//===-- X86Subtarget.h - Define Subtarget for the X86 ----------*- C++ -*--===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file declares the X86 specific subclass of TargetSubtargetInfo. // //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_TARGET_X86_X86SUBTARGET_H #define LLVM_LIB_TARGET_X86_X86SUBTARGET_H #include "X86FrameLowering.h" #include "X86ISelLowering.h" #include "X86InstrInfo.h" #include "X86SelectionDAGInfo.h" #include "llvm/ADT/StringRef.h" #include "llvm/ADT/Triple.h" #include "llvm/CodeGen/GlobalISel/CallLowering.h" #include "llvm/CodeGen/GlobalISel/InstructionSelector.h" #include "llvm/CodeGen/GlobalISel/LegalizerInfo.h" #include "llvm/CodeGen/GlobalISel/RegisterBankInfo.h" #include "llvm/CodeGen/TargetSubtargetInfo.h" #include "llvm/IR/CallingConv.h" #include "llvm/Target/TargetMachine.h" #include #include #define GET_SUBTARGETINFO_HEADER #include "X86GenSubtargetInfo.inc" namespace llvm { class GlobalValue; /// The X86 backend supports a number of different styles of PIC. /// namespace PICStyles { enum class Style { StubPIC, // Used on i386-darwin in pic mode. GOT, // Used on 32 bit elf on when in pic mode. RIPRel, // Used on X86-64 when in pic mode. None // Set when not in pic mode. }; } // end namespace PICStyles class X86Subtarget final : public X86GenSubtargetInfo { public: // NOTE: Do not add anything new to this list. Coarse, CPU name based flags // are not a good idea. We should be migrating away from these. enum X86ProcFamilyEnum { Others, IntelAtom, IntelSLM }; protected: enum X86SSEEnum { NoSSE, SSE1, SSE2, SSE3, SSSE3, SSE41, SSE42, AVX, AVX2, AVX512F }; enum X863DNowEnum { NoThreeDNow, MMX, ThreeDNow, ThreeDNowA }; /// X86 processor family: Intel Atom, and others X86ProcFamilyEnum X86ProcFamily = Others; /// Which PIC style to use PICStyles::Style PICStyle; const TargetMachine &TM; /// SSE1, SSE2, SSE3, SSSE3, SSE41, SSE42, or none supported. X86SSEEnum X86SSELevel = NoSSE; /// MMX, 3DNow, 3DNow Athlon, or none supported. X863DNowEnum X863DNowLevel = NoThreeDNow; /// True if the processor supports X87 instructions. bool HasX87 = false; /// True if the processor supports CMPXCHG8B. bool HasCmpxchg8b = false; /// True if this processor has NOPL instruction /// (generally pentium pro+). bool HasNOPL = false; /// True if this processor has conditional move instructions /// (generally pentium pro+). bool HasCMov = false; /// True if the processor supports X86-64 instructions. bool HasX86_64 = false; /// True if the processor supports POPCNT. bool HasPOPCNT = false; /// True if the processor supports SSE4A instructions. bool HasSSE4A = false; /// Target has AES instructions bool HasAES = false; bool HasVAES = false; /// Target has FXSAVE/FXRESTOR instructions bool HasFXSR = false; /// Target has XSAVE instructions bool HasXSAVE = false; /// Target has XSAVEOPT instructions bool HasXSAVEOPT = false; /// Target has XSAVEC instructions bool HasXSAVEC = false; /// Target has XSAVES instructions bool HasXSAVES = false; /// Target has carry-less multiplication bool HasPCLMUL = false; bool HasVPCLMULQDQ = false; /// Target has Galois Field Arithmetic instructions bool HasGFNI = false; /// Target has 3-operand fused multiply-add bool HasFMA = false; /// Target has 4-operand fused multiply-add bool HasFMA4 = false; /// Target has XOP instructions bool HasXOP = false; /// Target has TBM instructions. bool HasTBM = false; /// Target has LWP instructions bool HasLWP = false; /// True if the processor has the MOVBE instruction. bool HasMOVBE = false; /// True if the processor has the RDRAND instruction. bool HasRDRAND = false; /// Processor has 16-bit floating point conversion instructions. bool