// Connection.h #ifndef NET_FS_CONNECTION_H #define NET_FS_CONNECTION_H #include class Channel; class SecurityContext; class User; // Connection class Connection { protected: Connection(); public: virtual ~Connection(); virtual status_t Init(const char* parameters) = 0; virtual void Close() = 0; virtual int32 CountDownStreamChannels() const = 0; virtual Channel* DownStreamChannelAt(int32 index) const = 0; virtual status_t GetUpStreamChannel(Channel** channel, bigtime_t timeout = B_INFINITE_TIMEOUT) = 0; virtual status_t PutUpStreamChannel(Channel* channel) = 0; }; #endif // NET_FS_CONNECTION_H