//==--AArch64StackOffset.h ---------------------------------------*- C++ -*-==// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file contains the declaration of the StackOffset class, which is used to // describe scalable and non-scalable offsets during frame lowering. // //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_TARGET_AARCH64_AARCH64STACKOFFSET_H #define LLVM_LIB_TARGET_AARCH64_AARCH64STACKOFFSET_H #include "llvm/Support/MachineValueType.h" #include "llvm/Support/TypeSize.h" namespace llvm { /// StackOffset is a wrapper around scalable and non-scalable offsets and is /// used in several functions such as 'isAArch64FrameOffsetLegal' and /// 'emitFrameOffset()'. StackOffsets are described by MVTs, e.g. // /// StackOffset(1, MVT::nxv16i8) // /// would describe an offset as being the size of a single SVE vector. /// /// The class also implements simple arithmetic (addition/subtraction) on these /// offsets, e.g. // /// StackOffset(1, MVT::nxv16i8) + StackOffset(1, MVT::i64) // /// describes an offset that spans the combined storage required for an SVE /// vector and a 64bit GPR. class StackOffset { int64_t Bytes; int64_t ScalableBytes; explicit operator int() const; public: using Part = std::pair; StackOffset() : Bytes(0), ScalableBytes(0) {} StackOffset(int64_t Offset, MVT::SimpleValueType T) : StackOffset() { assert(MVT(T).isByteSized() && "Offset type is not a multiple of bytes"); *this += Part(Offset, T); } StackOffset(const StackOffset &Other) : Bytes(Other.Bytes), ScalableBytes(Other.ScalableBytes) {} StackOffset &operator=(const StackOffset &) = default; StackOffset &operator+=(const StackOffset::Part &Other) { const TypeSize Size = Other.second.getSizeInBits(); if (Size.isScalable()) ScalableBytes += Other.first * ((int64_t)Size.getKnownMinSize() / 8); else Bytes += Other.first * ((int64_t)Size.getFixedSize() / 8); return *this; } StackOffset &operator+=(const StackOffset &Other) { Bytes += Other.Bytes; ScalableBytes += Other.ScalableBytes; return *this; } StackOffset operator+(const StackOffset &Other) const { StackOffset Res(*this); Res += Other; return Res; } StackOffset &operator-=(const StackOffset &Other) { Bytes -= Other.Bytes; ScalableBytes -= Other.ScalableBytes; return *this; } StackOffset operator-(const StackOffset &Other) const { StackOffset Res(*this); Res -= Other; return Res; } StackOffset operator-() const { StackOffset Res = {}; const StackOffset Other(*this); Res -= Other; return Res; } /// Returns the scalable part of the offset in bytes. int64_t getScalableBytes() const { return ScalableBytes; } /// Returns the non-scalable part of the offset in bytes. int64_t getBytes() const { return Bytes; } /// Returns the offset in parts to which this frame offset can be /// decomposed for the purpose of describing a frame offset. /// For non-scalable offsets this is simply its byte size. void getForFrameOffset(int64_t &NumBytes, int64_t &NumPredicateVectors, int64_t &NumDataVectors) const { assert(isValid() && "Invalid frame offset"); NumBytes = Bytes; NumDataVectors = 0; NumPredicateVectors = ScalableBytes / 2; // This method is used to get the offsets to adjust the frame offset. // If the function requires ADDPL to be used and needs more than two ADDPL // instructions, part of the offset is folded into NumDataVectors so that it // uses ADDVL for part of it, reducing the number of ADDPL instructions. if (NumPredicateVectors % 8 == 0 || NumPredicateVectors < -64 || NumPredicateVectors > 62) { NumDataVectors = NumPredicateVectors / 8; NumPredicateVectors -= NumDataVectors * 8; } } /// Returns whether the offset is known zero. explicit operator bool() const { return Bytes || ScalableBytes; } bool isValid() const { // The smallest scalable element supported by scaled SVE addressing // modes are predicates, which are 2 scalable bytes in size. So the scalable // byte offset must always be a multiple of 2. return ScalableBytes % 2 == 0; } }; } // end namespace llvm #endif