HasF16C = false; /// Processor has FS/GS base insturctions. bool HasFSGSBase = false; /// Processor has LZCNT instruction. bool HasLZCNT = false; /// Processor has BMI1 instructions. bool HasBMI = false; /// Processor has BMI2 instructions. bool HasBMI2 = false; /// Processor has VBMI instructions. bool HasVBMI = false; /// Processor has VBMI2 instructions. bool HasVBMI2 = false; /// Processor has Integer Fused Multiply Add bool HasIFMA = false; /// Processor has RTM instructions. bool HasRTM = false; /// Processor has ADX instructions. bool HasADX = false; /// Processor has SHA instructions. bool HasSHA = false; /// Processor has PRFCHW instructions. bool HasPRFCHW = false; /// Processor has RDSEED instructions. bool HasRDSEED = false; /// Processor has LAHF/SAHF instructions. bool HasLAHFSAHF = false; /// Processor has MONITORX/MWAITX instructions. bool HasMWAITX = false; /// Processor has Cache Line Zero instruction bool HasCLZERO = false; /// Processor has Cache Line Demote instruction bool HasCLDEMOTE = false; /// Processor has MOVDIRI instruction (direct store integer). bool HasMOVDIRI = false; /// Processor has MOVDIR64B instruction (direct store 64 bytes). bool HasMOVDIR64B = false; /// Processor has ptwrite instruction. bool HasPTWRITE = false; /// Processor has Prefetch with intent to Write instruction bool HasPREFETCHWT1 = false; /// True if SHLD instructions are slow. bool IsSHLDSlow = false; /// True if the PMULLD instruction is slow compared to PMULLW/PMULHW and // PMULUDQ. bool IsPMULLDSlow = false; /// True if the PMADDWD instruction is slow compared to PMULLD. bool IsPMADDWDSlow = false; /// True if unaligned memory accesses of 16-bytes are slow. bool IsUAMem16Slow = false; /// True if unaligned memory accesses of 32-bytes are slow. bool IsUAMem32Slow = false; /// True if SSE operations can have unaligned memory operands. /// This may require setting a configuration bit in the processor. bool HasSSEUnalignedMem = false; /// True if this processor has the CMPXCHG16B instruction; /// this is true for most x86-64 chips, but not the first AMD chips. bool HasCmpxchg16b = false; /// True if the LEA instruction should be used for adjusting /// the stack pointer. This is an optimization for Intel Atom processors. bool UseLeaForSP = false; /// True if POPCNT instruction has a false dependency on the destination register. bool HasPOPCNTFalseDeps = false; /// True if LZCNT/TZCNT instructions have a false dependency on the destination register. bool HasLZCNTFalseDeps = false; /// True if its preferable to combine to a single shuffle using a variable /// mask over multiple fixed shuffles. bool HasFastVariableShuffle = false; /// True if vzeroupper instructions should be inserted after code that uses /// ymm or zmm registers. bool InsertVZEROUPPER = false; /// True if there is no performance penalty for writing NOPs with up to /// 11 bytes. bool HasFast11ByteNOP = false; /// True if there is no performance penalty for writing NOPs with up to /// 15 bytes. bool HasFast15ByteNOP = false; /// True if gather is reasonably fast. This is true for Skylake client and /// all AVX-512 CPUs. bool HasFastGather = false; /// True if hardware SQRTSS instruction is at least as fast (latency) as /// RSQRTSS followed by a Newton-Raphson iteration. bool HasFastScalarFSQRT = false; /// True if hardware SQRTPS/VSQRTPS instructions are at least as fast /// (throughput) as RSQRTPS/VRSQRTPS followed by a Newton-Raphson iteration. bool HasFastVectorFSQRT = false; /// True if 8-bit divisions are significantly faster than /// 32-bit divisions and should be used when possible. bool HasSlowDivide32 = false; /// True if 32-bit divides are significantly