/*****************************************************************************/ // LiveSettings // Written by Michael Wilber // // LiveSettings.h // // This class manages (saves/loads/locks/unlocks) a collection of BMessage // based settings. This class allows you to share settings between different // classes in different threads and receive notifications when the settings // change. This class makes it easy to share settings between a Translator // and its config panel or a Screen Saver and its config panel. // // // Copyright (C) Haiku // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. /*****************************************************************************/ #ifndef LIVE_SETTINGS_H #define LIVE_SETTINGS_H #include #include #include #include #include #include "LiveSettingsObserver.h" #include "LiveSetting.h" class LiveSettings { public: LiveSettings(const char *settingsFile, LiveSetting *defaults, int32 defCount); LiveSettings *Acquire(); // increments the reference count, returns this LiveSettings *Release(); // decrements the reference count, deletes this // when count reaches zero, returns this when // ref count is greater than zero, NULL when // ref count is zero bool AddObserver(LiveSettingsObserver *observer); // returns true if observer was added sucessfully, // false if observer already in the list or error bool RemoveObserver(LiveSettingsObserver *observer); // returns true if observer was removed successfully, // false if observer not found or error status_t LoadSettings(); status_t LoadSettings(BMessage *pmsg); status_t SaveSettings(); status_t GetConfigurationMessage(BMessage *pmsg); bool SetGetBool(const char *name, bool *pVal = NULL); int32 SetGetInt32(const char *name, int32 *pVal = NULL); void SetString(const char *name, const BString &str); void GetString(const char *name, BString &str); private: const LiveSetting *FindLiveSetting(const char *name); ~LiveSettings(); // private so that Release() must be used // to delete the object void NotifySettingChanged(uint32 setting); template bool GetValue(const char *name, T &val); template bool SetValue(const char *name, const T &val); BLocker fLock; int32 fRefCount; BPath fSettingsPath; // where the settings file will be loaded from / // saved to BMessage fSettingsMsg; // the actual settings const LiveSetting *fDefaults; int32 fDefCount; typedef std::vector ObserverList; ObserverList fObservers; }; #endif // #ifndef LIVE_SETTTINGS_H