/* * Copyright 2011, Ingo Weinhold, ingo_weinhold@gmx.de. * Distributed under the terms of the MIT License. */ #ifndef _SYSTEM_SIGNAL_DEFS_H #define _SYSTEM_SIGNAL_DEFS_H #include #include // The total number of signals a process may have queued at receivers at any // time. #define MAX_QUEUED_SIGNALS _POSIX_SIGQUEUE_MAX // realtime signal number range #define SIGNAL_REALTIME_MIN 33 #define SIGNAL_REALTIME_MAX 40 // greatest actually supported signal number #define MAX_SIGNAL_NUMBER SIGNAL_REALTIME_MAX // additional send_signal_etc() flags #define SIGNAL_FLAG_QUEUING_REQUIRED (0x10000) // force signal queuing, i.e. fail instead of falling back to unqueued // signals, when queuing isn't possible #define SIGNAL_FLAG_SEND_TO_THREAD (0x20000) // interpret the the given ID as a thread_id rather than a team_id (syscall // use only) // additional sigaction::sa_flags flag #define SA_BEOS_COMPATIBLE_HANDLER 0x80000000 // BeOS compatible signal handler, i.e. the vregs argument is passed // per-value, not per-pointer #define SIGNAL_TO_MASK(signal) ((sigset_t)1 << ((signal) - 1)) #define SIGNAL_RANGE_TO_MASK(first, last) \ ((((SIGNAL_TO_MASK(last) - 1) << 1) | 1) & ~(SIGNAL_TO_MASK(first) - 1)) // Note: The last mask computation looks that way to avoid an overflow for // last == 64. #endif /* _SYSTEM_SIGNAL_DEFS_H */