/*- * Copyright (c) 2014 Pedro Souza * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * */ #include #include "lua.h" #include "lauxlib.h" #include "lstd.h" #include "lutils.h" #include "bootstrap.h" /* * Like loader.perform, except args are passed already parsed * on the stack. */ static int lua_command(lua_State *L) { int i; int res = 1; int argc = lua_gettop(L); char **argv; argv = malloc(sizeof(char *) * (argc + 1)); if (argv == NULL) return 0; for (i = 0; i < argc; i++) argv[i] = (char *)(intptr_t)luaL_checkstring(L, i + 1); argv[argc] = NULL; res = interp_builtin_cmd(argc, argv); free(argv); lua_pushinteger(L, res); return 1; } static int lua_has_command(lua_State *L) { const char *cmd; cmd = luaL_checkstring(L, 1); if (interp_has_builtin_cmd(cmd)) { lua_pushboolean(L, 1); return 1; } lua_pushnil(L); lua_pushstring(L, "Builtin command not found"); return 2; } static int lua_has_feature(lua_State *L) { const char *feature; char *msg; feature = luaL_checkstring(L, 1); if (feature_name_is_enabled(feature)) { lua_pushboolean(L, 1); return 1; } lua_pushnil(L); lua_pushstring(L, "Feature not enabled"); return 2; } static int lua_perform(lua_State *L) { int argc; char **argv; int res = 1; if (parse(&argc, &argv, luaL_checkstring(L, 1)) == 0) { res = interp_builtin_cmd(argc, argv); free(argv); } lua_pushinteger(L, res); return 1; } static int lua_exit(lua_State *L) { exit(luaL_checkinteger(L, 1)); return 0; } static int lua_command_error(lua_State *L) { lua_pushstring(L, command_errbuf); return 1; } /* * Accepts a space-delimited loader command and runs it through the standard * loader parsing, as if it were executed at the loader prompt by the user. */ static int lua_interpret(lua_State *L) { const char *interp_string; if (lua_gettop(L) != 1) { lua_pushnil(L); return 1; } interp_string = luaL_checkstring(L, 1); lua_pushinteger(L, interp_run(interp_string)); return 1; } static int lua_parse(lua_State *L) { int argc, nargc; char **argv; if (parse(&argc, &argv, luaL_checkstring(L, 1)) == 0) { for (nargc = 0; nargc < argc; ++nargc) { lua_pushstring(L, argv[nargc]); } free(argv); return nargc; } lua_pushnil(L); return 1; } static int lua_getchar(lua_State *L) { lua_pushinteger(L, getchar()); return 1; } static int lua_ischar(lua_State *L) { lua_pushboolean(L, ischar()); return 1; } static int lua_gets(lua_State *L) { char buf[129]; ngets(buf, 128); lua_pushstring(L, buf); return 1; } static int lua_time(lua_State *L) { lua_pushinteger(L, time(NULL)); return 1; } static int lua_delay(lua_State *L) { delay((int)luaL_checknumber(L, 1)); return 0; } static int lua_getenv(lua_State *L) { lua_pushstring(L, getenv(luaL_checkstring(L, 1))); return 1; } static int lua_setenv(lua_State *L) { const char *key, *val; key = luaL_checkstring(L, 1); val = luaL_checkstring(L, 2); lua_pushinteger(L, setenv(key, val, 1)); return 1; } static int lua_unsetenv(lua_State *L) { const char *ev; ev = luaL_checkstring(L, 1); lua_pushinteger(L, unsetenv(ev)); return 1; } static int lua_printc(lua_State *L) { ssize_t cur, l; const char *s = luaL_checklstring(L, 1, &l); for (cur = 0; cur < l; ++cur) putchar((unsigned char)*(s++)); return 1; } static int lua_openfile(lua_State *L) { const char *mode, *str; int nargs; nargs = lua_gettop(L); if (nargs < 1 || nargs > 2) { lua_pushnil(L); return 1; } str = lua_tostring(L, 1); mode = "r"; if (nargs > 1) { mode = lua_tostring(L, 2); if (mode == NULL) { lua_pushnil(L); return 1; } } FILE * f = fopen(str, mode); if (f != NULL) { FILE ** ptr = (FILE**)lua_newuserdata(L, sizeof(FILE**)); *ptr = f; } else lua_pushnil(L); return 1; } static int lua_closefile(lua_State *L) { FILE ** f; if (lua_gettop(L) != 1) { lua_pushboolean(L, 0); return 1; } f = (FILE**)lua_touserdata(L, 1); if (f != NULL && *f != NULL) { lua_pushboolean(L, fclose(*f) == 0 ? 