faster than /// 64-bit divisions and should be used when possible. bool HasSlowDivide64 = false; /// True if LZCNT instruction is fast. bool HasFastLZCNT = false; /// True if SHLD based rotate is fast. bool HasFastSHLDRotate = false; /// True if the processor supports macrofusion. bool HasMacroFusion = false; /// True if the processor supports branch fusion. bool HasBranchFusion = false; /// True if the processor has enhanced REP MOVSB/STOSB. bool HasERMSB = false; /// True if the short functions should be padded to prevent /// a stall when returning too early. bool PadShortFunctions = false; /// True if two memory operand instructions should use a temporary register /// instead. bool SlowTwoMemOps = false; /// True if the LEA instruction inputs have to be ready at address generation /// (AG) time. bool LEAUsesAG = false; /// True if the LEA instruction with certain arguments is slow bool SlowLEA = false; /// True if the LEA instruction has all three source operands: base, index, /// and offset or if the LEA instruction uses base and index registers where /// the base is EBP, RBP,or R13 bool Slow3OpsLEA = false; /// True if INC and DEC instructions are slow when writing to flags bool SlowIncDec = false; /// Processor has AVX-512 PreFetch Instructions bool HasPFI = false; /// Processor has AVX-512 Exponential and Reciprocal Instructions bool HasERI = false; /// Processor has AVX-512 Conflict Detection Instructions bool HasCDI = false; /// Processor has AVX-512 population count Instructions bool HasVPOPCNTDQ = false; /// Processor has AVX-512 Doubleword and Quadword instructions bool HasDQI = false; /// Processor has AVX-512 Byte and Word instructions bool HasBWI = false; /// Processor has AVX-512 Vector Length eXtenstions bool HasVLX = false; /// Processor has PKU extenstions bool HasPKU = false; /// Processor has AVX-512 Vector Neural Network Instructions bool HasVNNI = false; /// Processor has AVX-512 bfloat16 floating-point extensions bool HasBF16 = false; /// Processor supports ENQCMD instructions bool HasENQCMD = false; /// Processor has AVX-512 Bit Algorithms instructions bool HasBITALG = false; /// Processor has AVX-512 vp2intersect instructions bool HasVP2INTERSECT = false; /// Deprecated flag for MPX instructions. bool DeprecatedHasMPX = false; /// Processor supports CET SHSTK - Control-Flow Enforcement Technology /// using Shadow Stack bool HasSHSTK = false; /// Processor supports Invalidate Process-Context Identifier bool HasINVPCID = false; /// Processor has Software Guard Extensions bool HasSGX = false; /// Processor supports Flush Cache Line instruction bool HasCLFLUSHOPT = false; /// Processor supports Cache Line Write Back instruction bool HasCLWB = false; /// Processor supports Write Back No Invalidate instruction bool HasWBNOINVD = false; /// Processor support RDPID instruction bool HasRDPID = false; /// Processor supports WaitPKG instructions bool HasWAITPKG = false; /// Processor supports PCONFIG instruction bool HasPCONFIG = false; /// Processor has a single uop BEXTR implementation. bool HasFastBEXTR = false; /// Try harder to combine to horizontal vector ops if they are fast. bool HasFastHorizontalOps = false; /// Prefer a left/right scalar logical shifts pair over a shift+and pair. bool HasFastScalarShiftMasks = false; /// Prefer a left/right vector logical shifts pair over a shift+and pair. bool HasFastVectorShiftMasks = false; /// Use a retpoline thunk rather than indirect calls to block speculative /// execution. bool UseRetpolineIndirectCalls = false; /// Use a retpoline thunk or remove any indirect branch to block speculative /// execution. bool UseRetpolineIndirectBranches = false; /// Deprecated