/* * Copyright 2006, Haiku. All rights reserved. * Distributed under the terms of the MIT License. * * Authors: * Stephan Aßmus */ #include "ReversePathCommand.h" #include #include #include #include "VectorPath.h" #undef B_TRANSLATION_CONTEXT #define B_TRANSLATION_CONTEXT "Icon-O-Matic-ReversePathCmd" // constructor ReversePathCommand::ReversePathCommand(VectorPath* path) : PathCommand(path) { } // destructor ReversePathCommand::~ReversePathCommand() { } // Perform status_t ReversePathCommand::Perform() { fPath->Reverse(); return B_OK; } // Undo status_t ReversePathCommand::Undo() { return Perform(); } // GetName void ReversePathCommand::GetName(BString& name) { name << B_TRANSLATE("Reverse Path"); }