//------------------------------------------------------------------------------ // Copyright (c) 2001-2002, Haiku // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // // File Name: Roster.h // Author: Ingo Weinhold (bonefish@users.sf.net) // Description: BRoster class lets you launch apps and keeps // track of apps that are running. // Global be_roster represents the default BRoster. // app_info structure provides info for a running app. //------------------------------------------------------------------------------ #ifndef _ROSTER_H #define _ROSTER_H #include #include #include // app_info struct app_info { app_info(); ~app_info(); thread_id thread; team_id team; port_id port; uint32 flags; entry_ref ref; char signature[B_MIME_TYPE_LENGTH]; }; // app flags #define B_SINGLE_LAUNCH (0x0) #define B_MULTIPLE_LAUNCH (0x1) #define B_EXCLUSIVE_LAUNCH (0x2) #define B_LAUNCH_MASK (0x3) #define B_BACKGROUND_APP (0x4) #define B_ARGV_ONLY (0x8) #define _B_APP_INFO_RESERVED1_ (0x10000000) // watching request flags enum { B_REQUEST_LAUNCHED = 0x00000001, B_REQUEST_QUIT = 0x00000002, B_REQUEST_ACTIVATED = 0x00000004, }; // notification message "what" enum { B_SOME_APP_LAUNCHED = 'BRAS', B_SOME_APP_QUIT = 'BRAQ', B_SOME_APP_ACTIVATED = 'BRAW', }; class BFile; class BList; class BMimeType; class BNodeInfo; // BRoster class BRoster { public: BRoster(); ~BRoster(); // running apps bool IsRunning(const char *mimeSig) const; bool IsRunning(entry_ref *ref) const; team_id TeamFor(const char *mimeSig) const; team_id TeamFor(entry_ref *ref) const; void GetAppList(BList *teamIDList) const; void GetAppList(const char *sig, BList *teamIDList) const; // app infos status_t GetAppInfo(const char *sig, app_info *info) const; status_t GetAppInfo(entry_ref *ref, app_info *info) const; status_t GetRunningAppInfo(team_id team, app_info *info) const; status_t GetActiveAppInfo(app_info *info) const; // find app status_t FindApp(const char *mimeType, entry_ref *app) const; status_t FindApp(entry_ref *ref, entry_ref *app) const; // broadcast status_t Broadcast(BMessage *message) const; status_t Broadcast(BMessage *message, BMessenger replyTo) const; // watching status_t StartWatching(BMessenger target, uint32 eventMask = B_REQUEST_LAUNCHED | B_REQUEST_QUIT) const; status_t StopWatching(BMessenger target) const; status_t ActivateApp(team_id team) const; // launch app status_t Launch(const char *mimeType, BMessage *initialMessage = 0, team_id *appTeam = 0) const; status_t Launch(const char *mimeType, BList *messageList, team_id *appTeam = 0) const; status_t Launch(const char *mimeType, int argc, char **args, team_id *appTeam = 0) const; status_t Launch(const entry_ref *ref, const BMessage *initialMessage = 0, team_id *appTeam = 0) const; status_t Launch(const entry_ref *ref, const BList *messageList, team_id *appTeam = 0) const; status_t Launch(const entry_ref *ref, int argc, const char * const *args, team_id *appTeam = 0) const; // recent documents, folders, apps void GetRecentDocuments(BMessage *refList, int32 maxCount, const char *fileType = 0, const char *appSig = 0) const; void GetRecentDocuments(BMessage *refList, int32 maxCount, const char *fileTypes[], int32 fileTypesCount, const char *appSig = 0) const; void GetRecentFolders(BMessage *refList, int32 maxCount, const char *appSig = 0) const; void GetRecentApps(BMessage *refList, int32 maxCount) const; void AddToRecentDocuments(const entry_ref *doc, const char *appSig = 0) const; void AddToRecentFolders(const entry_ref *folder, const char *appSig = 0) const; // private/reserved stuff starts here class Private; private: class ArgVector; friend class Private; status_t ShutDown(bool reboot, bool confirm, bool synchronous); status_t AddApplication(const char *mimeSig, const entry_ref *ref, uint32 flags, team_id team, thread_id thread, port_id port, bool fullReg, uint32 *pToken, team_id *otherTeam) const; status_t SetSignature(team_id team, const char *mimeSig) const; void SetThread(team_id team, thread_id thread) const; status_t SetThreadAndTeam(uint32 entryToken, thread_id thread, team_id team) const; status_t CompleteRegistration(team_id team, thread_id thread, port_id port) const; bool IsAppPreRegistered(const entry_ref *ref, team_id team, app_info *info) const; status_t RemovePreRegApp(uint32 entryToken) const; status_t RemoveApp(team_id team) const; status_t xLaunchAppPrivate(const char *mimeType, const entry_ref *ref, const BList *messageList, int argc, const char *const *args, team_id *appTeam) const; bool UpdateActiveApp(team_id team) const; void SetAppFlags(team_id team, uint32 flags) const; void DumpRoster() const; status_t resolve_app(const char *inType, entry_ref *ref, entry_ref *appRef, char *appSig, uint32 *appFlags, bool *wasDocument) const; status_t translate_ref(entry_ref *ref, BMimeType *appMeta, entry_ref *appRef, BFile *appFile, bool *wasDocument) const; status_t translate_type(const char *mimeType, BMimeType *appMeta, entry_ref *appRef, BFile *appFile) const; status_t sniff_file(const entry_ref *file, BNodeInfo *nodeInfo, char *mimeType) const; status_t send_to_running(team_id team, int argc, const char *const *args, const BList *messageList, const entry_ref *ref, bool readyToRun) const; void InitMessengers(); void AddToRecentApps(const char *appSig) const; void ClearRecentDocuments() const; void ClearRecentFolders() const; void ClearRecentApps() const; void LoadRecentLists(const char *filename) const; void SaveRecentLists(const char *filename) const; BMessenger fMess; BMessenger fMimeMess; uint32 _reserved[3]; }; // global BRoster instance extern const BRoster *be_roster; #endif // _ROSTER_H