flag, query `UseRetpolineIndirectCalls` and /// `UseRetpolineIndirectBranches` instead. bool DeprecatedUseRetpoline = false; /// When using a retpoline thunk, call an externally provided thunk rather /// than emitting one inside the compiler. bool UseRetpolineExternalThunk = false; /// Prevent generation of indirect call/branch instructions from memory, /// and force all indirect call/branch instructions from a register to be /// preceded by an LFENCE. Also decompose RET instructions into a /// POP+LFENCE+JMP sequence. bool UseLVIControlFlowIntegrity = false; /// Insert LFENCE instructions to prevent data speculatively injected into /// loads from being used maliciously. bool UseLVILoadHardening = false; /// Use software floating point for code generation. bool UseSoftFloat = false; /// Use alias analysis during code generation. bool UseAA = false; /// The minimum alignment known to hold of the stack frame on /// entry to the function and which must be maintained by every function. Align stackAlignment = Align(4); /// Max. memset / memcpy size that is turned into rep/movs, rep/stos ops. /// // FIXME: this is a known good value for Yonah. How about others? unsigned MaxInlineSizeThreshold = 128; /// Indicates target prefers 128 bit instructions. bool Prefer128Bit = false; /// Indicates target prefers 256 bit instructions. bool Prefer256Bit = false; /// Indicates target prefers AVX512 mask registers. bool PreferMaskRegisters = false; /// Threeway branch is profitable in this subtarget. bool ThreewayBranchProfitable = false; /// Use Goldmont specific floating point div/sqrt costs. bool UseGLMDivSqrtCosts = false; /// What processor and OS we're targeting. Triple TargetTriple; /// GlobalISel related APIs. std::unique_ptr CallLoweringInfo; std::unique_ptr Legalizer; std::unique_ptr RegBankInfo; std::unique_ptr InstSelector; private: /// Override the stack alignment. MaybeAlign StackAlignOverride; /// Preferred vector width from function attribute. unsigned PreferVectorWidthOverride; /// Resolved preferred vector width from function attribute and subtarget /// features. unsigned PreferVectorWidth = UINT32_MAX; /// Required vector width from function attribute. unsigned RequiredVectorWidth; /// True if compiling for 64-bit, false for 16-bit or 32-bit. bool In64BitMode; /// True if compiling for 32-bit, false for 16-bit or 64-bit. bool In32BitMode; /// True if compiling for 16-bit, false for 32-bit or 64-bit. bool In16BitMode; /// Contains the Overhead of gather\scatter instructions int GatherOverhead = 1024; int ScatterOverhead = 1024; X86SelectionDAGInfo TSInfo; // Ordering here is important. X86InstrInfo initializes X86RegisterInfo which // X86TargetLowering needs. X86InstrInfo InstrInfo; X86TargetLowering TLInfo; X86FrameLowering FrameLowering; public: /// This constructor initializes the data members to match that /// of the specified triple. /// X86Subtarget(const Triple &TT, StringRef CPU, StringRef FS, const X86TargetMachine &TM, MaybeAlign StackAlignOverride, unsigned PreferVectorWidthOverride, unsigned RequiredVectorWidth); const X86TargetLowering *getTargetLowering() const override { return &TLInfo; } const X86InstrInfo *getInstrInfo() const override { return &InstrInfo; } const X86FrameLowering *getFrameLowering() const override { return &FrameLowering; } const X86SelectionDAGInfo *getSelectionDAGInfo() const override { return &TSInfo; } const X86RegisterInfo *getRegisterInfo() const override { return &getInstrInfo()->getRegisterInfo(); } /// Returns the minimum alignment known to hold of the /// stack frame on entry to the function and which must be maintained by every /// function for this subtarget. Align