(kSignature) { } CharacterMap::~CharacterMap() { } void CharacterMap::ReadyToRun() { fWindow = new CharacterWindow(); fWindow->Show(); } void CharacterMap::RefsReceived(BMessage* message) { fWindow->PostMessage(message); } void CharacterMap::MessageReceived(BMessage* message) { BApplication::MessageReceived(message); } // #pragma mark - int main(int /*argc*/, char** /*argv*/) { CharacterMap app; app.Run(); return 0; }