//===---------------- Layer.h -- Layer interfaces --------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // Layer interfaces. // //===----------------------------------------------------------------------===// #ifndef LLVM_EXECUTIONENGINE_ORC_LAYER_H #define LLVM_EXECUTIONENGINE_ORC_LAYER_H #include "llvm/ExecutionEngine/Orc/Core.h" #include "llvm/ExecutionEngine/Orc/ThreadSafeModule.h" #include "llvm/IR/Module.h" #include "llvm/Support/MemoryBuffer.h" namespace llvm { namespace orc { /// IRMaterializationUnit is a convenient base class for MaterializationUnits /// wrapping LLVM IR. Represents materialization responsibility for all symbols /// in the given module. If symbols are overridden by other definitions, then /// their linkage is changed to available-externally. class IRMaterializationUnit : public MaterializationUnit { public: struct ManglingOptions { bool EmulatedTLS = false; }; using SymbolNameToDefinitionMap = std::map; /// Create an IRMaterializationLayer. Scans the module to build the /// SymbolFlags and SymbolToDefinition maps. IRMaterializationUnit(ExecutionSession &ES, const ManglingOptions &MO, ThreadSafeModule TSM, VModuleKey K); /// Create an IRMaterializationLayer from a module, and pre-existing /// SymbolFlags and SymbolToDefinition maps. The maps must provide /// entries for each definition in M. /// This constructor is useful for delegating work from one /// IRMaterializationUnit to another. IRMaterializationUnit(ThreadSafeModule TSM, VModuleKey K, SymbolFlagsMap SymbolFlags, SymbolNameToDefinitionMap SymbolToDefinition); /// Return the ModuleIdentifier as the name for this MaterializationUnit. StringRef getName() const override; const ThreadSafeModule &getModule() const { return TSM; } protected: ThreadSafeModule TSM; SymbolNameToDefinitionMap SymbolToDefinition; private: void discard(const JITDylib &JD, const SymbolStringPtr &Name) override; }; /// Interface for layers that accept LLVM IR. class IRLayer { public: IRLayer(ExecutionSession &ES, const IRMaterializationUnit::ManglingOptions *&MO) : ES(ES), MO(MO) {} virtual ~IRLayer(); /// Returns the ExecutionSession for this layer. ExecutionSession &getExecutionSession() { return ES; } /// Get the mangling options for this layer. const IRMaterializationUnit::ManglingOptions *&getManglingOptions() const { return MO; } /// Sets the CloneToNewContextOnEmit flag (false by default). /// /// When set, IR modules added to this layer will be cloned on to a new /// context before emit is called. This can be used by clients who want /// to load all IR using one LLVMContext (to save memory via type and /// constant uniquing), but want to move Modules to fresh contexts before /// compiling them to enable concurrent compilation. /// Single threaded clients, or clients who load every module on a new /// context, need not set this. void setCloneToNewContextOnEmit(bool CloneToNewContextOnEmit) { this->CloneToNewContextOnEmit = CloneToNewContextOnEmit; } /// Returns the current value of the CloneToNewContextOnEmit flag. bool getCloneToNewContextOnEmit() const { return CloneToNewContextOnEmit; } /// Adds a MaterializationUnit representing the given IR to the given /// JITDylib. virtual Error add(JITDylib &JD, ThreadSafeModule TSM, VModuleKey K = VModuleKey()); /// Emit should materialize the given IR. virtual void emit(MaterializationResponsibility R, ThreadSafeModule TSM) = 0; private: bool CloneToNewContextOnEmit = false; ExecutionSession &ES; const IRMaterializationUnit::ManglingOptions *&MO; }; /// MaterializationUnit that materializes modules by calling the 'emit' method /// on the given IRLayer. class BasicIRLayerMaterializationUnit : public IRMaterializationUnit { public: BasicIRLayerMaterializationUnit(IRLayer &L, const ManglingOptions &MO, ThreadSafeModule TSM, VModuleKey K); private: void materialize(MaterializationResponsibility R) override; IRLayer &L; VModuleKey K; }; /// Interface for Layers that accept object files. class ObjectLayer { public: ObjectLayer(ExecutionSession &ES); virtual ~ObjectLayer(); /// Returns the execution session for this layer. ExecutionSession &getExecutionSession() { return ES; } /// Adds a MaterializationUnit representing the given IR to the given /// JITDylib. virtual Error add(JITDylib &JD, std::unique_ptr O, VModuleKey K = VModuleKey()); /// Emit should materialize the given IR. virtual void emit(MaterializationResponsibility R, std::unique_ptr O) = 0; private: ExecutionSession &ES; }; /// Materializes the given object file (represented by a MemoryBuffer /// instance) by calling 'emit' on the given ObjectLayer. class BasicObjectLayerMaterializationUnit : public MaterializationUnit { public: static Expected> Create(ObjectLayer &L, VModuleKey K, std::unique_ptr O); BasicObjectLayerMaterializationUnit(ObjectLayer &L, VModuleKey K, std::unique_ptr O, SymbolFlagsMap SymbolFlags); /// Return the buffer's identifier as the name for this MaterializationUnit. StringRef getName() const override; private: void materialize(MaterializationResponsibility R) override; void discard(const JITDylib &JD, const SymbolStringPtr &Name) override; ObjectLayer &L; std::unique_ptr O; }; /// Returns a SymbolFlagsMap for the object file represented by the given /// buffer, or an error if the buffer does not contain a valid object file. // FIXME: Maybe move to Core.h? Expected getObjectSymbolFlags(ExecutionSession &ES, MemoryBufferRef ObjBuffer); } // End namespace orc } // End namespace llvm #endif // LLVM_EXECUTIONENGINE_ORC_LAYER_H