getStackAlignment() const { return stackAlignment; } /// Returns the maximum memset / memcpy size /// that still makes it profitable to inline the call. unsigned getMaxInlineSizeThreshold() const { return MaxInlineSizeThreshold; } /// ParseSubtargetFeatures - Parses features string setting specified /// subtarget options. Definition of function is auto generated by tblgen. void ParseSubtargetFeatures(StringRef CPU, StringRef FS); /// Methods used by Global ISel const CallLowering *getCallLowering() const override; InstructionSelector *getInstructionSelector() const override; const LegalizerInfo *getLegalizerInfo() const override; const RegisterBankInfo *getRegBankInfo() const override; private: /// Initialize the full set of dependencies so we can use an initializer /// list for X86Subtarget. X86Subtarget &initializeSubtargetDependencies(StringRef CPU, StringRef FS); void initSubtargetFeatures(StringRef CPU, StringRef FS); public: /// Is this x86_64? (disregarding specific ABI / programming model) bool is64Bit() const { return In64BitMode; } bool is32Bit() const { return In32BitMode; } bool is16Bit() const { return In16BitMode; } /// Is this x86_64 with the ILP32 programming model (x32 ABI)? bool isTarget64BitILP32() const { return In64BitMode && (TargetTriple.getEnvironment() == Triple::GNUX32 || TargetTriple.isOSNaCl()); } /// Is this x86_64 with the LP64 programming model (standard AMD64, no x32)? bool isTarget64BitLP64() const { return In64BitMode && (TargetTriple.getEnvironment() != Triple::GNUX32 && !TargetTriple.isOSNaCl()); } PICStyles::Style getPICStyle() const { return PICStyle; } void setPICStyle(PICStyles::Style Style) { PICStyle = Style; } bool hasX87() const { return HasX87; } bool hasCmpxchg8b() const { return HasCmpxchg8b; } bool hasNOPL() const { return HasNOPL; } // SSE codegen depends on cmovs, and all SSE1+ processors support them. // All 64-bit processors support cmov. bool hasCMov() const { return HasCMov || X86SSELevel >= SSE1 || is64Bit(); } bool hasSSE1() const { return X86SSELevel >= SSE1; } bool hasSSE2() const { return X86SSELevel >= SSE2; } bool hasSSE3() const { return X86SSELevel >= SSE3; } bool hasSSSE3() const { return X86SSELevel >= SSSE3; } bool hasSSE41() const { return X86SSELevel >= SSE41; } bool hasSSE42() const { return X86SSELevel >= SSE42; } bool hasAVX() const { return X86SSELevel >= AVX; } bool hasAVX2() const { return X86SSELevel >= AVX2; } bool hasAVX512() const { return X86SSELevel >= AVX512F; } bool hasInt256() const { return hasAVX2(); } bool hasSSE4A() const { return HasSSE4A; } bool hasMMX() const { return X863DNowLevel >= MMX; } bool has3DNow() const { return X863DNowLevel >= ThreeDNow; } bool has3DNowA() const { return X863DNowLevel >= ThreeDNowA; } bool hasPOPCNT() const { return HasPOPCNT; } bool hasAES() const { return HasAES; } bool hasVAES() const { return HasVAES; } bool hasFXSR() const { return HasFXSR; } bool hasXSAVE() const { return HasXSAVE; } bool hasXSAVEOPT() const { return HasXSAVEOPT; } bool hasXSAVEC() const { return HasXSAVEC; } bool hasXSAVES() const { return HasXSAVES; } bool hasPCLMUL() const { return HasPCLMUL; } bool hasVPCLMULQDQ() const { return HasVPCLMULQDQ; } bool hasGFNI() const { return HasGFNI; } // Prefer FMA4 to FMA - its better for commutation/memory folding and // has equal or better performance on all supported targets. bool hasFMA() const { return HasFMA; } bool hasFMA4() const { return HasFMA4; } bool hasAnyFMA() const { return hasFMA() || hasFMA4(); } bool hasXOP() const { return HasXOP; } bool hasTBM() const { return HasTBM; } bool hasLWP() const { return HasLWP; } bool hasMOVBE() const { return HasMOVBE; } bool hasRDRAND() const { return HasRDRAND; } bool hasF16C() const { return HasF16C; } bool hasFSGSBase() const { return HasFSGSBase; } bool hasLZCNT() const { return HasLZCNT; } bool hasBMI() const { return HasBMI; } bool hasBMI2() const { return HasBMI2; } bool hasVBMI() const { return HasVBMI; } bool hasVBMI2() const { return HasVBMI2; } bool hasIFMA() const { return HasIFMA; } bool hasRTM() const { return HasRTM; } bool hasADX() const { return HasADX; } bool hasSHA() const { return HasSHA; } bool hasPRFCHW() const { return HasPRFCHW || HasPREFETCHWT1; } bool hasPREFETCHWT1() const { return HasPREFETCHWT1; } bool hasSSEPrefetch() const { // We implicitly enable these when we have a write prefix supporting cache // level OR if we have prfchw, but don't already have a read prefetch from // 3dnow. return hasSSE1() || (hasPRFCHW() && !has3DNow()) || hasPREFETCHWT1(); } bool hasRDSEED() const { return HasRDSEED; } bool hasLAHFSAHF() const { return HasLAHFSAHF; } bool hasMWAITX() const { return HasMWAITX; } bool hasCLZERO() const { return HasCLZERO; } bool hasCLDEMOTE() const { return HasCLDEMOTE; } bool hasMOVDIRI() const { return HasMOVDIRI; } bool hasMOVDIR64B() const { return HasMOVDIR64B; } bool hasPTWRITE() const { return HasPTWRITE; } bool isSHLDSlow() const { return IsSHLDSlow; } bool isPMULLDSlow() const { return IsPMULLDSlow; } bool isPMADDWDSlow() const { return IsPMADDWDSlow; } bool isUnalignedMem16Slow() const { return IsUAMem16Slow; } bool isUnalignedMem32Slow() const { return IsUAMem32Slow; } int getGatherOverhead() const { return GatherOverhead; } int getScatterOverhead() const { return ScatterOverhead; } bool hasSSEUnalignedMem() const { return HasSSEUnalignedMem; } bool hasCmpxchg16b() const { return HasCmpxchg16b && is64Bit(); } bool useLeaForSP() const { return UseLeaForSP; } bool hasPOPCNTFalseDeps() const { return HasPOPCNTFalseDeps; } bool hasLZCNTFalseDeps() const { return HasLZCNTFalseDeps; } bool hasFastVariableShuffle() const { return HasFastVariableShuffle; } bool insertVZEROUPPER() const { return InsertVZEROUPPER; } bool hasFastGather() const { return HasFastGather; } bool hasFastScalarFSQRT() const { return HasFastScalarFSQRT; } bool hasFastVectorFSQRT() const { return HasFastVectorFSQRT; } bool hasFastLZCNT() const { return HasFastLZCNT; } bool hasFastSHLDRotate() const { return HasFastSHLDRotate; } bool hasFastBEXTR() const { return HasFastBEXTR; } bool hasFastHorizontalOps() const { return HasFastHorizontalOps; } bool hasFastScalarShiftMasks() const { return HasFastScalarShiftMasks; } bool hasFastVectorShiftMasks() const { return HasFastVectorShiftMasks; } bool hasMacroFusion() const { return HasMacroFusion; } bool hasBranchFusion() const { return HasBranchFusion; } bool hasERMSB() const { return HasERMSB; } bool hasSlowDivide32() const { return HasSlowDivide32; } bool hasSlowDivide64() const { return HasSlowDivide64; } bool padShortFunctions() const { return PadShortFunctions; } bool slowTwoMemOps() const { return SlowTwoMemOps; } bool LEAusesAG() const { return LEAUsesAG; } bool slowLEA() const { return SlowLEA; } bool slow3OpsLEA() const { return Slow3OpsLEA; } bool slowIncDec() const { return SlowIncDec; } bool hasCDI() const { return HasCDI; } bool hasVPOPCNTDQ() const { return HasVPOPCNTDQ; } bool hasPFI() const { return HasPFI; } bool hasERI() const { return HasERI; } bool hasDQI() const { return HasDQI; } bool hasBWI() const { return HasBWI; } bool hasVLX() const { return HasVLX; } bool hasPKU() const { return HasPKU; } bool hasVNNI() const { return HasVNNI; } bool hasBF16() const { return HasBF16; } bool hasVP2INTERSECT() const { return HasVP2INTERSECT; } bool hasBITALG() const { return HasBITALG; } bool