/* * Copyright 2006-2015, Haiku, Inc. All rights reserved. * Distributed under the terms of the MIT License. */ #ifndef _OUTLINE_LIST_VIEW_H #define _OUTLINE_LIST_VIEW_H #include class BOutlineListView : public BListView { public: BOutlineListView(BRect frame, const char* name, list_view_type type = B_SINGLE_SELECTION_LIST, uint32 resizingMode = B_FOLLOW_LEFT_TOP, uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE); BOutlineListView(const char* name, list_view_type type = B_SINGLE_SELECTION_LIST, uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE); BOutlineListView(BMessage* archive); virtual ~BOutlineListView(); static BArchivable* Instantiate(BMessage* archive); virtual status_t Archive(BMessage* archive, bool deep = true) const; virtual void MouseDown(BPoint where); virtual void KeyDown(const char* bytes, int32 numBytes); virtual void FrameMoved(BPoint newPosition); virtual void FrameResized(float newWidth, float newHeight); virtual void MouseUp(BPoint where); virtual bool AddUnder(BListItem* item, BListItem* superItem); virtual bool AddItem(BListItem* item); virtual bool AddItem(BListItem* item, int32 fullListIndex); virtual bool AddList(BList* newItems); virtual bool AddList(BList* newItems, int32 fullListIndex); virtual bool RemoveItem(BListItem* item); virtual BListItem* RemoveItem(int32 fullListIndex); virtual bool RemoveItems(int32 fullListIndex, int32 count); BListItem* FullListItemAt(int32 fullListIndex) const; int32 FullListIndexOf(BPoint where) const; int32 FullListIndexOf(BListItem* item) const; BListItem* FullListFirstItem() const; BListItem* FullListLastItem() const; bool FullListHasItem(BListItem* item) const; int32 FullListCountItems() const; int32 FullListCurrentSelection( int32 index = 0) const; virtual void MakeEmpty(); bool FullListIsEmpty() const; void FullListDoForEach(bool (*func)(BListItem* item)); void FullListDoForEach(bool (*func)(BListItem* item, void* arg), void* arg); BListItem* Superitem(const BListItem* item); void Expand(BListItem* item); void Collapse(BListItem* item); bool IsExpanded(int32 fullListIndex); virtual BHandler* ResolveSpecifier(BMessage* message, int32 index, BMessage* specifier, int32 what, const char* property); virtual status_t GetSupportedSuites(BMessage* data); virtual status_t Perform(perform_code code, void* data); virtual void ResizeToPreferred(); virtual void GetPreferredSize(float* _width, float* _height); virtual void MakeFocus(bool focus = true); virtual void AllAttached(); virtual void AllDetached(); virtual void DetachedFromWindow(); void FullListSortItems(int (*compareFunc)( const BListItem* first, const BListItem* second)); void SortItemsUnder(BListItem* superItem, bool oneLevelOnly, int (*compareFunc)( const BListItem* first, const BListItem* second)); int32 CountItemsUnder(BListItem* superItem, bool oneLevelOnly) const; BListItem* EachItemUnder(BListItem* superItem, bool oneLevelOnly, BListItem* (*eachFunc)( BListItem* item, void* arg), void* arg); BListItem* ItemUnderAt(BListItem* superItem, bool oneLevelOnly, int32 index) const; protected: virtual bool DoMiscellaneous(MiscCode code, MiscData* data); virtual void MessageReceived(BMessage* message); private: virtual void _ReservedOutlineListView1(); virtual void _ReservedOutlineListView2(); virtual void _ReservedOutlineListView3(); virtual void _ReservedOutlineListView4(); protected: virtual void ExpandOrCollapse(BListItem* superItem, bool expand); virtual BRect LatchRect(BRect itemRect, int32 level) const; virtual void DrawLatch(BRect itemRect, int32 level, bool collapsed, bool highlighted, bool misTracked); virtual void DrawItem(BListItem* item, BRect itemRect, bool complete = false); private: int32 _FullListIndex(int32 index) const; void _PopulateTree(BList* tree, BList& target, int32& firstIndex, bool onlyVisible); void _SortTree(BList* tree, bool oneLevelOnly, int (*compareFunc)(const BListItem* a, const BListItem* b)); void _DestructTree(BList* tree); BList* _BuildTree(BListItem* superItem, int32& index); void _CullInvisibleItems(BList &list); bool _SwapItems(int32 first, int32 second); BListItem* _RemoveItem(BListItem* item, int32 fullListIndex); BListItem* _SuperitemForIndex(int32 fullListIndex, int32 level, int32* _superIndex = NULL); int32 _FindPreviousVisibleIndex(int32 fullListIndex); status_t _ItemsUnderSetup(BListItem* superItem, int32& startIndex, uint32& baseLevel) const; private: BList fFullList; uint32 _reserved[2]; }; #endif // _OUTLINE_LIST_VIEW_H