//===- Symbols.h ------------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLD_COFF_SYMBOLS_H #define LLD_COFF_SYMBOLS_H #include "Chunks.h" #include "Config.h" #include "lld/Common/LLVM.h" #include "lld/Common/Memory.h" #include "llvm/ADT/ArrayRef.h" #include "llvm/Object/Archive.h" #include "llvm/Object/COFF.h" #include #include #include namespace lld { std::string toString(coff::Symbol &b); // There are two different ways to convert an Archive::Symbol to a string: // One for Microsoft name mangling and one for Itanium name mangling. // Call the functions toCOFFString and toELFString, not just toString. std::string toCOFFString(const coff::Archive::Symbol &b); namespace coff { using llvm::object::Archive; using llvm::object::COFFSymbolRef; using llvm::object::coff_import_header; using llvm::object::coff_symbol_generic; class ArchiveFile; class InputFile; class ObjFile; class SymbolTable; // The base class for real symbol classes. class Symbol { public: enum Kind { // The order of these is significant. We start with the regular defined // symbols as those are the most prevalent and the zero tag is the cheapest // to set. Among the defined kinds, the lower the kind is preferred over // the higher kind when testing whether one symbol should take precedence // over another. DefinedRegularKind = 0, DefinedCommonKind, DefinedLocalImportKind, DefinedImportThunkKind, DefinedImportDataKind, DefinedAbsoluteKind, DefinedSyntheticKind, UndefinedKind, LazyArchiveKind, LazyObjectKind, LastDefinedCOFFKind = DefinedCommonKind, LastDefinedKind = DefinedSyntheticKind, }; Kind kind() const { return static_cast(symbolKind); } // Returns the symbol name. StringRef getName() { // COFF symbol names are read lazily for a performance reason. // Non-external symbol names are never used by the linker except for logging // or debugging. Their internal references are resolved not by name but by // symbol index. And because they are not external, no one can refer them by // name. Object files contain lots of non-external symbols, and creating // StringRefs for them (which involves lots of strlen() on the string table) // is a waste of time. if (nameData == nullptr) computeName(); return StringRef(nameData, nameSize); } void replaceKeepingName(Symbol *other, size_t size); // Returns the file from which this symbol was created. InputFile *getFile(); // Indicates that this symbol will be included in the final image. Only valid // after calling markLive. bool isLive() const; bool isLazy() const { return symbolKind == LazyArchiveKind || symbolKind == LazyObjectKind; } private: void computeName(); protected: friend SymbolTable; explicit Symbol(Kind k, StringRef n = "") : symbolKind(k), isExternal(true), isCOMDAT(false), writtenToSymtab(false), pendingArchiveLoad(false), isGCRoot(false), isRuntimePseudoReloc(false), nameSize(n.size()), nameData(n.empty() ? nullptr : n.data()) {} const unsigned symbolKind : 8; unsigned isExternal : 1; public: // This bit is used by the \c DefinedRegular subclass. unsigned isCOMDAT : 1; // This bit is used by Writer::createSymbolAndStringTable() to prevent // symbols from being written to the symbol table more than once. unsigned writtenToSymtab : 1; // True if this symbol was referenced by a regular (non-bitcode) object. unsigned isUsedInRegularObj : 1; // True if we've seen both a lazy and an undefined symbol with this symbol // name, which means that we have enqueued an archive member load and should // not load any more archive members to resolve the same symbol. unsigned pendingArchiveLoad : 1; /// True if we've already added this symbol to the list of GC roots. unsigned isGCRoot : 1; unsigned isRuntimePseudoReloc : 1; protected: // Symbol name length. Assume symbol lengths fit in a 32-bit integer. uint32_t nameSize; const char *nameData; }; // The base class for any defined symbols, including absolute symbols, // etc. class Defined : public Symbol { public: Defined(Kind k, StringRef n) : Symbol(k, n) {} static bool classof(const Symbol *s) { return s->kind() <= LastDefinedKind; } // Returns the RVA (relative virtual address) of this symbol. The // writer sets and uses RVAs. uint64_t getRVA(); // Returns the chunk containing this symbol. Absolute symbols and __ImageBase // do not have chunks, so this may return null. Chunk *getChunk(); }; // Symbols defined via a COFF object file or bitcode file. For COFF files, this // stores a coff_symbol_generic*, and names of internal symbols are lazily // loaded through that. For bitcode files, Sym is nullptr and the name is stored // as a decomposed StringRef. class DefinedCOFF : public Defined { friend Symbol; public: DefinedCOFF(Kind k, InputFile *f, StringRef n, const coff_symbol_generic *s) : Defined(k, n), file(f), sym(s) {} static bool classof(const Symbol *s) { return s->kind() <= LastDefinedCOFFKind; } InputFile *getFile() { return file; } COFFSymbolRef getCOFFSymbol(); InputFile *file; protected: const coff_symbol_generic *sym; }; // Regular defined symbols read from object file symbol tables. class DefinedRegular : public DefinedCOFF { public: DefinedRegular(InputFile *f, StringRef n, bool isCOMDAT, bool isExternal = false, const coff_symbol_generic *s = nullptr, SectionChunk *c = nullptr) : DefinedCOFF(DefinedRegularKind, f, n, s), data(c ? &c->repl : nullptr) { this->isExternal = isExternal; this->isCOMDAT = isCOMDAT; } static bool classof(const Symbol *s) { return s->kind() == DefinedRegularKind; } uint64_t getRVA() const { return (*data)->getRVA() + sym->Value; } SectionChunk *getChunk() const { return *data; } uint32_t getValue() const { return sym->Value; } SectionChunk **data; }; class DefinedCommon : public DefinedCOFF { public: DefinedCommon(InputFile *f, StringRef n, uint64_t size, const coff_symbol_generic *s = nullptr, CommonChunk *c = nullptr) : DefinedCOFF(DefinedCommonKind, f, n, s), data(c), size(size) { this->isExternal = true; } static bool classof(const Symbol *s) { return s->kind() == DefinedCommonKind; } uint64_t getRVA() { return data->getRVA(); } CommonChunk *getChunk() { return data; } private: friend SymbolTable; uint64_t getSize() const { return size; } CommonChunk *data; uint64_t size; }; // Absolute symbols. class DefinedAbsolute : public Defined { public: DefinedAbsolute(StringRef n, COFFSymbolRef s) : Defined(DefinedAbsoluteKind, n), va(s.getValue()) { isExternal = s.isExternal(); } DefinedAbsolute(StringRef n, uint64_t v) : Defined(DefinedAbsoluteKind, n), va(v) {} static bool classof(const Symbol *s) { return s->kind() == DefinedAbsoluteKind; } uint64_t getRVA() { return va - config->imageBase; } void setVA(uint64_t v) { va = v; } uint64_t getVA() const { return va; } // Section index relocations against absolute symbols resolve to // this 16 bit number, and it is the largest valid section index // plus one. This variable keeps it. static uint16_t numOutputSections; private: uint64_t va; }; // This symbol is used for linker-synthesized symbols like __ImageBase and // __safe_se_handler_table. class DefinedSynthetic : public Defined { public: explicit DefinedSynthetic(StringRef name, Chunk *c) : Defined(DefinedSyntheticKind, name), c(c) {} static bool classof(const Symbol *s) { return s->kind() == DefinedSyntheticKind; } // A null chunk indicates that this is __ImageBase. Otherwise, this is some // other synthesized chunk, like SEHTableChunk. uint32_t getRVA() { return c ? c->getRVA() : 0; } Chunk *getChunk() { return c; } private: Chunk *c; }; // This class represents a symbol defined in an archive file. It is // created from an archive file header, and it knows how to load an // object file from an archive to replace itself with a defined // symbol. If the resolver finds both Undefined and LazyArchive for // the same name, it will ask the LazyArchive to load a file. class LazyArchive : public Symbol { public: LazyArchive(ArchiveFile *f, const Archive::Symbol s) : Symbol(LazyArchiveKind, s.getName()), file(f), sym(s) {} static bool classof(const Symbol *s) { return s->kind() == LazyArchiveKind; } MemoryBufferRef getMemberBuffer(); ArchiveFile *file; const Archive::Symbol sym; }; class LazyObject : public Symbol { public: LazyObject(LazyObjFile *f, StringRef n) : Symbol(LazyObjectKind, n), file(f) {} static bool classof(const Symbol *s) { return s->kind() == LazyObjectKind; } LazyObjFile *file; }; // Undefined symbols. class Undefined : public Symbol { public: explicit Undefined(StringRef n) : Symbol(UndefinedKind, n) {} static bool classof(const Symbol *s) { return s->kind() == UndefinedKind; } // An undefined symbol can have a fallback symbol which gives an // undefined symbol a second chance if it would remain undefined. // If it remains undefined, it'll be replaced with whatever the // Alias pointer points to. Symbol *weakAlias = nullptr; // If this symbol is external weak, try to resolve it to a defined // symbol by searching the chain of fallback symbols. Returns the symbol if // successful, otherwise returns null. Defined *getWeakAlias(); }; // Windows-specific classes. // This class represents a symbol imported from a DLL. This has two // names for internal