//===- LiveRegUnits.cpp - Register Unit Set -------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // /// \file This file imlements the LiveRegUnits set. // //===----------------------------------------------------------------------===// #include "llvm/CodeGen/LiveRegUnits.h" #include "llvm/CodeGen/MachineBasicBlock.h" #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineInstrBundle.h" #include "llvm/CodeGen/MachineOperand.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/CodeGen/TargetRegisterInfo.h" #include "llvm/MC/MCRegisterInfo.h" using namespace llvm; void LiveRegUnits::removeRegsNotPreserved(const uint32_t *RegMask) { for (unsigned U = 0, E = TRI->getNumRegUnits(); U != E; ++U) { for (MCRegUnitRootIterator RootReg(U, TRI); RootReg.isValid(); ++RootReg) { if (MachineOperand::clobbersPhysReg(RegMask, *RootReg)) Units.reset(U); } } } void LiveRegUnits::addRegsInMask(const uint32_t *RegMask) { for (unsigned U = 0, E = TRI->getNumRegUnits(); U != E; ++U) { for (MCRegUnitRootIterator RootReg(U, TRI); RootReg.isValid(); ++RootReg) { if (MachineOperand::clobbersPhysReg(RegMask, *RootReg)) Units.set(U); } } } void LiveRegUnits::stepBackward(const MachineInstr &MI) { // Remove defined registers and regmask kills from the set. for (const MachineOperand &MOP : phys_regs_and_masks(MI)) { if (MOP.isRegMask()) { removeRegsNotPreserved(MOP.getRegMask()); continue; } if (MOP.isDef()) removeReg(MOP.getReg()); } // Add uses to the set. for (const MachineOperand &MOP : phys_regs_and_masks(MI)) { if (!MOP.isReg() || !MOP.readsReg()) continue; addReg(MOP.getReg()); } } void LiveRegUnits::accumulate(const MachineInstr &MI) { // Add defs, uses and regmask clobbers to the set. for (const MachineOperand &MOP : phys_regs_and_masks(MI)) { if (MOP.isRegMask()) { addRegsInMask(MOP.getRegMask()); continue; } if (!MOP.isDef() && !MOP.readsReg()) continue; addReg(MOP.getReg()); } } /// Add live-in registers of basic block \p MBB to \p LiveUnits. static void addBlockLiveIns(LiveRegUnits &LiveUnits, const MachineBasicBlock &MBB) { for (const auto &LI : MBB.liveins()) LiveUnits.addRegMasked(LI.PhysReg, LI.LaneMask); } /// Adds all callee saved registers to \p LiveUnits. static void addCalleeSavedRegs(LiveRegUnits &LiveUnits, const MachineFunction &MF) { const MachineRegisterInfo &MRI = MF.getRegInfo(); for (const MCPhysReg *CSR = MRI.getCalleeSavedRegs(); CSR && *CSR; ++CSR) LiveUnits.addReg(*CSR); } void LiveRegUnits::addPristines(const MachineFunction &MF) { const MachineFrameInfo &MFI = MF.getFrameInfo(); if (!MFI.isCalleeSavedInfoValid()) return; /// This function will usually be called on an empty object, handle this /// as a special case. if (empty()) { /// Add all callee saved regs, then remove the ones that are saved and /// restored. addCalleeSavedRegs(*this, MF); /// Remove the ones that are not saved/restored; they are pristine. for (const CalleeSavedInfo &Info : MFI.getCalleeSavedInfo()) removeReg(Info.getReg()); return; } /// If a callee-saved register that is not pristine is already present /// in the set, we should make sure that it stays in it. Precompute the /// set of pristine registers in a separate object. /// Add all callee saved regs, then remove the ones that are saved+restored. LiveRegUnits Pristine(*TRI); addCalleeSavedRegs(Pristine, MF); /// Remove the ones that are not saved/restored; they are pristine. for (const CalleeSavedInfo &Info : MFI.getCalleeSavedInfo()) Pristine.removeReg(Info.getReg()); addUnits(Pristine.getBitVector()); } void LiveRegUnits::addLiveOuts(const MachineBasicBlock &MBB) { const MachineFunction &MF = *MBB.getParent(); addPristines(MF); // To get the live-outs we simply merge the live-ins of all successors. for (const MachineBasicBlock *Succ : MBB.successors()) addBlockLiveIns(*this, *Succ); // For the return block: Add all callee saved registers. if (MBB.isReturnBlock()) { const MachineFrameInfo &MFI = MF.getFrameInfo(); if (MFI.isCalleeSavedInfoValid()) addCalleeSavedRegs(*this, MF); } } void LiveRegUnits::addLiveIns(const MachineBasicBlock &MBB) { const MachineFunction &MF = *MBB.getParent(); addPristines(MF); addBlockLiveIns(*this, MBB); }