//===-- Flags.h -------------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLDB_UTILITY_FLAGS_H #define LLDB_UTILITY_FLAGS_H #include #include namespace lldb_private { /// \class Flags Flags.h "lldb/Utility/Flags.h" /// A class to manage flags. /// /// The Flags class managed flag bits and allows testing and modification of /// individual or multiple flag bits. class Flags { public: /// The value type for flags is a 32 bit unsigned integer type. typedef uint32_t ValueType; /// Construct with initial flag bit values. /// /// Constructs this object with \a mask as the initial value for all of the /// flags. /// /// \param[in] mask /// The initial value for all flags. Flags(ValueType flags = 0) : m_flags(flags) {} /// Get accessor for all flags. /// /// \return /// Returns all of the flags as a Flags::ValueType. ValueType Get() const { return m_flags; } /// Return the number of flags that can be represented in this object. /// /// \return /// The maximum number bits in this flag object. size_t GetBitSize() const { return sizeof(ValueType) * 8; } /// Set accessor for all flags. /// /// \param[in] flags /// The bits with which to replace all of the current flags. void Reset(ValueType flags) { m_flags = flags; } /// Clear one or more flags. /// /// \param[in] mask /// A bitfield containing one or more flags. /// /// \return /// The new flags after clearing all bits from \a mask. ValueType Clear(ValueType mask = ~static_cast(0)) { m_flags &= ~mask; return m_flags; } /// Set one or more flags by logical OR'ing \a mask with the current flags. /// /// \param[in] mask /// A bitfield containing one or more flags. /// /// \return /// The new flags after setting all bits from \a mask. ValueType Set(ValueType mask) { m_flags |= mask; return m_flags; } /// Test if all bits in \a mask are 1 in the current flags /// /// \return /// \b true if all flags in \a mask are 1, \b false /// otherwise. bool AllSet(ValueType mask) const { return (m_flags & mask) == mask; } /// Test one or more flags. /// /// \return /// \b true if any flags in \a mask are 1, \b false /// otherwise. bool AnySet(ValueType mask) const { return (m_flags & mask) != 0; } /// Test a single flag bit. /// /// \return /// \b true if \a bit is set, \b false otherwise. bool Test(ValueType bit) const { return (m_flags & bit) != 0; } /// Test if all bits in \a mask are clear. /// /// \return /// \b true if \b all flags in \a mask are clear, \b false /// otherwise. bool AllClear(ValueType mask) const { return (m_flags & mask) == 0; } bool AnyClear(ValueType mask) const { return (m_flags & mask) != mask; } /// Test a single flag bit to see if it is clear (zero). /// /// \return /// \b true if \a bit is 0, \b false otherwise. bool IsClear(ValueType bit) const { return (m_flags & bit) == 0; } protected: ValueType m_flags; ///< The flags. }; } // namespace lldb_private #endif // liblldb_Flags_h_