use and external use. The former is used for // name resolution, and the latter is used for the import descriptor // table in an output. The former has "__imp_" prefix. class DefinedImportData : public Defined { public: DefinedImportData(StringRef n, ImportFile *f) : Defined(DefinedImportDataKind, n), file(f) { } static bool classof(const Symbol *s) { return s->kind() == DefinedImportDataKind; } uint64_t getRVA() { return file->location->getRVA(); } Chunk *getChunk() { return file->location; } void setLocation(Chunk *addressTable) { file->location = addressTable; } StringRef getDLLName() { return file->dllName; } StringRef getExternalName() { return file->externalName; } uint16_t getOrdinal() { return file->hdr->OrdinalHint; } ImportFile *file; }; // This class represents a symbol for a jump table entry which jumps // to a function in a DLL. Linker are supposed to create such symbols // without "__imp_" prefix for all function symbols exported from // DLLs, so that you can call DLL functions as regular functions with // a regular name. A function pointer is given as a DefinedImportData. class DefinedImportThunk : public Defined { public: DefinedImportThunk(StringRef name, DefinedImportData *s, uint16_t machine); static bool classof(const Symbol *s) { return s->kind() == DefinedImportThunkKind; } uint64_t getRVA() { return data->getRVA(); } Chunk *getChunk() { return data; } DefinedImportData *wrappedSym; private: Chunk *data; }; // If you have a symbol "foo" in your object file, a symbol name // "__imp_foo" becomes automatically available as a pointer to "foo". // This class is for such automatically-created symbols. // Yes, this is an odd feature. We didn't intend to implement that. // This is here just for compatibility with MSVC. class DefinedLocalImport : public Defined { public: DefinedLocalImport(StringRef n, Defined *s) : Defined(DefinedLocalImportKind, n), data(make(s)) {} static bool classof(const Symbol *s) { return s->kind() == DefinedLocalImportKind; } uint64_t getRVA() { return data->getRVA(); } Chunk *getChunk() { return data; } private: LocalImportChunk *data; }; inline uint64_t Defined::getRVA() { switch (kind()) { case DefinedAbsoluteKind: return cast(this)->getRVA(); case DefinedSyntheticKind: return cast(this)->getRVA(); case DefinedImportDataKind: return cast(this)->getRVA(); case DefinedImportThunkKind: return cast(this)->getRVA(); case DefinedLocalImportKind: return cast(this)->getRVA(); case DefinedCommonKind: return cast(this)->getRVA(); case DefinedRegularKind: return cast(this)->getRVA(); case LazyArchiveKind: case LazyObjectKind: case UndefinedKind: llvm_unreachable("Cannot get the address for an undefined symbol."); } llvm_unreachable("unknown symbol kind"); } inline Chunk *Defined::getChunk() { switch (kind()) { case DefinedRegularKind: return cast(this)->getChunk(); case DefinedAbsoluteKind: return nullptr; case DefinedSyntheticKind: return cast(this)->getChunk(); case DefinedImportDataKind: return cast(this)->getChunk(); case DefinedImportThunkKind: return cast(this)->getChunk(); case DefinedLocalImportKind: return cast(this)->getChunk(); case DefinedCommonKind: return cast(this)->getChunk(); case LazyArchiveKind: case LazyObjectKind: case UndefinedKind: llvm_unreachable("Cannot get the chunk of an undefined symbol."); } llvm_unreachable("unknown symbol kind"); } // A buffer class that is large enough to hold any Symbol-derived // object. We allocate memory using this class and instantiate a symbol // using the placement new. union SymbolUnion { alignas(DefinedRegular) char a[sizeof(DefinedRegular)]; alignas(DefinedCommon) char b[sizeof(DefinedCommon)]; alignas(DefinedAbsolute) char c[sizeof(DefinedAbsolute)]; alignas(DefinedSynthetic) char d[sizeof(DefinedSynthetic)]; alignas(LazyArchive) char e[sizeof(LazyArchive)]; alignas(Undefined) char f[sizeof(Undefined)]; alignas(DefinedImportData) char g[sizeof(DefinedImportData)]; alignas(DefinedImportThunk) char h[sizeof(DefinedImportThunk)]; alignas(DefinedLocalImport) char i[sizeof(DefinedLocalImport)]; alignas(LazyObject) char j[sizeof(LazyObject)]; }; template void replaceSymbol(Symbol *s, ArgT &&... arg) { static_assert(std::is_trivially_destructible(), "Symbol types must be trivially destructible"); static_assert(sizeof(T) <= sizeof(SymbolUnion), "Symbol too small"); static_assert(alignof(T) <= alignof(SymbolUnion), "SymbolUnion not aligned enough"); assert(static_cast(static_cast(nullptr)) == nullptr && "Not a Symbol"); new (s) T(std::forward(arg)...); } } // namespace coff } // namespace lld #endif