/* * Copyright 2009, Haiku, Inc. All rights reserved. * Distributed under the terms of the MIT License. */ #ifndef _PLAY_SOUND_H #define _PLAY_SOUND_H #include #include typedef sem_id sound_handle; sound_handle play_sound(const entry_ref* soundRef, bool mix, bool queue, bool background); status_t stop_sound(sound_handle handle); status_t wait_for_sound(sound_handle handle); #endif // _PLAY_SOUND_H