hasSHSTK() const { return HasSHSTK; } bool hasCLFLUSHOPT() const { return HasCLFLUSHOPT; } bool hasCLWB() const { return HasCLWB; } bool hasWBNOINVD() const { return HasWBNOINVD; } bool hasRDPID() const { return HasRDPID; } bool hasWAITPKG() const { return HasWAITPKG; } bool hasPCONFIG() const { return HasPCONFIG; } bool hasSGX() const { return HasSGX; } bool threewayBranchProfitable() const { return ThreewayBranchProfitable; } bool hasINVPCID() const { return HasINVPCID; } bool hasENQCMD() const { return HasENQCMD; } bool useRetpolineIndirectCalls() const { return UseRetpolineIndirectCalls; } bool useRetpolineIndirectBranches() const { return UseRetpolineIndirectBranches; } bool useRetpolineExternalThunk() const { return UseRetpolineExternalThunk; } // These are generic getters that OR together all of the thunk types // supported by the subtarget. Therefore useIndirectThunk*() will return true // if any respective thunk feature is enabled. bool useIndirectThunkCalls() const { return useRetpolineIndirectCalls() || useLVIControlFlowIntegrity(); } bool useIndirectThunkBranches() const { return useRetpolineIndirectBranches() || useLVIControlFlowIntegrity(); } bool preferMaskRegisters() const { return PreferMaskRegisters; } bool useGLMDivSqrtCosts() const { return UseGLMDivSqrtCosts; } bool useLVIControlFlowIntegrity() const { return UseLVIControlFlowIntegrity; } bool useLVILoadHardening() const { return UseLVILoadHardening; } unsigned getPreferVectorWidth() const { return PreferVectorWidth; } unsigned getRequiredVectorWidth() const { return RequiredVectorWidth; } // Helper functions to determine when we should allow widening to 512-bit // during codegen. // TODO: Currently we're always allowing widening on CPUs without VLX, // because for many cases we don't have a better option. bool canExtendTo512DQ() const { return hasAVX512() && (!hasVLX() || getPreferVectorWidth() >= 512); } bool canExtendTo512BW() const { return hasBWI() && canExtendTo512DQ(); } // If there are no 512-bit vectors and we prefer not to use 512-bit registers, // disable them in the legalizer. bool useAVX512Regs() const { return hasAVX512() && (canExtendTo512DQ() || RequiredVectorWidth > 256); } bool useBWIRegs() const { return hasBWI() && useAVX512Regs(); } bool isXRaySupported() const override { return is64Bit(); } X86ProcFamilyEnum getProcFamily() const { return X86ProcFamily; } /// TODO: to be removed later and replaced with suitable properties bool isAtom() const { return X86ProcFamily == IntelAtom; } bool isSLM() const { return X86ProcFamily == IntelSLM; } bool useSoftFloat() const { return UseSoftFloat; } bool useAA() const override { return UseAA; } /// Use mfence if we have SSE2 or we're on x86-64 (even if we asked for /// no-sse2). There isn't any reason to disable it if the target processor /// supports it. bool hasMFence() const { return hasSSE2() || is64Bit(); } const Triple &getTargetTriple() const { return TargetTriple; } bool isTargetDarwin() const { return TargetTriple.isOSDarwin(); } bool isTargetFreeBSD() const { return TargetTriple.isOSFreeBSD(); } bool isTargetDragonFly() const { return TargetTriple.isOSDragonFly(); } bool isTargetSolaris() const { return TargetTriple.isOSSolaris(); } bool isTargetPS4() const { return TargetTriple.isPS4CPU(); } bool isTargetELF() const { return TargetTriple.isOSBinFormatELF(); } bool isTargetCOFF() const { return TargetTriple.isOSBinFormatCOFF(); } bool isTargetMachO() const { return TargetTriple.isOSBinFormatMachO(); } bool isTargetLinux() const { return TargetTriple.isOSLinux(); } bool isTargetKFreeBSD() const { return TargetTriple.isOSKFreeBSD(); } bool isTargetGlibc() const { return TargetTriple.isOSGlibc(); } bool