//===- SymbolTable.cpp ----------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // Symbol table is a bag of all known symbols. We put all symbols of // all input files to the symbol table. The symbol table is basically // a hash table with the logic to resolve symbol name conflicts using // the symbol types. // //===----------------------------------------------------------------------===// #include "SymbolTable.h" #include "Config.h" #include "LinkerScript.h" #include "Symbols.h" #include "SyntheticSections.h" #include "lld/Common/ErrorHandler.h" #include "lld/Common/Memory.h" #include "lld/Common/Strings.h" #include "llvm/ADT/STLExtras.h" using namespace llvm; using namespace llvm::object; using namespace llvm::ELF; using namespace lld; using namespace lld::elf; SymbolTable *elf::symtab; void SymbolTable::wrap(Symbol *sym, Symbol *real, Symbol *wrap) { // Swap symbols as instructed by -wrap. int &idx1 = symMap[CachedHashStringRef(sym->getName())]; int &idx2 = symMap[CachedHashStringRef(real->getName())]; int &idx3 = symMap[CachedHashStringRef(wrap->getName())]; idx2 = idx1; idx1 = idx3; if (real->exportDynamic) sym->exportDynamic = true; // Now renaming is complete, and no one refers to real. We drop real from // .symtab and .dynsym. If real is undefined, it is important that we don't // leave it in .dynsym, because otherwise it might lead to an undefined symbol // error in a subsequent link. If real is defined, we could emit real as an // alias for sym, but that could degrade the user experience of some tools // that can print out only one symbol for each location: sym is a preferred // name than real, but they might print out real instead. memcpy(real, sym, sizeof(SymbolUnion)); real->isUsedInRegularObj = false; } // Find an existing symbol or create a new one. Symbol *SymbolTable::insert(StringRef name) { // @@ means the symbol is the default version. In that // case @@ will be used to resolve references to . // // Since this is a hot path, the following string search code is // optimized for speed. StringRef::find(char) is much faster than // StringRef::find(StringRef). size_t pos = name.find('@'); if (pos != StringRef::npos && pos + 1 < name.size() && name[pos + 1] == '@') name = name.take_front(pos); auto p = symMap.insert({CachedHashStringRef(name), (int)symVector.size()}); int &symIndex = p.first->second; bool isNew = p.second; if (!isNew) return symVector[symIndex]; Symbol *sym = reinterpret_cast(make()); symVector.push_back(sym); // *sym was not initialized by a constructor. Fields that may get referenced // when it is a placeholder must be initialized here. sym->setName(name); sym->symbolKind = Symbol::PlaceholderKind; sym->versionId = VER_NDX_GLOBAL; sym->visibility = STV_DEFAULT; sym->isUsedInRegularObj = false; sym->exportDynamic = false; sym->inDynamicList = false; sym->canInline = true; sym->referenced = false; sym->traced = false; sym->scriptDefined = false; sym->partition = 1; return sym; } Symbol *SymbolTable::addSymbol(const Symbol &newSym) { Symbol *sym = insert(newSym.getName()); sym->resolve(newSym); return sym; } Symbol *SymbolTable::find(StringRef name) { auto it = symMap.find(CachedHashStringRef(name)); if (it == symMap.end()) return nullptr; Symbol *sym = symVector[it->second]; if (sym->isPlaceholder()) return nullptr; return sym; } // A version script/dynamic list is only meaningful for a Defined symbol. // A CommonSymbol will be converted to a Defined in replaceCommonSymbols(). // A lazy symbol may be made Defined if an LTO libcall fetches it. static bool canBeVersioned(const Symbol &sym) { return sym.isDefined() || sym.isCommon() || sym.isLazy(); } // Initialize demangledSyms with a map from demangled symbols to symbol // objects. Used to handle "extern C++" directive in version scripts. // // The map will contain all demangled symbols. That can be very large, // and in LLD we generally want to avoid do anything for each symbol. // Then, why are we doing this? Here's why. // // Users can use "extern C++ {}" directive to match against demangled // C++ symbols. For example, you can write a pattern such as // "llvm::*::foo(int, ?)". Obviously, there's no way to handle this // other than trying to match a pattern against all demangled symbols. // So, if "extern C++" feature is used, we need to demangle all known // symbols. StringMap> &SymbolTable::getDemangledSyms() { if (!demangledSyms) { demangledSyms.emplace(); for (Symbol *sym : symVector) if (canBeVersioned(*sym)) (*demangledSyms)[demangleItanium(sym->getName())].push_back(sym); } return *demangledSyms; } std::vector SymbolTable::findByVersion(SymbolVersion ver) { if (ver.isExternCpp) return getDemangledSyms().lookup(ver.name); if (Symbol *sym = find(ver.name)) if (canBeVersioned(*sym)) return {sym}; return {}; } std::vector SymbolTable::findAllByVersion(SymbolVersion ver) { std::vector res; SingleStringMatcher m(ver.name); if (ver.isExternCpp) { for (auto &p : getDemangledSyms()) if (m.match(p.first())) res.insert(res.end(), p.second.begin(), p.second.end()); return res; } for (Symbol *sym : symVector) if (canBeVersioned(*sym) && m.match(sym->getName())) res.push_back(sym); return res; } // Handles -dynamic-list. void SymbolTable::handleDynamicList() { for (SymbolVersion &ver : config->dynamicList) { std::vector syms; if (ver.hasWildcard) syms = findAllByVersion(ver); else syms = findByVersion(ver); for (Symbol *sym : syms) sym->inDynamicList = true; } } // Set symbol versions to symbols. This function handles patterns // containing no wildcard characters. void SymbolTable::assignExactVersion(SymbolVersion ver, uint16_t versionId, StringRef versionName) { if (ver.hasWildcard) return; // Get a list of symbols which we need to assign the version to. std::vector syms = findByVersion(ver); if (syms.empty()) { if (!config->undefinedVersion) error("version script assignment of '" + versionName + "' to symbol '" + ver.name + "' failed: symbol not defined"); return; } auto getName = [](uint16_t ver) -> std::string { if (ver == VER_NDX_LOCAL) return "VER_NDX_LOCAL"; if (ver == VER_NDX_GLOBAL) return "VER_NDX_GLOBAL"; return ("version '" + config->versionDefinitions[ver].name + "'").str(); }; // Assign the version. for (Symbol *sym : syms) { // Skip symbols containing version info because symbol versions // specified by symbol names take precedence over version scripts. // See parseSymbolVersion(). if (sym->getName().contains('@')) continue; // If the version has not been assigned, verdefIndex is -1. Use an arbitrary // number (0) to indicate the version has been assigned. if (sym->verdefIndex == UINT32_C(-1)) { sym->verdefIndex = 0; sym->versionId = versionId; } if (sym->versionId == versionId) continue; warn("attempt to reassign symbol '" + ver.name + "' of " + getName(sym->versionId) + " to " + getName(versionId)); } } void SymbolTable::assignWildcardVersion(SymbolVersion ver, uint16_t versionId) { // Exact matching takes precedence over fuzzy matching, // so we set a version to a symbol only if no version has been assigned // to the symbol. This behavior is compatible with GNU. for (Symbol *sym : findAllByVersion(ver)) if (sym->verdefIndex == UINT32_C(-1)) { sym->verdefIndex = 0; sym->versionId = versionId; } } // This function processes version scripts by updating the versionId // member of symbols. // If there's only one anonymous version definition in a version // script file, the script does not actually define any symbol version, // but just specifies symbols visibilities. void SymbolTable::scanVersionScript() { // First, we assign versions to exact matching symbols, // i.e. version definitions not containing any glob meta-characters. for (VersionDefinition &v : config->versionDefinitions) for (SymbolVersion &pat : v.patterns) assignExactVersion(pat, v.id, v.name); // Next, assign versions to wildcards that are not "*". Note that because the // last match takes precedence over previous matches, we iterate over the // definitions in the reverse order. for (VersionDefinition &v : llvm::reverse(config->versionDefinitions)) for (SymbolVersion &pat : v.patterns) if (pat.hasWildcard && pat.name != "*") assignWildcardVersion(pat, v.id); // Then, assign versions to "*". In GNU linkers they have lower priority than // other wildcards. for (VersionDefinition &v : config->versionDefinitions) for (SymbolVersion &pat : v.patterns) if (pat.hasWildcard && pat.name == "*") assignWildcardVersion(pat, v.id); // Symbol themselves might know their versions because symbols // can contain versions in the form of @. // Let them parse and update their names to exclude version suffix. for (Symbol *sym : symVector) sym->parseSymbolVersion(); // isPreemptible is false at this point. To correctly compute the binding of a // Defined (which is used by includeInDynsym()), we need to know if it is // VER_NDX_LOCAL or not. Compute symbol versions before handling // --dynamic-list. handleDynamicList(); }