//===--- InitHeaderSearch.cpp - Initialize header search paths ------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file implements the InitHeaderSearch class. // //===----------------------------------------------------------------------===// #include "clang/Basic/DiagnosticFrontend.h" #include "clang/Basic/FileManager.h" #include "clang/Basic/LangOptions.h" #include "clang/Config/config.h" // C_INCLUDE_DIRS #include "clang/Lex/HeaderMap.h" #include "clang/Lex/HeaderSearch.h" #include "clang/Lex/HeaderSearchOptions.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/SmallString.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/StringExtras.h" #include "llvm/ADT/Twine.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/Path.h" #include "llvm/Support/raw_ostream.h" #include "llvm/TargetParser/Triple.h" #include using namespace clang; using namespace clang::frontend; namespace { /// Holds information about a single DirectoryLookup object. struct DirectoryLookupInfo { IncludeDirGroup Group; DirectoryLookup Lookup; std::optional UserEntryIdx; DirectoryLookupInfo(IncludeDirGroup Group, DirectoryLookup Lookup, std::optional UserEntryIdx) : Group(Group), Lookup(Lookup), UserEntryIdx(UserEntryIdx) {} }; /// This class makes it easier to set the search paths of a HeaderSearch object. /// InitHeaderSearch stores several search path lists internally, which can be /// sent to a HeaderSearch object in one swoop. class InitHeaderSearch { std::vector IncludePath; std::vector > SystemHeaderPrefixes; HeaderSearch &Headers; bool Verbose; std::string IncludeSysroot; bool HasSysroot; public: InitHeaderSearch(HeaderSearch &HS, bool verbose, StringRef sysroot) : Headers(HS), Verbose(verbose), IncludeSysroot(std::string(sysroot)), HasSysroot(!(sysroot.empty() || sysroot == "/")) {} /// Add the specified path to the specified group list, prefixing the sysroot /// if used. /// Returns true if the path exists, false if it was ignored. bool AddPath(const Twine &Path, IncludeDirGroup Group, bool isFramework, std::optional UserEntryIdx = std::nullopt); /// Add the specified path to the specified group list, without performing any /// sysroot remapping. /// Returns true if the path exists, false if it was ignored. bool AddUnmappedPath(const Twine &Path, IncludeDirGroup Group, bool isFramework, std::optional UserEntryIdx = std::nullopt); /// Add the specified prefix to the system header prefix list. void AddSystemHeaderPrefix(StringRef Prefix, bool IsSystemHeader) { SystemHeaderPrefixes.emplace_back(std::string(Prefix), IsSystemHeader); } /// Add the necessary paths to support a MinGW libstdc++. void AddMinGWCPlusPlusIncludePaths(StringRef Base, StringRef Arch, StringRef Version); /// Add paths that should always be searched. void AddDefaultCIncludePaths(const llvm::Triple &triple, const HeaderSearchOptions &HSOpts); /// Add paths that should be searched when compiling c++. void AddDefaultCPlusPlusIncludePaths(const LangOptions &LangOpts, const llvm::Triple &triple, const HeaderSearchOptions &HSOpts); /// Returns true iff AddDefaultIncludePaths should do anything. If this /// returns false, include paths should instead be handled in the driver. bool ShouldAddDefaultIncludePaths(const llvm::Triple &triple); /// Adds the default system include paths so that e.g. stdio.h is found. void AddDefaultIncludePaths(const LangOptions &Lang, const llvm::Triple &triple, const HeaderSearchOptions &HSOpts); /// Merges all search path lists into one list and send it to HeaderSearch. void Realize(const LangOptions &Lang); }; } // end anonymous