isTargetAndroid() const { return TargetTriple.isAndroid(); } bool isTargetNaCl() const { return TargetTriple.isOSNaCl(); } bool isTargetNaCl32() const { return isTargetNaCl() && !is64Bit(); } bool isTargetNaCl64() const { return isTargetNaCl() && is64Bit(); } bool isTargetMCU() const { return TargetTriple.isOSIAMCU(); } bool isTargetFuchsia() const { return TargetTriple.isOSFuchsia(); } bool isTargetWindowsMSVC() const { return TargetTriple.isWindowsMSVCEnvironment(); } bool isTargetWindowsCoreCLR() const { return TargetTriple.isWindowsCoreCLREnvironment(); } bool isTargetWindowsCygwin() const { return TargetTriple.isWindowsCygwinEnvironment(); } bool isTargetWindowsGNU() const { return TargetTriple.isWindowsGNUEnvironment(); } bool isTargetWindowsItanium() const { return TargetTriple.isWindowsItaniumEnvironment(); } bool isTargetCygMing() const { return TargetTriple.isOSCygMing(); } bool isOSWindows() const { return TargetTriple.isOSWindows(); } bool isTargetWin64() const { return In64BitMode && isOSWindows(); } bool isTargetWin32() const { return !In64BitMode && isOSWindows(); } bool isPICStyleGOT() const { return PICStyle == PICStyles::Style::GOT; } bool isPICStyleRIPRel() const { return PICStyle == PICStyles::Style::RIPRel; } bool isPICStyleStubPIC() const { return PICStyle == PICStyles::Style::StubPIC; } bool isPositionIndependent() const { return TM.isPositionIndependent(); } bool isCallingConvWin64(CallingConv::ID CC) const { switch (CC) { // On Win64, all these conventions just use the default convention. case CallingConv::C: case CallingConv::Fast: case CallingConv::Tail: case CallingConv::Swift: case CallingConv::X86_FastCall: case CallingConv::X86_StdCall: case CallingConv::X86_ThisCall: case CallingConv::X86_VectorCall: case CallingConv::Intel_OCL_BI: return isTargetWin64(); // This convention allows using the Win64 convention on other targets. case CallingConv::Win64: return true; // This convention allows using the SysV convention on Windows targets. case CallingConv::X86_64_SysV: return false; // Otherwise, who knows what this is. default: return false; } } /// Classify a global variable reference for the current subtarget according /// to how we should reference it in a non-pcrel context. unsigned char classifyLocalReference(const GlobalValue *GV) const; unsigned char classifyGlobalReference(const GlobalValue *GV, const Module &M) const; unsigned char classifyGlobalReference(const GlobalValue *GV) const; /// Classify a global function reference for the current subtarget. unsigned char classifyGlobalFunctionReference(const GlobalValue *GV, const Module &M) const; unsigned char classifyGlobalFunctionReference(const GlobalValue *GV) const; /// Classify a blockaddress reference for the current subtarget according to /// how we should reference it in a non-pcrel context. unsigned char classifyBlockAddressReference() const; /// Return true if the subtarget allows calls to immediate address. bool isLegalToCallImmediateAddr() const; /// If we are using indirect thunks, we need to expand indirectbr to avoid it /// lowering to an actual indirect jump. bool enableIndirectBrExpand() const override { return useIndirectThunkBranches(); } /// Enable the MachineScheduler pass for all X86 subtargets. bool enableMachineScheduler() const override { return true; } bool enableEarlyIfConversion() const override; void getPostRAMutations(std::vector> &Mutations) const override; AntiDepBreakMode getAntiDepBreakMode() const override { return TargetSubtargetInfo::ANTIDEP_CRITICAL; } bool enableAdvancedRASplitCost() const override { return true; } }; } // end namespace llvm #endif // LLVM_LIB_TARGET_X86_X86SUBTARGET_H