1 : 0); *f = NULL; } else lua_pushboolean(L, 0); return 1; } static int lua_readfile(lua_State *L) { FILE **f; size_t size, r; char * buf; if (lua_gettop(L) < 1 || lua_gettop(L) > 2) { lua_pushnil(L); lua_pushinteger(L, 0); return 2; } f = (FILE**)lua_touserdata(L, 1); if (f == NULL || *f == NULL) { lua_pushnil(L); lua_pushinteger(L, 0); return 2; } if (lua_gettop(L) == 2) size = (size_t)lua_tonumber(L, 2); else size = (*f)->size; buf = (char*)malloc(size); r = fread(buf, 1, size, *f); lua_pushlstring(L, buf, r); free(buf); lua_pushinteger(L, r); return 2; } /* * Implements io.write(file, ...) * Any number of string and number arguments may be passed to it, * and it will return the number of bytes written, or nil, an error string, and * the errno. */ static int lua_writefile(lua_State *L) { FILE **f; const char *buf; int i, nargs; size_t bufsz, w, wrsz; buf = NULL; bufsz = 0; w = 0; wrsz = 0; nargs = lua_gettop(L); if (nargs < 2) { errno = EINVAL; return luaL_fileresult(L, 0, NULL); } f = (FILE**)lua_touserdata(L, 1); if (f == NULL || *f == NULL) { errno = EINVAL; return luaL_fileresult(L, 0, NULL); } /* Do a validation pass first */ for (i = 0; i < nargs - 1; i++) { /* * With Lua's API, lua_isstring really checks if the argument * is a string or a number. The latter will be implicitly * converted to a string by our later call to lua_tolstring. */ if (!lua_isstring(L, i + 2)) { errno = EINVAL; return luaL_fileresult(L, 0, NULL); } } for (i = 0; i < nargs - 1; i++) { /* We've already validated; there's no chance of failure */ buf = lua_tolstring(L, i + 2, &bufsz); wrsz = fwrite(buf, 1, bufsz, *f); if (wrsz < bufsz) return luaL_fileresult(L, 0, NULL); w += wrsz; } lua_pushinteger(L, w); return 1; } #define REG_SIMPLE(n) { #n, lua_ ## n } static const struct luaL_Reg loaderlib[] = { REG_SIMPLE(command), REG_SIMPLE(command_error), REG_SIMPLE(delay), REG_SIMPLE(exit), REG_SIMPLE(getenv), REG_SIMPLE(has_command), REG_SIMPLE(has_feature), REG_SIMPLE(interpret), REG_SIMPLE(parse), REG_SIMPLE(perform), REG_SIMPLE(printc), /* Also registered as the global 'printc' */ REG_SIMPLE(setenv), REG_SIMPLE(time), REG_SIMPLE(unsetenv), { NULL, NULL }, }; static const struct luaL_Reg iolib[] = { { "close", lua_closefile }, REG_SIMPLE(getchar), REG_SIMPLE(gets), REG_SIMPLE(ischar), { "open", lua_openfile }, { "read", lua_readfile }, { "write", lua_writefile }, { NULL, NULL }, }; #undef REG_SIMPLE static void lua_add_feature(void *cookie, const char *name, const char *desc, bool enabled) { lua_State *L = cookie; /* * The feature table consists solely of features that are enabled, and * their associated descriptions for debugging purposes. */ lua_pushstring(L, desc); lua_setfield(L, -2, name); } static void lua_add_features(lua_State *L) { lua_newtable(L); feature_iter(&lua_add_feature, L); /* * We should still have just the table on the stack after we're done * iterating. */ lua_setfield(L, -2, "features"); } int luaopen_loader(lua_State *L) { luaL_newlib(L, loaderlib); /* Add loader.machine and loader.machine_arch properties */ lua_pushstring(L, MACHINE); lua_setfield(L, -2, "machine"); lua_pushstring(L, MACHINE_ARCH); lua_setfield(L, -2, "machine_arch"); lua_pushstring(L, LUA_PATH); lua_setfield(L, -2, "lua_path"); lua_pushinteger(L, bootprog_rev); lua_setfield(L, -2, "version"); lua_pushinteger(L, CMD_OK); lua_setfield(L, -2, "CMD_OK"); lua_pushinteger(L, CMD_WARN); lua_setfield(L, -2, "CMD_WARN"); lua_pushinteger(L, CMD_ERROR); lua_setfield(L, -2, "CMD_ERROR"); lua_pushinteger(L, CMD_CRIT); lua_setfield(L, -2, "CMD_CRIT"); lua_pushinteger(L, CMD_FATAL); lua_setfield(L, -2, "CMD_FATAL"); lua_add_features(L); /* Set global printc to loader.printc */ lua_register(L, "printc", lua_printc); return 1; } int luaopen_io(lua_State *L) { luaL_newlib(L, iolib); return 1; }