namespace. static bool CanPrefixSysroot(StringRef Path) { #if defined(_WIN32) return !Path.empty() && llvm::sys::path::is_separator(Path[0]); #else return llvm::sys::path::is_absolute(Path); #endif } bool InitHeaderSearch::AddPath(const Twine &Path, IncludeDirGroup Group, bool isFramework, std::optional UserEntryIdx) { // Add the path with sysroot prepended, if desired and this is a system header // group. if (HasSysroot) { SmallString<256> MappedPathStorage; StringRef MappedPathStr = Path.toStringRef(MappedPathStorage); if (CanPrefixSysroot(MappedPathStr)) { return AddUnmappedPath(IncludeSysroot + Path, Group, isFramework, UserEntryIdx); } } return AddUnmappedPath(Path, Group, isFramework, UserEntryIdx); } bool InitHeaderSearch::AddUnmappedPath(const Twine &Path, IncludeDirGroup Group, bool isFramework, std::optional UserEntryIdx) { assert(!Path.isTriviallyEmpty() && "can't handle empty path here"); FileManager &FM = Headers.getFileMgr(); SmallString<256> MappedPathStorage; StringRef MappedPathStr = Path.toStringRef(MappedPathStorage); // If use system headers while cross-compiling, emit the warning. if (HasSysroot && (MappedPathStr.starts_with("/usr/include") || MappedPathStr.starts_with("/usr/local/include"))) { Headers.getDiags().Report(diag::warn_poison_system_directories) << MappedPathStr; } // Compute the DirectoryLookup type. SrcMgr::CharacteristicKind Type; if (Group == Quoted || Group == Angled || Group == IndexHeaderMap) { Type = SrcMgr::C_User; } else if (Group == ExternCSystem) { Type = SrcMgr::C_ExternCSystem; } else { Type = SrcMgr::C_System; } // If the directory exists, add it. if (auto DE = FM.getOptionalDirectoryRef(MappedPathStr)) { IncludePath.emplace_back(Group, DirectoryLookup(*DE, Type, isFramework), UserEntryIdx); return true; } // Check to see if this is an apple-style headermap (which are not allowed to // be frameworks). if (!isFramework) { if (auto FE = FM.getOptionalFileRef(MappedPathStr)) { if (const HeaderMap *HM = Headers.CreateHeaderMap(*FE)) { // It is a headermap, add it to the search path. IncludePath.emplace_back( Group, DirectoryLookup(HM, Type, Group == IndexHeaderMap), UserEntryIdx); return true; } } } if (Verbose) llvm::errs() << "ignoring nonexistent directory \"" << MappedPathStr << "\"\n"; return false; } void InitHeaderSearch::AddMinGWCPlusPlusIncludePaths(StringRef Base, StringRef Arch, StringRef Version) { AddPath(Base + "/" + Arch + "/" + Version + "/include/c++", CXXSystem, false); AddPath(Base + "/" + Arch + "/" + Version + "/include/c++/" + Arch, CXXSystem, false); AddPath(Base + "/" + Arch + "/" + Version + "/include/c++/backward", CXXSystem, false); } void InitHeaderSearch::AddDefaultCIncludePaths(const llvm::Triple &triple, const HeaderSearchOptions &HSOpts) { if (!ShouldAddDefaultIncludePaths(triple)) llvm_unreachable("Include management is handled in the driver."); llvm::Triple::OSType os = triple.getOS(); if (HSOpts.UseStandardSystemIncludes) { switch (os) { case llvm::Triple::Win32: if (triple.getEnvironment() != llvm::Triple::Cygnus) break; [[fallthrough]]; default: // FIXME: temporary hack: hard-coded paths. AddPath("/usr/local/include", System, false); break; } } // Builtin includes use #include_next directives and should be positioned // just prior C include dirs. if (HSOpts.UseBuiltinIncludes) { // Ignore the sys root, we *always* look for clang headers relative to // supplied path. SmallString<128> P = StringRef(HSOpts.ResourceDir); llvm::sys::path::append(P, "include"); AddUnmappedPath(P, ExternCSystem, false); } // All remaining additions are for