#include #include #include #if FLT_EVAL_METHOD == 0 #define EPS FLT_EPSILON #elif FLT_EVAL_METHOD == 1 #define EPS DBL_EPSILON #elif FLT_EVAL_METHOD == 2 #define EPS LDBL_EPSILON #endif static const float_t toint = 1 / EPS; float rintf(float x) { union { float f; uint32_t i; } u = {x}; int e = u.i >> 23 & 0xff; int s = u.i >> 31; float_t y; if (e >= 0x7f + 23) return x; if (s) y = x - toint + toint; else y = x + toint - toint; if (y == 0) return s ? -0.0f : 0.0f; return y; }