/* * Copyright 2003-2005, Haiku. * Distributed under the terms of the MIT License. */ #ifndef MESSENGER_PRIVATE_H #define MESSENGER_PRIVATE_H #include #include class BMessenger::Private { public: Private(BMessenger* messenger) : fMessenger(messenger) {} Private(BMessenger& messenger) : fMessenger(&messenger) {} port_id Port() { return fMessenger->fPort; } int32 Token() { return fMessenger->fHandlerToken; } team_id Team() { return fMessenger->fTeam; } bool IsPreferredTarget() { return fMessenger->fHandlerToken == B_PREFERRED_TOKEN; } void SetTo(team_id team, port_id port, int32 token) { fMessenger->_SetTo(team, port, token); } private: BMessenger* fMessenger; }; #endif // MESSENGER_PRIVATE_H