/* Open Tracker License Terms and Conditions Copyright (c) 1991-2000, Be Incorporated. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice applies to all licensees and shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of Be Incorporated shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from Be Incorporated. Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks of Be Incorporated in the United States and other countries. Other brand product names are registered trademarks or trademarks of their respective holders. All rights reserved. */ #include "Bitmaps.h" #include "Utilities.h" #include #include #include #include #include #include #include #ifdef __HAIKU__ # include #endif BImageResources::BImageResources(void* memAddr) { image_id image = find_image(memAddr); image_info info; if (get_image_info(image, &info) == B_OK) { #if _SUPPORTS_RESOURCES BFile file(&info.name[0], B_READ_ONLY); #else BString name(&info.name[0]); name += ".rsrc"; BFile file(name.String(), B_READ_ONLY); #endif if (file.InitCheck() == B_OK) fResources.SetTo(&file); } } BImageResources::~BImageResources() { } const BResources* BImageResources::ViewResources() const { if (fLock.Lock() != B_OK) return NULL; return &fResources; } BResources* BImageResources::ViewResources() { if (fLock.Lock() != B_OK) return NULL; return &fResources; } status_t BImageResources::FinishResources(BResources* res) const { ASSERT(res == &fResources); if (res != &fResources) return B_BAD_VALUE; fLock.Unlock(); return B_OK; } const void* BImageResources::LoadResource(type_code type, int32 id, size_t* out_size) const { // Serialize execution. // Looks like BResources is not really thread safe. We should // clean that up in the future and remove the locking from here. BAutolock lock(fLock); if (!lock.IsLocked()) return 0; // Return the resource. Because we never change the BResources // object, the returned data will not change until TTracker is // destroyed. return const_cast(&fResources)->LoadResource(type, id, out_size); } const void* BImageResources::LoadResource(type_code type, const char* name, size_t* out_size) const { // Serialize execution. BAutolock lock(fLock); if (!lock.IsLocked()) return NULL; // Return the resource. Because we never change the BResources // object, the returned data will not change until TTracker is // destroyed. return const_cast(&fResources)->LoadResource(type, name, out_size); } status_t BImageResources::GetIconResource(int32 id, icon_size size, BBitmap* dest) const { size_t length = 0; const void* data; #ifdef __HAIKU__ // try to load vector icon data = LoadResource(B_VECTOR_ICON_TYPE, id, &length); if (data != NULL && BIconUtils::GetVectorIcon((uint8*)data, length, dest) == B_OK) { return B_OK; } #endif // fall back to R5 icon if (size != B_LARGE_ICON && size != B_MINI_ICON) return B_ERROR; length = 0; data = LoadResource(size == B_LARGE_ICON ? 'ICON' : 'MICN', id, &length); if (data == NULL || length != (size_t)(size == B_LARGE_ICON ? 1024 : 256)) { TRESPASS(); return B_ERROR; } #ifdef __HAIKU__ if (dest->ColorSpace() != B_CMAP8) { return BIconUtils::ConvertFromCMAP8((uint8*)data, size, size, size, dest); } #endif dest->SetBits(data, (int32)length, 0, B_CMAP8); return B_OK; } status_t BImageResources::GetIconResource(int32 id, const uint8** iconData, size_t* iconSize) const { #ifdef __HAIKU__ // try to load vector icon data from resources size_t length = 0; const void* data = LoadResource(B_VECTOR_ICON_TYPE, id, &length); if (data == NULL) return B_ERROR; *iconData = (const uint8*)data; *iconSize = length; return B_OK; #else return B_ERROR; #endif } image_id BImageResources::find_image(void* memAddr) const { image_info info; int32 cookie = 0; while (get_next_image_info(0, &cookie, &info) == B_OK) if ((info.text <= memAddr && (((uint8*)info.text)+info.text_size) > memAddr) || (info.data <= memAddr && (((uint8*)info.data)+info.data_size) > memAddr)) { // Found the image. return info.id; } return -1; } status_t BImageResources::GetBitmapResource(type_code type, int32 id, BBitmap** out) const { *out = NULL; size_t len = 0; const void* data = LoadResource(type, id, &len); if (data == NULL) { TRESPASS(); return B_ERROR; } BMemoryIO stream(data, len); // Try to read as an archived bitmap. stream.Seek(0, SEEK_SET); BMessage archive; status_t err = archive.Unflatten(&stream); if (err != B_OK) return err; *out = new BBitmap(&archive); if (!*out) return B_ERROR; err = (*out)->InitCheck(); if (err != B_OK) { delete *out; *out = NULL; } return err; } static BLocker resLock; static BImageResources* resources = NULL; // This class is used as a static instance to delete the resources // global object when the image is getting unloaded. class _TTrackerCleanupResources { public: _TTrackerCleanupResources() { } ~_TTrackerCleanupResources() { delete resources; resources = NULL; } }; namespace BPrivate { static _TTrackerCleanupResources CleanupResources; BImageResources* GetTrackerResources() { if (!resources) { BAutolock lock(&resLock); resources = new BImageResources(&resources); } return resources; } }