//===-- internal_defs.h -----------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef SCUDO_INTERNAL_DEFS_H_ #define SCUDO_INTERNAL_DEFS_H_ #include "platform.h" #include #ifndef SCUDO_DEBUG #define SCUDO_DEBUG 0 #endif #define ARRAY_SIZE(A) (sizeof(A) / sizeof((A)[0])) // String related macros. #define STRINGIFY_(S) #S #define STRINGIFY(S) STRINGIFY_(S) #define CONCATENATE_(S, C) S##C #define CONCATENATE(S, C) CONCATENATE_(S, C) // Attributes & builtins related macros. #define INTERFACE __attribute__((visibility("default"))) #define WEAK __attribute__((weak)) #define INLINE inline #define ALWAYS_INLINE inline __attribute__((always_inline)) #define ALIAS(X) __attribute__((alias(X))) // Please only use the ALIGNED macro before the type. Using ALIGNED after the // variable declaration is not portable. #define ALIGNED(X) __attribute__((aligned(X))) #define FORMAT(F, A) __attribute__((format(printf, F, A))) #define NOINLINE __attribute__((noinline)) #define NORETURN __attribute__((noreturn)) #define THREADLOCAL __thread #define LIKELY(X) __builtin_expect(!!(X), 1) #define UNLIKELY(X) __builtin_expect(!!(X), 0) #if defined(__i386__) || defined(__x86_64__) // __builtin_prefetch(X) generates prefetchnt0 on x86 #define PREFETCH(X) __asm__("prefetchnta (%0)" : : "r"(X)) #else #define PREFETCH(X) __builtin_prefetch(X) #endif #define UNUSED __attribute__((unused)) #define USED __attribute__((used)) #define NOEXCEPT noexcept namespace scudo { typedef unsigned long uptr; typedef signed long sptr; typedef unsigned char u8; typedef unsigned short u16; typedef unsigned int u32; typedef unsigned long long u64; typedef signed char s8; typedef signed short s16; typedef signed int s32; typedef signed long long s64; // The following two functions have platform specific implementations. void outputRaw(const char *Buffer); void NORETURN die(); #define RAW_CHECK_MSG(Expr, Msg) \ do { \ if (UNLIKELY(!(Expr))) { \ outputRaw(Msg); \ die(); \ } \ } while (false) #define RAW_CHECK(Expr) RAW_CHECK_MSG(Expr, #Expr) void NORETURN reportCheckFailed(const char *File, int Line, const char *Condition, u64 Value1, u64 Value2); #define CHECK_IMPL(C1, Op, C2) \ do { \ u64 V1 = (u64)(C1); \ u64 V2 = (u64)(C2); \ if (UNLIKELY(!(V1 Op V2))) { \ reportCheckFailed(__FILE__, __LINE__, "(" #C1 ") " #Op " (" #C2 ")", V1, \ V2); \ die(); \ } \ } while (false) #define CHECK(A) CHECK_IMPL((A), !=, 0) #define CHECK_EQ(A, B) CHECK_IMPL((A), ==, (B)) #define CHECK_NE(A, B) CHECK_IMPL((A), !=, (B)) #define CHECK_LT(A, B) CHECK_IMPL((A), <, (B)) #define CHECK_LE(A, B) CHECK_IMPL((A), <=, (B)) #define CHECK_GT(A, B) CHECK_IMPL((A), >, (B)) #define CHECK_GE(A, B) CHECK_IMPL((A), >=, (B)) #if SCUDO_DEBUG #define DCHECK(A) CHECK(A) #define DCHECK_EQ(A, B) CHECK_EQ(A, B) #define DCHECK_NE(A, B) CHECK_NE(A, B) #define DCHECK_LT(A, B) CHECK_LT(A, B) #define DCHECK_LE(A, B) CHECK_LE(A, B) #define DCHECK_GT(A, B) CHECK_GT(A, B) #define DCHECK_GE(A, B) CHECK_GE(A, B) #else #define DCHECK(A) #define DCHECK_EQ(A, B) #define DCHECK_NE(A, B) #define DCHECK_LT(A, B) #define DCHECK_LE(A, B) #define DCHECK_GT(A, B) #define DCHECK_GE(A, B) #endif // The superfluous die() call effectively makes this macro NORETURN. #define UNREACHABLE(Msg) \ do { \ CHECK(0 && Msg); \ die(); \ } while (0) #define COMPILER_CHECK(Pred) static_assert(Pred, "") enum LinkerInitialized { LINKER_INITIALIZED = 0 }; } // namespace scudo #endif // SCUDO_INTERNAL_DEFS_H_