system include directories, early exit if // we aren't using them. if (!HSOpts.UseStandardSystemIncludes) return; // Add dirs specified via 'configure --with-c-include-dirs'. StringRef CIncludeDirs(C_INCLUDE_DIRS); if (CIncludeDirs != "") { SmallVector dirs; CIncludeDirs.split(dirs, ":"); for (StringRef dir : dirs) AddPath(dir, ExternCSystem, false); return; } switch (os) { case llvm::Triple::Win32: switch (triple.getEnvironment()) { default: llvm_unreachable("Include management is handled in the driver."); case llvm::Triple::Cygnus: AddPath("/usr/include/w32api", System, false); break; case llvm::Triple::GNU: break; } break; default: break; } AddPath("/usr/include", ExternCSystem, false); } void InitHeaderSearch::AddDefaultCPlusPlusIncludePaths( const LangOptions &LangOpts, const llvm::Triple &triple, const HeaderSearchOptions &HSOpts) { if (!ShouldAddDefaultIncludePaths(triple)) llvm_unreachable("Include management is handled in the driver."); // FIXME: temporary hack: hard-coded paths. llvm::Triple::OSType os = triple.getOS(); switch (os) { case llvm::Triple::Win32: switch (triple.getEnvironment()) { default: llvm_unreachable("Include management is handled in the driver."); case llvm::Triple::Cygnus: // Cygwin-1.7 AddMinGWCPlusPlusIncludePaths("/usr/lib/gcc", "i686-pc-cygwin", "4.7.3"); AddMinGWCPlusPlusIncludePaths("/usr/lib/gcc", "i686-pc-cygwin", "4.5.3"); AddMinGWCPlusPlusIncludePaths("/usr/lib/gcc", "i686-pc-cygwin", "4.3.4"); // g++-4 / Cygwin-1.5 AddMinGWCPlusPlusIncludePaths("/usr/lib/gcc", "i686-pc-cygwin", "4.3.2"); break; } break; default: break; } } bool InitHeaderSearch::ShouldAddDefaultIncludePaths( const llvm::Triple &triple) { switch (triple.getOS()) { case llvm::Triple::AIX: case llvm::Triple::DragonFly: case llvm::Triple::ELFIAMCU: case llvm::Triple::Emscripten: case llvm::Triple::FreeBSD: case llvm::Triple::Fuchsia: case llvm::Triple::Haiku: case llvm::Triple::Hurd: case llvm::Triple::Linux: case llvm::Triple::LiteOS: case llvm::Triple::NaCl: case llvm::Triple::NetBSD: case llvm::Triple::OpenBSD: case llvm::Triple::PS4: case llvm::Triple::PS5: case llvm::Triple::RTEMS: case llvm::Triple::Solaris: case llvm::Triple::WASI: case llvm::Triple::ZOS: return false; case llvm::Triple::Win32: if (triple.getEnvironment() != llvm::Triple::Cygnus || triple.isOSBinFormatMachO()) return false; break; case llvm::Triple::UnknownOS: if (triple.isWasm()) return false; break; default: break; } return true; // Everything else uses AddDefaultIncludePaths(). } void InitHeaderSearch::AddDefaultIncludePaths( const LangOptions &Lang, const llvm::Triple &triple, const HeaderSearchOptions &HSOpts) { // NB: This code path is going away. All of the logic is moving into the // driver which has the information necessary to do target-specific // selections of default include paths. Each target which moves there will be // exempted from this logic in ShouldAddDefaultIncludePaths() until we can // delete the entire pile of code. if (!ShouldAddDefaultIncludePaths(triple)) return; // NOTE: some additional header search logic is handled in the driver for // Darwin. if (triple.isOSDarwin()) { if (HSOpts.UseStandardSystemIncludes) { // Add the default framework include paths on Darwin. if (triple.isDriverKit()) { AddPath("/System/DriverKit/System/Library/Frameworks", System, true); } else { AddPath("/System/Library/Frameworks", System, true); AddPath("/Library/Frameworks", System, true); } } return; } if (Lang.CPlusPlus && !Lang.AsmPreprocessor && HSOpts.UseStandardCXXIncludes && HSOpts.UseStandardSystemIncludes) { if (HSOpts.UseLibcxx) { AddPath("/usr/include/c++/v1", CXXSystem, false); } else { AddDefaultCPlusPlusIncludePaths(Lang, triple, HSOpts); } } AddDefaultCIncludePaths(triple, HSOpts); } /// If there are duplicate directory entries in the specified search list, /// remove the later (dead) ones. Returns the number of non-system headers /// removed, which is used to update NumAngled. static unsigned RemoveDuplicates(std::vector &SearchList, unsigned First, bool Verbose) { llvm::SmallPtrSet SeenDirs; llvm::SmallPtrSet SeenFrameworkDirs; llvm::SmallPtrSet SeenHeaderMaps; unsigned NonSystemRemoved = 0; for (unsigned i = First; i != SearchList.size(); ++i) { unsigned DirToRemove = i; const DirectoryLookup &CurEntry = SearchList[i].Lookup; if (CurEntry.isNormalDir()) { // If this isn't the first time we've seen this dir, remove it. if (SeenDirs.insert(CurEntry.getDir()).second) continue; } else if (CurEntry.isFramework()) { // If this isn't the first time we've seen this framework dir, remove it. if (SeenFrameworkDirs.insert(CurEntry.getFrameworkDir()).second) continue; } else { assert(CurEntry.isHeaderMap() && "Not a headermap or normal dir?"); // If this isn't the first time we've seen this headermap, remove it. if (SeenHeaderMaps.insert(CurEntry.getHeaderMap()).second) continue; } // If we have a normal #include dir/framework/headermap that is shadowed // later in the chain by a system include location, we actually want to // ignore the user's request and drop the user dir... keeping the system // dir. This is weird, but required to emulate GCC's search path correctly. // // Since dupes of system dirs are rare, just rescan to find the original // that we're nuking instead of using a DenseMap. if (CurEntry.getDirCharacteristic() != SrcMgr::C_User) { // Find the dir that this is the same of. unsigned FirstDir; for (FirstDir = First;; ++FirstDir) { assert(FirstDir != i && "Didn't find dupe?"); const DirectoryLookup &SearchEntry = SearchList[FirstDir].Lookup; // If these are different lookup types, then they can't be the dupe. if (SearchEntry.getLookupType() != CurEntry.getLookupType()) continue; bool isSame; if (CurEntry.isNormalDir()) isSame = SearchEntry.getDir() == CurEntry.getDir(); else if (CurEntry.isFramework()) isSame = SearchEntry.getFrameworkDir() == CurEntry.getFrameworkDir(); else { assert(CurEntry.isHeaderMap() && "Not a headermap or normal dir?"); isSame = SearchEntry.getHeaderMap() == CurEntry.getHeaderMap(); } if (isSame) break; } // If the first dir in the search path is a non-system dir, zap it // instead of the system one. if (SearchList[FirstDir].Lookup.getDirCharacteristic() == SrcMgr::C_User) DirToRemove = FirstDir; } if (Verbose) { llvm::errs() << "ignoring duplicate directory \"" << CurEntry.getName() << "\"\n"; if (DirToRemove != i) llvm::errs() << " as it is a non-system directory that duplicates " << "a system directory\n"; } if (DirToRemove != i) ++NonSystemRemoved; // This is reached if the current entry is a duplicate. Remove the // DirToRemove (usually the current dir). SearchList.erase(SearchList.begin()+DirToRemove); --i; } return NonSystemRemoved; } /// Extract DirectoryLookups from DirectoryLookupInfos. static std::vector extractLookups(const std::vector &Infos) { std::vector Lookups; Lookups.reserve(Infos.size()); llvm::transform(Infos, std::back_inserter(Lookups), [](const DirectoryLookupInfo &Info) { return Info.Lookup; }); return Lookups; } /// Collect the mapping between indices of DirectoryLookups and UserEntries. static llvm::DenseMap mapToUserEntries(const std::vector &Infos) { llvm::DenseMap