/* * Copyright 2004-2015 Haiku, Inc. All rights reserved. * Distributed under the terms of the MIT License. */ #ifndef _SCROLL_VIEW_H #define _SCROLL_VIEW_H #include /*! The BScrollView is a convenience class to add a scrolling mechanism to the target view. */ class BScrollView : public BView { public: BScrollView(const char* name, BView* target, uint32 resizingMode = B_FOLLOW_LEFT_TOP, uint32 flags = 0, bool horizontal = false, bool vertical = false, border_style border = B_FANCY_BORDER); BScrollView(const char* name, BView* target, uint32 flags, bool horizontal, bool vertical, border_style border = B_FANCY_BORDER); BScrollView(BMessage* archive); virtual ~BScrollView(); static BArchivable* Instantiate(BMessage* archive); virtual status_t Archive(BMessage* archive, bool deep = true) const; virtual status_t AllUnarchived(const BMessage* archive); // Hook methods virtual void AllAttached(); virtual void AllDetached(); virtual void AttachedToWindow(); virtual void DetachedFromWindow(); virtual void Draw(BRect updateRect); virtual void FrameMoved(BPoint newPosition); virtual void FrameResized(float newWidth, float newHeight); virtual void MessageReceived(BMessage* message); virtual void MouseDown(BPoint where); virtual void MouseMoved(BPoint where, uint32 code, const BMessage* dragMessage); virtual void MouseUp(BPoint where); virtual void WindowActivated(bool active); // Size virtual void GetPreferredSize(float* _width, float* _height); virtual void ResizeToPreferred(); virtual void MakeFocus(bool focus = true); virtual BSize MinSize(); virtual BSize MaxSize(); virtual BSize PreferredSize(); // BScrollBar BScrollBar* ScrollBar(orientation direction) const; virtual void SetBorder(border_style border); border_style Border() const; void SetBorders(uint32 borders); uint32 Borders() const; virtual status_t SetBorderHighlighted(bool highlight); bool IsBorderHighlighted() const; void SetTarget(BView* target); BView* Target() const; // Scripting virtual BHandler* ResolveSpecifier(BMessage* message, int32 index, BMessage* specifier, int32 what, const char* property); virtual status_t GetSupportedSuites(BMessage* message); virtual status_t Perform(perform_code d, void* arg); protected: virtual void LayoutInvalidated(bool descendants = false); virtual void DoLayout(); private: // FBC padding and forbidden methods virtual void _ReservedScrollView1(); virtual void _ReservedScrollView2(); virtual void _ReservedScrollView3(); virtual void _ReservedScrollView4(); BScrollView& operator=(const BScrollView& other); private: friend class BView; void _Init(bool horizontal, bool vertical); float _BorderSize() const; BRect _InnerFrame() const; BSize _ComputeSize(BSize targetSize) const; BRect _ComputeFrame(BRect targetRect) const; void _AlignScrollBars(bool horizontal, bool vertical, BRect targetFrame); static BRect _ComputeFrame(BRect frame, BScrollBar* horizontal, BScrollBar* vertical, border_style border, uint32 borders); static BRect _ComputeFrame(BView* target, BScrollBar* horizontal, BScrollBar* vertical, border_style border, uint32 borders); static float _BorderSize(border_style border); static uint32 _ModifyFlags(uint32 flags, BView* target, border_style border); static void _InsetBorders(BRect& frame, border_style border, uint32 borders, bool expand = false); private: BView* fTarget; BScrollBar* fHorizontalScrollBar; BScrollBar* fVerticalScrollBar; border_style fBorder; uint16 fPreviousWidth; uint16 fPreviousHeight; bool fHighlighted; uint32 fBorders; uint32 _reserved[2]; }; #endif // _SCROLL_VIEW_H