/* * Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de. * Copyright 2013-2014, Rene Gollent, rene@gollent.com. * Distributed under the terms of the MIT License. */ #ifndef USER_BREAKPOINT_H #define USER_BREAKPOINT_H #include #include #include #include "SourceLocation.h" #include "String.h" #include "Types.h" class Breakpoint; class Function; class FunctionID; class LocatableFile; class UserBreakpoint; class UserBreakpointLocation { public: UserBreakpointLocation(FunctionID* functionID, LocatableFile* sourceFile, const SourceLocation& sourceLocation, target_addr_t relativeAddress); UserBreakpointLocation( const UserBreakpointLocation& other); virtual ~UserBreakpointLocation(); FunctionID* GetFunctionID() const { return fFunctionID; } LocatableFile* SourceFile() const { return fSourceFile; } SourceLocation GetSourceLocation() const { return fSourceLocation; } target_addr_t RelativeAddress() const { return fRelativeAddress; } UserBreakpointLocation& operator=( const UserBreakpointLocation& other); private: FunctionID* fFunctionID; LocatableFile* fSourceFile; SourceLocation fSourceLocation; target_addr_t fRelativeAddress; }; class UserBreakpointInstance : public DoublyLinkedListLinkImpl { public: UserBreakpointInstance( UserBreakpoint* userBreakpoint, target_addr_t address); UserBreakpoint* GetUserBreakpoint() const { return fUserBreakpoint; } target_addr_t Address() const { return fAddress; } Breakpoint* GetBreakpoint() const { return fBreakpoint; } void SetBreakpoint(Breakpoint* breakpoint); private: target_addr_t fAddress; UserBreakpoint* fUserBreakpoint; Breakpoint* fBreakpoint; }; typedef DoublyLinkedList UserBreakpointInstanceList; class UserBreakpoint : public BReferenceable, public DoublyLinkedListLinkImpl { public: UserBreakpoint( const UserBreakpointLocation& location); ~UserBreakpoint(); const UserBreakpointLocation& Location() const { return fLocation; } int32 CountInstances() const; UserBreakpointInstance* InstanceAt(int32 index) const; // Note: After known to the BreakpointManager, those can only be // invoked with the breakpoint manager lock held. bool AddInstance(UserBreakpointInstance* instance); void RemoveInstance( UserBreakpointInstance* instance); UserBreakpointInstance* RemoveInstanceAt(int32 index); bool IsValid() const { return fValid; } void SetValid(bool valid); // BreakpointManager only bool IsEnabled() const { return fEnabled; } void SetEnabled(bool enabled); // BreakpointManager only bool IsHidden() const { return fHidden; } void SetHidden(bool hidden); bool HasCondition() const { return !fConditionExpression.IsEmpty(); } const BString& Condition() const { return fConditionExpression; } void SetCondition( const BString& conditionExpression); private: typedef BObjectList InstanceList; private: UserBreakpointLocation fLocation; InstanceList fInstances; bool fValid; bool fEnabled; bool fHidden; BString fConditionExpression; }; typedef DoublyLinkedList UserBreakpointList; #endif // USER_BREAKPOINT_H