LookupsToUserEntries; for (unsigned I = 0, E = Infos.size(); I < E; ++I) { // Check whether this DirectoryLookup maps to a HeaderSearch::UserEntry. if (Infos[I].UserEntryIdx) LookupsToUserEntries.insert({I, *Infos[I].UserEntryIdx}); } return LookupsToUserEntries; } void InitHeaderSearch::Realize(const LangOptions &Lang) { // Concatenate ANGLE+SYSTEM+AFTER chains together into SearchList. std::vector SearchList; SearchList.reserve(IncludePath.size()); // Quoted arguments go first. for (auto &Include : IncludePath) if (Include.Group == Quoted) SearchList.push_back(Include); // Deduplicate and remember index. RemoveDuplicates(SearchList, 0, Verbose); unsigned NumQuoted = SearchList.size(); for (auto &Include : IncludePath) if (Include.Group == Angled || Include.Group == IndexHeaderMap) SearchList.push_back(Include); RemoveDuplicates(SearchList, NumQuoted, Verbose); unsigned NumAngled = SearchList.size(); for (auto &Include : IncludePath) if (Include.Group == System || Include.Group == ExternCSystem || (!Lang.ObjC && !Lang.CPlusPlus && Include.Group == CSystem) || (/*FIXME !Lang.ObjC && */ Lang.CPlusPlus && Include.Group == CXXSystem) || (Lang.ObjC && !Lang.CPlusPlus && Include.Group == ObjCSystem) || (Lang.ObjC && Lang.CPlusPlus && Include.Group == ObjCXXSystem)) SearchList.push_back(Include); for (auto &Include : IncludePath) if (Include.Group == After) SearchList.push_back(Include); // Remove duplicates across both the Angled and System directories. GCC does // this and failing to remove duplicates across these two groups breaks // #include_next. unsigned NonSystemRemoved = RemoveDuplicates(SearchList, NumQuoted, Verbose); NumAngled -= NonSystemRemoved; Headers.SetSearchPaths(extractLookups(SearchList), NumQuoted, NumAngled, mapToUserEntries(SearchList)); Headers.SetSystemHeaderPrefixes(SystemHeaderPrefixes); // If verbose, print the list of directories that will be searched. if (Verbose) { llvm::errs() << "#include \"...\" search starts here:\n"; for (unsigned i = 0, e = SearchList.size(); i != e; ++i) { if (i == NumQuoted) llvm::errs() << "#include <...> search starts here:\n"; StringRef Name = SearchList[i].Lookup.getName(); const char *Suffix; if (SearchList[i].Lookup.isNormalDir()) Suffix = ""; else if (SearchList[i].Lookup.isFramework()) Suffix = " (framework directory)"; else { assert(SearchList[i].Lookup.isHeaderMap() && "Unknown DirectoryLookup"); Suffix = " (headermap)"; } llvm::errs() << " " << Name << Suffix << "\n"; } llvm::errs() << "End of search list.\n"; } } void clang::ApplyHeaderSearchOptions(HeaderSearch &HS, const HeaderSearchOptions &HSOpts, const LangOptions &Lang, const llvm::Triple &Triple) { InitHeaderSearch Init(HS, HSOpts.Verbose, HSOpts.Sysroot); // Add the user defined entries. for (unsigned i = 0, e = HSOpts.UserEntries.size(); i != e; ++i) { const HeaderSearchOptions::Entry &E = HSOpts.UserEntries[i]; if (E.IgnoreSysRoot) { Init.AddUnmappedPath(E.Path, E.Group, E.IsFramework, i); } else { Init.AddPath(E.Path, E.Group, E.IsFramework, i); } } Init.AddDefaultIncludePaths(Lang, Triple, HSOpts); for (unsigned i = 0, e = HSOpts.SystemHeaderPrefixes.size(); i != e; ++i) Init.AddSystemHeaderPrefix(HSOpts.SystemHeaderPrefixes[i].Prefix, HSOpts.SystemHeaderPrefixes[i].IsSystemHeader); if (HSOpts.UseBuiltinIncludes) { // Set up the builtin include directory in the module map. SmallString<128> P = StringRef(HSOpts.ResourceDir); llvm::sys::path::append(P, "include"); if (auto Dir = HS.getFileMgr().getOptionalDirectoryRef(P)) HS.getModuleMap().setBuiltinIncludeDir(*Dir); } Init.Realize(Lang); }